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Markavian

Feedback comments for LD25

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TimestampSince previousGameMarkavian's comment
Dec 17 01:54:00 G.O.A.T. Strangely addictive... :]
Dec 17 10:16:00 8h 22m Airship Infiltration Maybe hes not a villain, maybe he's trying to rescue the Airship... by shooting up and hacking the control systems.
Dec 17 10:23:00 7m 00s BAD MOTHA... Nature! That was loads of fun. I thought the powerup mechanics drained a bit quickly, but shunting ships and planes around was neat. I think with a bit of work on the graphics it'd be excellent.
Dec 17 21:41:00 11h 18m The Unforgiven Wanderers I've uploaded hosted it on my website on behalf of AlexFili if anyone wants to play: http://mkv25.net/ludum/hosted/TUW/
Dec 17 22:22:00 41m 00s Hubris of the Bone Lord I can't get past the Difficulty Select (123) screen, when I press a key it takes me off the title screen, but then won't progress past that point.
Dec 17 22:33:00 11m 00s Do Not Help The Princess Ahh, looks good, got all the elements of a decent tower defence. Could have done with a "You win!" screen or something just to polish it off.
Dec 17 22:39:00 6m 00s Rise of Evil Totally legit error message?
Dec 17 22:45:00 6m 00s Nibble No way to skip the intro text... I think I died and restarted... I like the look of it though. Poor Nibbles.
Dec 17 23:13:00 28m 00s Postal Addictive, and well presented, but let down by a lack of particles blasting away everywhere! Needed gun shot feedback, shotgun splats, and a rocket blast circle...
Dec 17 23:39:00 26m 00s Elevator Evil I became so stressed I exploded.
Dec 19 11:51:00 36h 12m Mordor Must Resist! Tidy game, but no strategy, just lots of clicking. Could have done with more evilness mechanics.
Dec 19 12:04:00 13m 00s Snap I stood there, and shot no one, but it still called me a coward.
Dec 19 21:35:00 9h 31m IWKTP Not sure about the 8-bit wagner, but good graphics with lots of flames/bullets enemies. The AI reminds me of the problems I had with my last LD entry 'cause they can only really walk straight towards the enemy rather then attacking from distance.
Dec 19 21:41:00 6m 00s Ride Away! Faster faster at the start! <br/>Would have been good to have other ways to get bonus points other then killing goats. Liked the road mechanic and the changes in scenery.
Dec 19 22:04:00 23m 00s Minion Master Goddamnrandomeventskillingoffmylastminions... was fun :D <br/> <br/>Found it really hard to generate minions and balance the pillaging, but I think I worked out a strategy, so I guess that makes it challenging and balanced :D Felt like I was relying on the random encounters a bit much, but they made the game all the more fun.
Jan 2 13:15:00 327h 11m Crobal and friends Couldn't get it to run, no errors, just a silent failure.
Jan 2 13:34:00 19m 00s Path to Death I liked the animations and techtree, I thought the concept was well developed. However, I found it hard to follow the progress of the threat as attackers moved between the locations. I think some balancing and work on graphics, perhaps using visual cues such as a crowd of soldiers rather then just numbers would help. <br/> <br/>Good overall feel to the game, but didn't feel much challenge or purpose after 10 minutes of play.
Jan 3 00:30:00 10h 56m Atomic Creep Spawner!! That was genius, great game.
Jan 3 00:55:00 25m 00s SITH JUST GOT SERIOUS Managed to finish the 4th level only to have it restart the 4th level. Got a lucky drop on a wookie that allowed me to spam some walkers just as the Jedi arrived.
Jan 3 13:27:00 12h 32m Be the Villain Good concept, but really difficult. I noticed the stuff to steal has random prices, but the timer it made it way too difficult. Really cuts the game play down to no fun at all. There wasn't much choice in what to steal, no real challenge, just blind pot luck.