Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → lightsoda
Feedback comments for LD26
lightsoda's games and stats for all events →
| Timestamp | Since previous | Game | lightsoda's comment |
|---|---|---|---|
| Apr 29 18:10:00 | WORDHUNTER | Took me a while to get a word. <br/> <br/>I dig the style, could have used a different color for the player entity to separate it more from the letter entities though. | |
| Apr 29 18:17:00 | 7m 00s | Cube Hunter | I like the use of different block types, some interesting ideas there. <br/> <br/>A couple of things: <br/>1) Some clicks didn't seem to register. <br/>2) I got game over a couple of times without really knowing why. |
| Apr 29 18:24:00 | 7m 00s | Catchem | Sure didn't have a lot of time to react, got game over pretty quickly most of the time. |
| Apr 29 18:35:00 | 11m 00s | 360 | Had some fun with this. I dig the mechanics and feel the puzzles complement them pretty well. |
| Apr 29 18:46:00 | 11m 00s | make a binky | Didn't think to resize the window, gets pretty hectic to keep up with after a while. |
| Apr 29 18:56:00 | 10m 00s | Minimalism, man | Just package the compiled files in a zip, I'd prefer not to install anything. <br/> <br/>Let me know if you need a hand. |
| Apr 29 19:08:00 | 12m 00s | Desaturation | I dig the style, nice use of primary colors, and it's quite unique. <br/> <br/>Need a whooole lot of patience for this though, as it seems to move kinda slow, especially when pushing the blocks and having no sense of how it's positioned compared to the other blocks. |
| Apr 29 19:16:00 | 8m 00s | Timit | 624! Pretty minimalistic, for sure. |
| Apr 29 19:40:00 | 24m 00s | Plex | All around goodness, enjoyed the graphics, animations and music. Had a nice mood to it. <br/> <br/>And that folding mechanic sure made my head spin after a while. |
| Apr 29 19:48:00 | 8m 00s | Press Z | It's like one of those games where you fling stuff around and watch it go *splat*, and it's oddly satisfying for no particular reason. |
| Apr 29 19:56:00 | 8m 00s | MBlok | Very nice presentation, a tad short and easy. But I had some fun playing it. |
| Apr 29 20:09:00 | 13m 00s | THE POTATO GAME | To fight or not to fight, are my potatoes worth it? <br/> <br/>I'm left to ponder in the green glow of serenity. |
| Apr 29 20:14:00 | 5m 00s | Infinity Dungeon | Um, so is it supposed to have *no* gameplay? Seems to play itself. |
| Apr 29 20:34:00 | 20m 00s | SpaceShipSurvival | Considering the best tactic is just to sit still and shoot at a slight angle to quickly fill the screen with as many bullets as you can, there's not a lot of difficulty to this. |
| Apr 29 21:21:00 | 47m 00s | Sequence to Minimalism | Well, I never achieved minimalism I guess, but it's a fun little toy to see what will happen. <br/> <br/>Took me a good while and reading your explanation a few times to figure out what was going on. |
| Apr 29 21:26:00 | 5m 00s | llab | Hard to tame that bounce at times, as it should be I guess, feels good trying to game the system though and just bounce-breeze through it. <br/> <br/>Nice choice of colors. |
| Apr 29 21:32:00 | 6m 00s | [placeholder] | Some really nice ideas here, probably the geekiest entry I've played so far. |
| Apr 29 21:41:00 | 9m 00s | (Follow the) Line | Love the presentation. Quite challenging, which is a good thing, not that easy to adjust to the slope. <br/> <br/>Some kind of audio would have been nice. |
| Apr 29 21:50:00 | 9m 00s | SquareRoot | Man, really need to be on top of the keys to not overshoot some of those edges. Pretty challenging sometimes, a lot because of the overshooting problem I guess, but also decent puzzle design. |
| Apr 29 21:54:00 | 4m 00s | OggOrbis | Very nice mood to this, the combination of the colors and music is really soothing. <br/> <br/>It's more of a fun toy though, gameplay is too dependent on random chance, IMO. |
| Apr 29 22:02:00 | 8m 00s | Another Minimalistic War | Works well enough for what it is. Feels like a grind though, getting to $500 takes a good while, some change, like a different, harder enemy type with a bigger reward could have changed it up a bit. |
| Apr 29 22:08:00 | 6m 00s | XYZ | Wow, love the concept. And nice presentation/music. Not a lot to complain about here. |
| Apr 29 22:13:00 | 5m 00s | The Minimalist Fisherman | Narrative was a nice touch, graphics are ok, and it felt pretty satisfying to pummel several fish at once. |
| Apr 30 15:54:00 | 17h 41m | Mini-Malicious - when the bit bugs byte | A tad easy, I dig the style. |
| Apr 30 16:20:00 | 26m 00s | Desire | The topic of desire and play on emotions in this is an interesting idea. Pretty moody. |
| Apr 30 16:40:00 | 20m 00s | Forms LD48 | Interesting take on this kind of puzzle. Controls fine. <br/> <br/>Would have been nice with some audio, and less contrasting graphics. |
| Apr 30 16:50:00 | 10m 00s | 2 Button RTS | Interesting, not really into the idea of making gameplay the main thing for minimalism though, you just end up watching most of the time. |
| Apr 30 16:54:00 | 4m 00s | Shnake | Windows? But it's an APK? |
| Apr 30 17:04:00 | 10m 00s | SlaughterNet | Not sure how to get more bullets, if possible. Controls are constrained to one axis at a time as well. |
| Apr 30 20:02:00 | 2h 58m | RedShot | Love how you handle the arena walls moving in and out with the scoreboard. |
| Apr 30 20:14:00 | 12m 00s | Secret Power | The use of sound positioning is a nice touch, though out of place, since the gun sound should be from where it originates :) <br/> <br/>Seems I hit some invisible walls. |
| Apr 30 20:21:00 | 7m 00s | Minimalism Game | Funny animations. |
| Apr 30 20:27:00 | 6m 00s | Colour Wars | Overlapping powerups to combine them is a nice touch. |
| Apr 30 20:33:00 | 6m 00s | InvaderBall | The controls make this kinda hard, would have preferred if you could move and shoot at the same time. |
| Apr 30 20:45:00 | 12m 00s | Rails | Looks cool and has nice music. Though I couldn't get a single mixtape. At first I was really confused as I had no idea what the controls where, and it took me a few tries before I realized which entity I was controlling. |
| May 1 14:26:00 | 17h 41m | The Sentient Cube | Real slippery slidey, seems the more stuff you have, the more likely you are to go flying. I like the way the world gets filled in with more color as you are able to pick stuff up. |
| May 1 14:44:00 | 18m 00s | (R,G,B) | Pretty awesome, looks good, feels good. |
| May 1 14:53:00 | 9m 00s | Schokoffel | I guess this is what it's like to have a job that's a monotonous daily grind. |
| May 1 15:00:00 | 7m 00s | Speed Square! | Nice colors. <br/> <br/>Lack of air movement, flying off edges and collision boxes a tad big makes this kinda tricky to play. |
| May 1 15:06:00 | 6m 00s | mungeon | Nice attempt, I feel that the biggest thing it's lacking is feedback. You added feedback for getting hurt, but I feel that something for attacking should've been equally important. |
| May 1 15:12:00 | 6m 00s | Euphoria | Interesting, I like what you have going with the narrative, not enough time to read them at times though. |
| May 1 15:20:00 | 8m 00s | MinimalisMan | Trying a bit too hard on the jokes and references for me, nice presentation. |
| May 1 15:37:00 | 17m 00s | Mustache Armies | Quite fun, well done. |
| May 1 15:44:00 | 7m 00s | Sky Tea | Cute, looks nice and plays fairly well. |
| May 1 15:57:00 | 13m 00s | Shoot (AAA_FPS_GOTY) | Pretty fun, good job. |
| May 1 16:21:00 | 24m 00s | My Mini Castle | Overall pretty great. |
| May 4 18:34:00 | 74h 13m | ASTEROIDS! (the side-scroller) | Hard, 60 seconds seem way longer. The prize is totally worth it though! |
| May 4 18:41:00 | 7m 00s | Nano | Pretty good, I like the feeling of the controls and atmosphere it has. |
| May 4 18:46:00 | 5m 00s | Minimal RPG | Pretty much classic RPG combat distilled to it's basics. |
| May 4 18:50:00 | 4m 00s | Mono Caves | Only sideways shooting with enemies coming from all angles can get a little frustrating. Other than that it's pretty decent, good job! |
| May 4 18:59:00 | 9m 00s | Undersea - The Excellent Expedition | Not too shabby, like others have said, getting stuck in walls can be a bit annoying. |
| May 4 19:09:00 | 10m 00s | BubUp | Pretty difficult to get to level 5, I enjoyed the style. I lose all sense of speed inside the glass though. |
| May 4 19:19:00 | 10m 00s | RGBA | Great animations, has a nice look to it. |
| May 4 19:27:00 | 8m 00s | Labs Lab II | Didn't really get a good sense of what was going on, I guess you navigate by sound? |
| May 4 19:30:00 | 3m 00s | Cutato | Way hard, starts off alright, but seems to ramp up right after the second potato. |
| May 4 19:37:00 | 7m 00s | Undercolor Agents | Cool stuff, I like the different weapon types. Good job as always. |
| May 4 19:44:00 | 7m 00s | Campfire | I hear music in the distance! Cool idea, too bad you didn't get more done on it. |
| May 4 19:56:00 | 12m 00s | Pulsor | Wish it'd say somewhere what everything costs. Overall pretty cool, good job! |
| May 4 20:04:00 | 8m 00s | Destruction Squared | Plays well, nice touch with the upgrade system. I like how the yellow squares shrink as you shoot them. |
| May 4 20:06:00 | 2m 00s | Katana Senpou | Looks great, I like the animation when executing a move. Well done. |
| May 4 20:11:00 | 5m 00s | Cowboy | Looks great, too bad there's no win condition. |
| May 4 20:22:00 | 11m 00s | Flourish | The challenge could've been to get the flowers you need within the limited space. It has potential. |
| May 4 20:33:00 | 11m 00s | PaperCoaster | Really nice. The pencil mechanics can be a bit frustrating at times, as it has quite a large turn radius. But it's quite rewarding to see it in 3d afterwards. |
| May 4 20:39:00 | 6m 00s | Somsnosa | Nice style, I felt a bit lost though, quite open in the same way early FF games are. |
| May 4 20:42:00 | 3m 00s | Tado Toss | Nice graphics and animations. |
| May 4 20:47:00 | 5m 00s | Disposable Rockets | Minimal to say the least, so it's asteroids, but without the shooting. |
| May 4 20:49:00 | 2m 00s | Bliss | Not really a game, but the base mechanics have potential for something. |
| May 4 20:53:00 | 4m 00s | Another Day In The Life | Not much of a game. Nice effort. |
| May 4 20:57:00 | 4m 00s | Defender. | Looks and sounds great, and as you said, it's pretty hard, mostly because you have to figure out the angle to shoot at. |
| May 4 21:18:00 | 21m 00s | ::.::::::. | Quite fun, I played it through to the end. I love the wonky graphics with the slight fish-eye. |
| May 4 21:30:00 | 12m 00s | Land of the Free | Interesting idea. |
| May 4 21:35:00 | 5m 00s | Minimalist TD | A decent little TD game. Good job! |
| May 4 21:41:00 | 6m 00s | Budget Squad | Love the graphics, plays well. |
| May 5 23:14:00 | 25h 33m | Lumiere | Looks pretty. |
| May 5 23:49:00 | 35m 00s | Supersto | Nice job, the core mechanic can make for some interesting puzzles. |
| May 6 00:00:00 | 11m 00s | Dungeon of the Rectangles | Nice effort, good job from a technical standpoint. |
| May 6 00:09:00 | 9m 00s | Balls! | I've seen things like this in other games, and usually hate it, since you don't really have any direct control over where the ball is going. Quite pretty though. |
| May 6 00:18:00 | 9m 00s | Towers of Rage | Crazy to have combos and stuff when it's all just a couple of pixels, pretty fun. |
| May 10 14:18:00 | 110h 00m | Curiosity | Very nice, took me a while to get a hang of the grapple mechanic. Looks and sounds nice, good job. |