Foon → Ludum Dare Explorer → LD26 → Feedback comment stats → folmerkelly
Feedback comments for LD26
folmerkelly's games and stats for all events →
| Timestamp | Since previous | Game | folmerkelly's comment |
|---|---|---|---|
| Apr 29 15:32:00 | GRAViTRON | Aw man I love this thing. It's a little confusing to navigate but nothing detrimental; you get the hang of it. Graphics, audio, polish are all great. I think I would've rated it lower if it wasn't for the theme, and I mean that as a compliment. | |
| Apr 29 15:35:00 | 3m 00s | Colourless | I dig the mechanic, it really is more fun than you'd expect from a bunch of growing and shrinking circles. Nice job! |
| Apr 29 15:40:00 | 5m 00s | Simplicity | I liked it. The tone and mood were established and maintained throughout every new piece of information the game offered me. For a text-only game that's pretty much the most I would want out of it. <br/> <br/>That said, I don't think that minimalist is the word. That's just my perception and I'm sure others will feel differently but to me the descriptions were vivid and image-conjuring enough to be considered not minimalist. |
| Apr 29 21:08:00 | 5h 28m | Compositions | I think your links might be broken. |
| Apr 29 21:13:00 | 5m 00s | A Couple of Questions | Ha, neat! Love the concept :) |
| Apr 29 21:16:00 | 3m 00s | TNAFT | I'm not sold on the gameplay, I don't think I "get" it? But I appreciate the polish, details and uniformity of the visuals :) |
| Apr 29 21:18:00 | 2m 00s | Primary Reaction | The visuals are garish but totally do it for me somehow. Same with the gameplay, come to think of it; I like it even if it doesn't fully click for me. |
| Apr 29 21:22:00 | 4m 00s | Octopia | Geez that art is amazing! Which is a double edged sword as it makes me feel like the gameplay isn't doing the visuals justice. <br/> <br/>Enjoyable though and I'm glad to have played it. |
| Apr 29 21:25:00 | 3m 00s | Mini male | haha brutal, basic more than minimal I'd say, and I liked it way more than I thought I was going to! |
| Apr 29 21:28:00 | 3m 00s | Inside Art | What. I don't know why I keep dying! It looks and feels like there's something cool there but the game is not accessible enough to say for sure |
| Apr 29 21:30:00 | 2m 00s | Cube Defender | Huh, great concept, there's something awesome in there. |
| Apr 29 21:33:00 | 3m 00s | A-Void | I enjoy games like this! But the interface is unpleasant, as are the controls (A and D and Space?), and the game doesn't really offer enough visual feedback. It doesn't look like the player is really moving forward and the obstacles are too dark and sudden. |
| Apr 29 21:38:00 | 5m 00s | Proxy | Pretty decent base for a puzzle platformer! I want to give a shoutout to the background animation, that owns. |
| Apr 29 21:43:00 | 5m 00s | Mondrianalism | I don't fully grasp what makes up the balancing but great in concept and intuitive to control. |
| Apr 29 21:46:00 | 3m 00s | Mix | Nice, but I gotta say I agree with the mouse comments. I think I'd do far better with keyboard controls on this. |
| Apr 29 21:49:00 | 3m 00s | Linemalism | Decent! Definitely fits the theme and I love just making patterns out of it all |
| Apr 29 21:52:00 | 3m 00s | xro48 | I don't get how the game works tbh but great interpretation of the theme. |
| Apr 29 21:55:00 | 3m 00s | i | Basic but I keep retrying, love the player anim for some reason! |
| Apr 29 21:59:00 | 4m 00s | Space Captant | I wandered, I bashed, I crashed, I became a better person. |
| Apr 29 22:01:00 | 2m 00s | Cube Dinosaurs? | Enjoyed it! Pretty strong visuals, too. |
| Apr 29 22:03:00 | 2m 00s | Schizophrenic Astral Return | I dig this. The visuals don't seem to coherent despite clearly being inspired by the theme, which kinda distracts me at times. |
| Apr 29 22:08:00 | 5m 00s | And Then There Was Silence | Visually my favorite game so far. That jump is waaaaay too much though! |
| Apr 29 22:12:00 | 4m 00s | Clickator | haha fun, and I had no idea how long my standard mouse click was. Also, good job on the polish and details! |
| Apr 29 22:14:00 | 2m 00s | SLEEP! we have a long way to go | Yo, really awesome color balance, absolutely perfect |
| Apr 29 22:18:00 | 4m 00s | 10 Second Language | Oh man so soothing! I love this thing. <br/> <br/>I can do this forever <br/> <br/>why do I keep creating worlds <br/> <br/>oh what would this word look like let's try <br/> <br/>oh god please let me stop <br/> <br/>(accurately sums up my playthrough of the game forever) |
| Apr 29 22:21:00 | 3m 00s | Colour Runner | Kinda rough and sparse, but solid. |
| Apr 29 22:22:00 | 1m 00s | AVOID | Decent, I enjoyed it. |
| Apr 29 22:24:00 | 2m 00s | Guesses | Freaking hard. I am ok with that. Cool game! |
| Apr 29 22:25:00 | 1m 00s | The Last Soul | Awesome. Most atmospheric entry I've stumbled across so far. |
| Apr 30 08:54:00 | 10h 29m | Bounce | Yoooo digging this. Love the idea of a platformer controlled by mouse, and the minimalist but appealing level of polish . |
| May 1 09:52:00 | 24h 58m | Colossal Clean-Up | Aw man, great art and tight controls, love the franticness of it all. |
| May 1 09:55:00 | 3m 00s | BLOB | Awesome! Best platformer I've played so far. |