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Feedback comments for LD26
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| Timestamp | Since previous | Game | CaptainKraft's comment |
|---|---|---|---|
| Apr 30 02:20:00 | Apples | Game is broken for me as well. Same problems as the first poster. | |
| Apr 30 02:37:00 | 17m 00s | Union | I really like the asthetic you've got going on. The art and sound work really well together. <br/> <br/>The main mechanic is pretty cool too. For the compo, the length is perfect. <br/> <br/>The ending was great, although I'd speed it up a bit. <br/> <br/>Great work, thanks for making a cool game |
| Apr 30 02:42:00 | 5m 00s | Too | I assume the game goes on forever. If not, I just didn't have the patience to get to the end. <br/> <br/>Interesting idea, but I'd like to see more of a beginning, middle, and end. |
| Apr 30 02:42:00 | 0s | Potato Dungeon | This game is incredible, if a tad long. I tried to finish it, but after the 30th level I had to call it quits. This game would have been perfect with about 6 levels, 700 is a little much for a Jam Game. I shaved before this game, and now I have to shave again. <br/> <br/>The art style is amazing, the controls are great. The sword mechanic is also incredible, and fairly unique. I was really impressed by the whole thing. |
| Apr 30 02:54:00 | 12m 00s | Fractured | I really liked this game. The art is great; simple and impressive. The sound goes really well with the feel. Also, the controls are very minimal. <br/> <br/>The only criticisms I have are that the theme isn't very apparent and it's a bit hard. It took me a very long time to figure the puzzles out. <br/> <br/>Great game, thanks for making it |
| Apr 30 03:09:00 | 15m 00s | Robot Boogie | I couldn't help but laugh through the whole game because the music was great. I had a good time playing the game. <br/> <br/>I can't think of much criticism other than polishing it up. Good game, thanks for making it |
| Apr 30 03:20:00 | 11m 00s | Wizbo Chambers | I had fun playing the game. The creepy fat guy ghost made me laugh. Good work. <br/> <br/>I got a fatal error when the boss in the left room killed me. And the logic for the movement needs a bit of tweaking. <br/> <br/>The level design could use a little work. Right now it just seems like all the mechanics are the same, just different colors and sprites. |
| Apr 30 03:28:00 | 8m 00s | Captain Blowhole | Cool concept and I like the art. <br/> <br/>A couple recommendations: fire the projectiles from the shotgun and don't keep pieces of the asteroid connected when they are broken off. <br/> <br/>Overall, not too bad. Thanks for making the game |
| Apr 30 03:32:00 | 4m 00s | Trippin' The Crowd | The look and feel of the game are pretty awesome. Simple concept executed well. <br/> <br/>It was hard at times to predict which person would blow up when they were close together. <br/> <br/>I didn't hear any sound. |
| Apr 30 03:39:00 | 7m 00s | WALK | I like the idea of this game. Breaking the mold and doing something different is cool. <br/> <br/>With more time you could polish this up and make it even better. Also, restarting level two because of a missed jump got a bit frustrating |
| Apr 30 03:49:00 | 10m 00s | TOOM | That was a lot of fun. Someday I want to make art like this. <br/> <br/>Good work |
| Apr 30 04:06:00 | 17m 00s | beTween | I'm liking this one. Good puzzle game. More polish would have been nice but the foundation is awesome. |
| Apr 30 11:11:00 | 7h 05m | Souls of the Forest | Really loved the environment. The mushrooms, water, lighting... I felt like I was in a real forest. <br/> <br/>I had a little trouble controlling the camera at first. The sensitivity on the control is a little high, but I became used to it after a while. <br/> <br/>I also like how you handled the world boundaries by draining the lantern's fuel faster when you enter the ocean. Great entry! |
| Apr 30 11:21:00 | 10m 00s | Vs. | Great use of the minimalist theme. Start with the basic concept and build onto it. <br/> <br/>I really liked the way it reverted back to the basic shapes when you start to lose. |
| Apr 30 12:20:00 | 59m 00s | Jetpack Jester | Man, those voxel assets are neat. I really love the jester animation too. <br/> <br/>It is really hard to stack stuff though, I don't think I have the patience for that. <br/> <br/>The title screen is a little low res, and hard to read, but other than that, great game. Love the concept and the community involvement. |
| Apr 30 18:29:00 | 6h 09m | Alien Astroids | I had fun playing this game. The first few waves were the most fun and after a while it got a little tedious clicking over and over. <br/> <br/>If you are looking to improve it, I'd start with collision and shooting. Calculate them from the front of the ship so it's more realistic. <br/> <br/>Good game |
| Apr 30 18:35:00 | 6m 00s | Nomad | I really like your game. The art style is fun and neat and it was an interesting concept. <br/> <br/>If you do some polish and expand on it, it could be a fun little game |
| Apr 30 18:37:00 | 2m 00s | 10 Second Language | Crazy stuff. I think I might be seeing those colors even though I've closed the game haha. <br/> <br/>Interesting game. Cheers |
| Apr 30 18:41:00 | 4m 00s | shon | Nice idea and presentation. Great use of the minimalism theme. <br/> <br/>The difficulty scale from level 2 to level 3 is crazy though. |
| Apr 30 18:42:00 | 1m 00s | Triple Minimum | Not too bad. I like the beginning the most. Cool effects |
| Apr 30 18:49:00 | 7m 00s | Spaceship builder | Pretty neat game. I really like management type games and you've got something good started here |
| Apr 30 18:55:00 | 6m 00s | Pix | Simple and clever puzzle game. I like it |
| Apr 30 18:58:00 | 3m 00s | Budget Squad | As usual you make a great game. No complaints here |
| Apr 30 23:39:00 | 4h 41m | Tower of Pixel | Playing this game made me feel really chill. The music was perfect and it was a relaxing, fun, interesting game. <br/> <br/>Cool stuff |
| May 1 02:03:00 | 2h 24m | Cubique Noire | Just the way I like my games. Hard as hell. <br/> <br/>Cool stuff man. I had fun. |
| May 1 02:08:00 | 5m 00s | DREAM | The aesthetics are great and it short and sweet. Good stuff |
| May 1 02:14:00 | 6m 00s | Colossal Clean-Up | Awesome game. Great music, art, and really simple but fun gameplay. Cool game, one of my favorites so far |
| May 1 02:16:00 | 2m 00s | Minimal Interaction Warfare | Cool start to a game although it's not quite complete. This could be pretty fun with a bit more work. Nice job |
| May 1 04:17:00 | 2h 01m | Million Dollar Manbaby | Hahahaha, that might be the funniest game yet. Creepy... but funny |
| May 1 15:23:00 | 11h 06m | Robot | Nice, reminded me of Chip's Challenge near the end when you had to hit the buttons to change the deactivate the colored walls. |
| May 1 15:26:00 | 3m 00s | Bridge Crosser | Your website was down when I wanted to play :/ |
| May 1 15:49:00 | 23m 00s | Guru | Very nice game. Loved the minimalist art style. The puzzles were very hard to solve. The dog one took me the longest to solve, but I got them all. <br/> <br/>For anyone wondering how to solve the fish puzzle, think about the theme and control scheme. |
| May 2 16:59:00 | 25h 10m | Mystic Door - by The Mystic Souslik Team | When I run the game in Chrome, nothing shows up. I've got a white screen that should be a swf on your website. |
| May 2 17:00:00 | 1m 00s | Too Much Loot! | This game won't run for me. It tells me to install Unity Web Player, which I already have installed. When I try to install, it says I can't install because Chrome is using Unity Web Player. Other Unity games have worked for me so far. |
| May 2 17:10:00 | 10m 00s | OCD | This game is excellent. It felt good knocking the blocks off and the theme was great. Well done |
| May 2 17:17:00 | 7m 00s | MiniBreak | Haha, the surprise underneath made me smile. Fun breakout clone |
| May 2 17:20:00 | 3m 00s | SUMOMIMAL | That was a lot of fun. I'd recommend adding a texture to the player so you know which direction you are facing. Well done |
| May 2 17:26:00 | 6m 00s | Circles | Wow. I was very impressed with this game. The theme is perfect for this LD and you did an excellent job. I love this game |
| May 2 17:32:00 | 6m 00s | Mondriaan | Cool concept. You went along with the theme well. I'd only recommend you tweak the controls a bit. Feels to slow IMO |
| May 2 17:46:00 | 14m 00s | Funky Lincoln Saves the Day | This game is a ton of fun. It gets pretty tough, which I love. If you make some graphics that don't burn out my retinas, you'd have an epic game haha. Well done |
| May 3 00:50:00 | 7h 04m | <Title> | Some of the screens load a little slow, which I think you know already, and it's a bit hopeless haha. Walking around with no goal. We need a goal. <br/> <br/>Cool start to a game |
| May 3 00:56:00 | 6m 00s | Tessitron | Wow! That game is amazing. Very fun, great sounds and music, simple. Awesome all around |
| May 3 01:02:00 | 6m 00s | Golden Age | This game rocks. There isn't much I can say except well done. I had lots of fun |
| May 3 01:05:00 | 3m 00s | Mondrian Madness | Not too bad. I like the innovation you've got going. Cool stuff. Well done |
| May 3 01:07:00 | 2m 00s | The Clicky Box Bundle | Cool concepts you've got there. Simple and neat. Well done |
| May 3 01:12:00 | 5m 00s | ASCII 219 | I love the controls. And the simplicity is pretty cool. Well done |
| May 3 01:36:00 | 24m 00s | Of Guards And Thieves | My buddy and I had a blast in this game. I kicked his ass and he still had fun. Great game |
| May 3 01:40:00 | 4m 00s | Sleepwalker LD | Neat concept. I like the minimalism. It's also creepy. Well done |
| May 3 01:45:00 | 5m 00s | Hold | Very minimal. Definitely get points for theme. Cool puzzle game |
| May 14 17:01:00 | 279h 16m | Prison Retreat | Good start to a game. There is much to be done though |
| May 14 17:10:00 | 9m 00s | 50 years | I like this style of game; however, I think there needs to be more depth. Good start to a cool game |
| May 15 13:10:00 | 20h 00m | Orbicular | So many great things about this game. The concept and style are incredible. I especially liked the changing colours. I also thought it was cool how your collecting the orbs affected the soundtrack. <br/> <br/>I think the game is a bit unforgiving though. I got down to 40 my first try, and was dismayed to have to start again from 100. Maybe a 3 life system would work better, or have the player "lose" orbs when they hit a square, so they have to recover. Great entry. |
| May 15 13:28:00 | 18m 00s | Truth Only | I feel that the game could benefit greatly from some player movement prediction. I could avoid all damage by continually strafing, making the game incredibly easy. |
| May 16 22:42:00 | 33h 14m | The Last Soul | Your talent with art is outstanding. I'm a bit biased because this style is one of my favorites, but the game looks amazing. You've already pointed out the bugs in the game, so I won't tell you about those, but aside from the few minor bugs, it played really well. I like this game a lot. |