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KevinWorkman

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TimestampSince previousGameKevinWorkman's comment
Jan 5 02:08:00 A Chistmas Rebel This game was really great, and the ending made me laugh out loud. Seriously impressive work, especially for a 14 year old! <br/> <br/>By the way, if you want a better host than dropbox (which is blocked by many firewalls), you might consider the free Java hosting offered at http://StaticVoidGames.com. This game would have fit in great with our December holidays theme!
Jan 5 02:21:00 13m 00s Final Plan This is a really great idea. I'm currently playing through Shining Force 2 (an rpg exactly like this one), so it was particularly interesting to play as the boss. <br/> <br/>By the way, if you want a better host than dropbox, you might consider the free Java hosting I offer at http://StaticVoidGames.com. Either way, nice work!
Jan 5 02:37:00 16m 00s Invasion This was a good idea, and with a little polish I could see this being really fun- a few more surprises like roaming enemies for example, or the ability to interact with multiple planets at once? Also, putting together a web version will probably get you more votes for next time. <br/> <br/>With that in mind, you might consider the free Java hosting I offer at http://StaticVoidGames.com. It has automatic support for LWJGL!
Jan 5 02:47:00 10m 00s Neutral Balance This is a fun idea and could make an interesting 2-player mechanic, with each side able to help or hurt the other. <br/> <br/>By the way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. Either way, nice work!
Jan 5 02:58:00 11m 00s The rich get richer As others have said, I love the idea here, but the ui isn't very intuitive. Remember, we've never seen a game like this before, which can be hard to keep in mind for a game you've spent hours or days (or longer!) developing. <br/> <br/>One easy way to make it more intuitive is to simply add tool tips to every component, explaining what it does. You might also think about making the impact of the player action more obvious: animations, changing borders and colors, etc. I think this idea is worth sticking with, even if designing a ui can be a pain! <br/> <br/>By the way, if you're looking for a better host than dropbox, you might consider the free Java hosting I offer at http://StaticVoidGames.com. Either way, happy coding!
Jan 5 03:17:00 19m 00s Villains of Milk and Madness I thought I got the same glitch as SonnyBone, but I realized that we're both just midunderstanding the message. I thought I received 10 dollars for drinking the milk, when in fact the message is saying "now go get 10 dollars" by robbing banks. Once I realized that, the game worked great. <br/> <br/>By the way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. Either way, nice work!
Jan 5 03:25:00 8m 00s Who stole christmas Worked great for me on Windows 7. I like this take on the theme. It was pretty hard though, and maybe things like places you can hide (under trees?) would help with that. <br/> <br/>By the way, if you're looking for a better host than drop box, you might want to check out the free Java hosting I offer at http://StaticVoidGames.com. This would have fit in perfectly with out December holiday theme! Either way, nice job!
Jan 5 03:37:00 12m 00s B.I.O.S As others have said, the difficulty understanding the game is a pretty big hurtle. Remember, we've never seen this game before, so we have no idea how to play! That can be hard to keep in mind after you spent hours or days (or longer!) developing a game because everything seems obvious to you. <br/> <br/>But the idea is definitely there, so with a little more polish and focus on playability, this could be a cool little game. <br/> <br/>By the way, if you're looking for a better host than dropbox, you might consider the free Java hosting I offer at http://StaticVoidGames.com. Either way, happy coding!
Jan 5 03:49:00 12m 00s CostumeD Hahaha this game is great, it made me laugh out loud quite a few times, which is a surefire way to make me love your game. Was it possible to get past the raptors? <br/> <br/>By the way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. I'd love to see this game there!
Jan 5 03:57:00 8m 00s Devon This is a cute little game! There were some small glitches as others have mentioned- the display is a bit shakey because you're constantly checking collision with the floor, getting hit by an enemy apparently sent me flying off into space, and when I restart after dying I respawn to where I left off, which immediately ends the game again. <br/> <br/>But you have a working game and a nice platforming engine that you can build from, so great job! <br/> <br/>By the way, if you're looking for a better host than dropbox, you might want to check out the free Java hosting I offer at http://StaticVoidGames.com. Either way, nice work!
Jan 5 04:15:00 18m 00s Laser Unicorns You had me at laser horns. <br/> <br/>I liked this game, but it could use a little polish to make it really playable. For example, I had no idea what to do until I went back and looked at the help. Then I was able to kill the unicorns in about 2 seconds, but I had to wait the rest of the time for the princess to show up. When she did, she was stuck underground and went off the right edge of the screen, but I still killed her with the laser. <br/> <br/>But you have a working engine, and I love the humor here, so great job. By the way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. Either way, happy coding!
Jan 5 04:24:00 9m 00s Revenge of the Simian This was a cute little game. As others have said, some music and some more variety and design would really take this to the next level, but this is a great start. <br/> <br/>By the way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. I'd love to see this game there!
Jan 5 04:33:00 9m 00s Ride Away! This was a pretty fun little game. I had trouble avoiding the cars, so being able to move horizontally would have been useful- or even better yet, a way to send small cars flying off into bigger ones! <br/> <br/>By the way, if you're looking for a more Java-centric host, you might check out the free Java hosing I offer at http://StaticVoidGames.com. Either way, nice work!
Jan 5 04:41:00 8m 00s THE PRINCESS IS MINE I really liked this game! Pretty perfect: good visuals, well balanced, and actually fun to play. Great job. It wouldn't surprise me to see you on the leaderboards. <br/> <br/>By they way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. We just added Android support too!
Jan 5 04:48:00 7m 00s Voyage of the Obsolete Goat I like the idea here, but as others have said, the monster seems a bit random and kills me a little too easily. Perhaps making it visible underwater and increasing the ship's move speed, or giving a way to fight back (fire a gun that produces more toxic waste that you have to get rid of?) would help with that. But this is a great start, and it worked fine for me. <br/> <br/>By the way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. Either way, nice job!
Jan 5 04:54:00 6m 00s Bank robbing game It worked for me, but I wasn't sure what to do. I tried robbing a bank, but my money just kept going negative. <br/> <br/>A lot of people aren't going to appreciate being redirected to adf.ly and then to mediafire for a Ludum Dare game. You might consider the free Java hosting I offer at http://StaticVoidGames.com. We let you use your own (unobtrusive, unlike adf.ly and mediafire) ads, but honestly I'd work on the gameplay before thinking about monetizing this.
Jan 5 05:02:00 8m 00s Class Master: Rise of the Slimes This is a really ambitious almost-rogue-like game, which is great. You have all the pieces there, which is really impressive, now you just have to polish them up to make it all more intuitive. <br/> <br/>By the way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. We support LWJGL automatically. Either way, great job!
Jan 5 05:11:00 9m 00s In Digito I tried playing this, but it just says I failed to stop my clone halfway through the into voiceover. I can't figure out what I'm doing wrong. Sounds fun though. <br/> <br/>Also, your deployment seems really wonky. I'd recommend putting all the files you need directly in the jar, signing it, then using jnlp to access the proper permissions. Also, that jar file is pretty huge. <br/> <br/>You might check out the free Java hosting I offer at http://StaticVoidGames.com, which handles most of that stuff (except the huge size) automatically.
Jan 5 16:38:00 11h 27m Universal Destroyer.jar This is a good start, but as others have said, it needs some work to make it really playable. Being able to move in multiple directions would be a start, or being able to move in a different direction than you're facing. A more interesting AI would also help, and maybe more variety- maybe give the planets gravity, and taking over a planet gives you more resources? Just some ideas, but the fact that I played it and thought "now what if this game had this in it?" is a good sign that you're on the right track! <br/> <br/>By the way, if you want a better host than mediafire (with its awful spam advertisements and popups), you might check out the free Java hosting I offer at http://StaticVoidGames.com. Either way, happy coding!
Jan 5 16:40:00 2m 00s A Light To Kill By I have a random question: why did you put your game on its own host, but the source on mediafire? There's absolutely nothing wrong with that, but I've seen quite a few people doing exactly the same thing. If you have your own custom host, why not just put the source there? Again, nothing wrong with it and I'm not complaining, I'm just really curious!
Jan 5 16:52:00 12m 00s Battle Bots! I really like the idea here. It took me a minute to figure out that the playing field on the left was draggable, and another minute to figure out what was going on and what I could do, but once I did it was pretty fun. I wasn't sure how to save up the green stuff, but somehow I managed to buy a triangle guy and nobody seemed to be able to touch him, so I won. Also, the jar crashes when I try to open up the help menu. <br/> <br/>This is a great start though, and with a little polish to make things more obvious, this could be a really fun game. I could see this being played on a tablet with two players. Really great start. <br/> <br/>By the way, if you're looking for a more Java-centric host, you might check out the free Java hosting I offer at http://StaticVoidGames.com. I'd love to see this game there!
Jan 5 17:00:00 8m 00s Crobal and friends I actually really liked this game. The simplicity is a good thing, and the story-telling voice-over that at least seemed to be responding to what I was doing was perfect. Some more variety would be great- different kinds of houses and villagers (army?), or maybe a way to go from the village to the next level which is a city with tougher resistance, etc. But this is a great start for a single weekend. <br/> <br/>By the way, if you're looking for a better host than dropbox, you might consider the free Java hosting I offer at http://StaticVoidGames.com. We handle LWJGL automatically, and I'd love to see this game there! Either way, great job!
Jan 5 17:08:00 8m 00s Horrible Horace I really liked this game. The collision detection could have been a little more intuitive (such as the attack direction), but overall this was really enjoyable. I liked the minigames such as pleading innocent at trial, and could see this game being expanded into a full version. <br/> <br/>By the way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. We handle LWJGL automatically. Either way, nice work!
Jan 5 17:13:00 5m 00s Life of the Death This is a pretty good start, but the controls are a bit clunky. There's probably a better way to go than making the user spam W and space- I ended up skipping past the level screens by accident. Some more variety would be nice, but this is a good start. <br/> <br/>By the way, if you're looking for a better host than dropbox, you might consider the free Java hosting I offer at http://StaticVoidGames.com. Our uploader automatically handles LWJGL. Either way, happy coding!
Jan 5 17:33:00 20m 00s Rob: The Thief This is a great start, and now you have a nice platformer engine that you can work from. As others have said, some more variety and some more dynamic controls (acceleration, gravity, etc) would be great, but everything is here and works great. <br/> <br/>By the way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. Our uploader handles deployment automatically. Either way, nice work!
Jan 5 17:39:00 6m 00s Stealther - The Great Heist I liked this one, and it is reminiscent of a few other games that have been pretty popular in Ludum Dare. I liked that you had different kinds of guards and cameras, the variety was a nice touch. <br/> <br/>By the way, if you're looking for a better host than dropbox, you might consider the free Java hosting I offer at http://StaticVoidGames.com. Either way, nice work!
Jan 5 17:50:00 11m 00s Nature's Villain This was a really great entry. Simple and to the point, and everything worked great. It would have been nice to have more control over how my units attacked (for example being able to choose which square I attack from instead of it choosing one for me automatically), and I apparently died for no reason on level 2 (it just said I lost, but I had all my guys and none of my bases were captured), but overall this is a great game and could definitely become something more. <br/> <br/>By the way, if you're looking for a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. I'd love to see this game there! Either way, nice work!
Jan 5 17:56:00 6m 00s Runner of a viod This was a fun start, but like others have said, the controls were a bit difficult- for example, did the left arrow key do anything? I managed to get over 200,000 points just by holding in right and spamming the up key. But overall this was a nice start and worked great for me. <br/> <br/>By the way, if you want a better host than dropbox, you might check out the free Java hosting I offer at http://StaticVoidGames.com. Our uploader handles LWJGL automatically. Either way, nice work!
Jan 5 18:21:00 25m 00s A gory Slime This is a nice start, and others have said, the trees were a nice touch but the player is too close to the right edge so it's hard to control. But everything worked great for me, so great job. <br/> <br/>By the way, if you're looking for a better host than dropbox, you might consider the free Processing hosting I offer at http://StaticVoidGames.com. Either way, happy coding!
Jan 5 18:24:00 3m 00s The Evil Space-Hippie Like Beanalby said, the download page contains five download buttons. I'm a little paranoid about viruses, so I'm not comfortable clicking a random one to find out what it does. Sorry. <br/> <br/>I do offer free Processing hosting, without all those ads, at http://StaticVoidGames.com. It might be something worth considering, just think of all the people who didn't play it because of this but didn't leave a comment about it!