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Feedback comments for LD25
jackspinoza's games and stats for all events →
| Timestamp | Since previous | Game | jackspinoza's comment |
|---|---|---|---|
| Dec 18 21:00:00 | Little Death Adventure | funky stuff, good work. | |
| Dec 18 21:52:00 | 52m 00s | MortVille | Had a classic kind of quality to it, good stuff. Gets quite hectic in a fun way. A little bit faster would have been nice. |
| Dec 18 22:12:00 | 20m 00s | Kill Kong | Good-blinking-stuff there, I liked the red moon rising/ apocalypse now colour palate. |
| Dec 18 23:30:00 | 1h 18m | Illegal Crime Game | pretty nice, reminiscent of Space Funeral, which is a good thing. I liked all the criming. Criming aint easy but it sure is fun. |
| Dec 19 11:29:00 | 11h 59m | Evil Robot of Doom Crushes Innocent Town due to Parliamentary Disagreement | What a laugh! Great stuff. The voice is great as is the music and sounds in general. |
| Dec 19 11:46:00 | 17m 00s | Licence to play | nice solid little game here, good work. Why did they turn into green bears? I liked it that they did. |
| Dec 19 11:55:00 | 9m 00s | The Fall of Mr. Wily | Late was great, I loved it, all the little graphical touches were sublime; stork splatter, pixel fires, evil hat. Loved it. |
| Dec 19 12:02:00 | 7m 00s | The Little White Rabbit and the Goat Goatee | Cute names and was the little white rabbit omniscient? A little mastering on the voice recording would have taken away the backround fuzz/buzz but not to worry, it gave it a certain quality. |
| Dec 19 12:29:00 | 27m 00s | The Legacy | Hey, I liked this, the strength is the ambiguity of the narrative. What is the obelisk from where you come from? Where are you? What have you done? (rhetorical). |
| Dec 19 12:49:00 | 20m 00s | The Rise and Fall of Professor Moriarty | Well that was super, very strategic and I really got into it. Nice work. |
| Dec 19 21:57:00 | 9h 08m | Alien Rampage | I love the music, very cool. I found the game a bit tricky though and I think the space craft is a bit too vulnerable, That explosion graphic is great too. |
| Dec 19 22:51:00 | 54m 00s | MoonRise | pretty amazing what some folk can put together in three days. A well rendered map, an interesting mechanism. A few qualms but positive vibes from me. Good stuff. |
| Dec 20 13:36:00 | 14h 45m | The Shadow Inside Of Me | nice looking game, great palate used and a pretty accomplished entry altogether. Good work. |
| Dec 20 13:44:00 | 8m 00s | Twisted Minion | There seemed to be something weird with the transfers, like I'd go through a "door" and reappear in the centre of a room. And that guy was unrelenting! |
| Dec 20 13:53:00 | 9m 00s | 2012: Mayan Revenge | I loved the whizzing about! Very fun mechanic alone. Simple and effective. Also the sound effects are pretty nice in a nostalgic kind of way. |
| Dec 21 00:43:00 | 10h 50m | Goombah! | pretty funky I must admit. Really liked your take on the theme. I was a bit susceptible to death though, |
| Dec 22 02:49:00 | 26h 06m | Battleship Texas | Is Texas the villain? I really enjoyed your game, I especially liked the music. The end was great too. Smiles all round. Thanks for making it. |
| Dec 22 03:02:00 | 13m 00s | The Banker | "kicking the habit", very good |
| Dec 22 03:23:00 | 21m 00s | The villain's Rules ! | I liked the learning process and am interested where this idea will go in future iterations (more levels and traps sounds very appealing). |
| Dec 22 03:39:00 | 16m 00s | Life Buster | I got two goats in a row! Take that smiley faces. Gets a bit tiresome with no real objective or end game but good stuff all the same. Nice audio. |
| Dec 22 03:41:00 | 2m 00s | Execution Chamber (Now a Jam entry) | I loved it how there was thousands of folk lining up to be flung against a wall and/or shot. I juggled one guys head thrice, daddy would be proud. Very cool, well done and thank you. |
| Dec 23 18:08:00 | 38h 27m | Tinysoft 2 | hmm, not sure what I should type on the monitor in the slime room? any clues? Really cool take on the theme; guilt villain. |
| Dec 24 02:45:00 | 8h 37m | CYBERQUEEN | nice, quite clever, well written, a bit masochistic but intelligently so. good work. |
| Dec 26 22:28:00 | 67h 43m | Age of Umpires | pretty tight game, really reminiscent of days of yore. great audio. |
| Dec 27 19:19:00 | 20h 51m | Keep our Dungeons EVIL | pretty fantastic,incredible work considering the time frame. I think this has great potential. Thanks for the game. |
| Dec 27 19:48:00 | 29m 00s | The Hill | a bit Frankensteiny, enjoyed this. short and succinct. Also liked the fatalistic nature of this piece. |
| Dec 27 20:02:00 | 14m 00s | The Day Before Monkeymass | something quite jarring about those floating, limbless chimps. |
| Dec 27 20:22:00 | 20m 00s | Parasite Quest | good stuff here. I loved the sound and the theme is great too. A bit tricky to kill the white cells because when I aimed I just ran right into them. |
| Dec 27 22:02:00 | 1h 40m | Spread | the game has been closing whenever I touch the top edge of the screen while flaming making it pretty hard to win. Good work though. |
| Dec 27 22:16:00 | 14m 00s | Consumption | haha, very good. Nice looking game with a message: touching goats can be hazardous. I know a number of games I've played this Ludum have omitted sound but, for me, it is an essential part of a game an really elevates the work. |
| Dec 27 22:36:00 | 20m 00s | The life of a Boss | I liked this; effective sounds, great character descriptions, nice gameplay. good stuff. |
| Dec 28 03:21:00 | 4h 45m | Evil Gnome's Revenge | I quite like the slap-dash graphics but some of the images on the menu seemed a little blurred. I liked chasing the deer around and a goatee beard is pretty evil. |
| Dec 28 12:52:00 | 9h 31m | 60 Second Bad Boy | I was rubbish at this, couldn't get past the second part but I tried the other levels in the practice mode. Great music though, like dubby atari music. I mean, I love the music a lot. |
| Dec 28 13:20:00 | 28m 00s | Korruptor | woah, beautiful graphics and I thought the delay leading up to him throwing the guitar at an off-kilter angle added something to the gameplay. A few times he started spinning round in circles and I had to restart but that is probably my fault, also controls bla bla bla. Good-blinking-stuff. |
| Dec 28 13:44:00 | 24m 00s | Dragon Boss | this is the first game I've played in a long time that made me feel nostalgic for NES games and not because of the graphics. Lots of games borrow from that era in a post-modern or ironic kind of way but with this game it hit me after a few minutes that it was the gameplay doing it; simple, confident and boss. |
| Dec 28 13:53:00 | 9m 00s | Code Thief | really strong start to something cool I think. Keep at it. |
| Dec 28 14:46:00 | 53m 00s | The Professionals | Hey, just to say I really like the look of this piece (graphically). Keep up the good work. |
| Dec 28 21:08:00 | 6h 22m | Cat Licker | My friend used to blow his nose on his cat... <br/>................................................ ok, it was me. |
| Dec 29 04:56:00 | 7h 48m | Dance Man | that was incredible. Thanks so much, I never realised it but I always wanted to play this game. |
| Dec 31 19:02:00 | 62h 06m | Hat | My favourite game. Exactly the kind of mood I love. It has some very strong themes here too; that punitive systems are blind, that choices have repercussions and that we can't choose what we choose to choose. I got a lot from this game. I liked it how the player couldn't read everything at times. bla bla bla, thanks very much. |
| Dec 31 19:14:00 | 12m 00s | Bad Puppy | fun on a bun, quite inspired really. Observant, every-puppy game. |
| Dec 31 22:01:00 | 2h 47m | O TUTT'I CAVI LESI | I couldn't get away from the angry devs. I like it when someone makes an effort with the graphics though. |