ashkin 2012-12-17 22:37
Interesting. The mood and theme were well done, but beyond the monologues it's basically a glorified fetch quest. Maybe some more difficult puzzles would help.
Foon → Ludum Dare Explorer → LD25 → Tinysoft 2
By wurstknifte
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Mood | 150 | 2.86 | ||
| Theme | 209 | 3.05 | ||
| Graphics | 257 | 2.50 | ||
| Innovation | 286 | 2.14 | ||
| Humor | 294 | 1.54 | ||
| Overall | 298 | 2.36 | ||
| Fun | 311 | 1.86 | ||
| Coolness | 831 | 41 |
Interesting. The mood and theme were well done, but beyond the monologues it's basically a glorified fetch quest. Maybe some more difficult puzzles would help.
hmm, not sure what I should type on the monitor in the slime room? any clues? Really cool take on the theme; guilt villain.
Very slow and buggy... I went through a door and wound up stuck outside the next map.
A great game, full of little subtle jokes (as far as I can tell, it's all about Bill Gates and Microsoft).
Just a little tip for the rest of you, type HELP into the console.
Feels a bit more like a 48hr entry than a jam entry in terms of content. I like the atmosphere and theme you create in the game using text and visuals.
Nice game, but i don't think he is the real villain.. It was just an accident.
Good start! I was really missing music though. That would complete the mood. I hope you are going to finish this story!
The command line bit was kinda neat but I can see why people were confused.
I feel like this needed faster/controllable text and smoother movement controls to feel responsive enough to not frustrate the player.
The intense guilt-tripping in the dialog just made me feel sad, not villainous.
Keep making games :)!
This game was just lacking something for me. The monologues and scripted sequences made it really hard to enjoy. The console with little to no explanation killed it for me.