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Feedback comments for LD24
daydalus's games and stats for all events →
| Timestamp | Since previous | Game | daydalus's comment |
|---|---|---|---|
| Aug 28 00:07:00 | Targeted Evolution | Fun game here! <br/>-I liked the smooth scrolling between, the screens, the space background, pixel artwork <br/>-liked evolving the blocks, the card system was a little confusing - was hard to see what card was selected, etc <br/>-Some of the "dialog" was pretty funny when talking to the wizard. <br/>-Sound was a little obnoxious | |
| Aug 28 00:15:00 | 8m 00s | Treevolution | Pretty funny and original game you have here. Graphics had a nice indy feel to them. Still haven't figured out how to make humans, but did find some funny combinations ;) The buttons felt a little unresponsive at times, and it was a little tedious waiting for my tree to get destroyed so I could start over. Great game though, good work! |
| Aug 28 00:21:00 | 6m 00s | Go Darwin | Fun shooter here, nice pixel graphics and sound ;) The various Dodos were pretty funny. |
| Aug 28 00:36:00 | 15m 00s | Evolutionator! | Pretty solid game with nice polish. The controls were pretty frustrating at first. So used to moving with WASD I kept shooting away from enemies instead of at them! |
| Aug 28 02:58:00 | 2h 22m | Cubevo | Well done game. Reminded me almost of a reverse Minecraft, where you are building the trees, etc instead of chopping them down. I did think getting stuck in tree-mazes got a little frustrating. Is it possible to jump the boxes? couldn't figure that out. |
| Aug 28 03:02:00 | 4m 00s | Deal with It | Cool game, reminds me of Super Meat Boy. Nice style on the pixel graphics. Game definitly was hard - I though the controls made it tough. I think arrows to move + space to jump would be easier to control. Nice work! ;) |
| Aug 28 03:09:00 | 7m 00s | Paradigm Shift | Nice work here, really enjoyed the combination of text and gameplay to communicate the story, and show transformation. Would love to see the story go further with this same style! |
| Aug 28 03:16:00 | 7m 00s | Kitty Breeder 2012 | Nice concept here. Kitties were pretty tough to grab/feed - I guess like real kitties ;) Fun game though! |
| Aug 28 03:22:00 | 6m 00s | LimiT | Really great work, love the fluid animations. At first I was a little confused by the small screen, but love how the view area opened up as the player evolved. Reminded me almost of Katamari Damaci, constantly growing till you consume the universe. Well done! |
| Aug 28 03:30:00 | 8m 00s | Evolution Defense | Nice little tower defense style game you have. Pretty well balanced gameplay, was able to keep up with the waves via upgrades. I did have to mute the sound since it was pretty loud on my speakers/headphones. Great job! |
| Aug 28 03:39:00 | 9m 00s | The life of Cat | Nice entry - liked the small touches like cat animations, and the triceratops skull in the ground. The music was excellent. Perfect length game as well, great job! |
| Aug 28 03:45:00 | 6m 00s | IO VUOLE ZEN | Pretty funny game you have here. Gonna try to beat the rabbit part again soon ;) Clever stuff |
| Aug 28 03:49:00 | 4m 00s | Panspermia | Nice, sort of like Angry birds space. Felt the asteroids moved a little slowly, but a nice puzzle game. Great work - |
| Aug 28 03:55:00 | 6m 00s | Dawn | Well done - thought the 2D + 3D style graphics were very unique and stylish. Had some trouble figuring out what to do, but thats the fun of it I suppose. Great work on this one - |
| Aug 28 23:45:00 | 19h 50m | 2052 | Nice, an old school text adventure! Great story, love the William Gibson-ish setting. I also really like how the text was presented, in a continually scrolling webpage, instead of through direct hyperlinks. It's a great format for interactive fiction - the reader feels like they are making the story as they go along instead of simply navigating a web page. <br/> <br/>One bug I did find - I rewound to "Unlimited Research Works" and hit the ... This pulled up "Long Road Home" which only had "undefined". <br/> <br/>Great work on this one, I'm interested to see the other endings to the story :) |
| Aug 28 23:49:00 | 4m 00s | Death Death Evolution | Wow, very impressive for an HTML5 game. Great work on the assets (music, animation, pixel art). Great job on this one - |
| Aug 28 23:52:00 | 3m 00s | Homes Through Time! | Hey, good job for submitting. I think your art style and idea have potential. Next time ;) |
| Aug 28 23:58:00 | 6m 00s | Beetlefield : The Forecast | Very solid game. Graphics, sound, etc are very well done. It's funny how I found myself rooting for my team even though I had no control - pretty good AI to have the beetles battle it out for so long. Would love to see this game concept expanded where you can buy different traits to build an army and challenge others. |
| Aug 29 00:06:00 | 8m 00s | Dawn of Dimension | Pretty impressive to have a shared world. the controls were a little floaty, but I think that added to the quirky style and tileset. Great job on this one, curious to see how the world turns out after the end of judging! |
| Aug 29 00:09:00 | 3m 00s | Eatme! | Nice game, got up to Insane. Reminds me a lot of the game Osmos. Lots of fun, great work - |
| Aug 29 00:16:00 | 7m 00s | Evo Towerwars | Tower defense gameplay was solid enough, but would have like some more informative graphics on the towers and enemies. Also would be nice to have some variations on the board - since its a perfect grid, there's an optimum placement and the player isn't able to strategize/experiment with placement. Good job with the smooth HTML5 gameplay! |
| Aug 29 00:23:00 | 7m 00s | Robot Panic | Exploration gameplay was fun. Thought gravity was a little sluggish. The most frustrating thing was getting sent back to the start upon death. Not sure if the piano music "adds" anything to the game. Overall though, nice work on the game. |
| Aug 29 00:27:00 | 4m 00s | BATTLE ARENA PARTY 7! | Really like the concept. Great chiptunes music. Was tough to tell what abilities were being used, or which player won each battle. A stat or battle report screen would be key so each player would know what skills to pick to level up. Overall, nice work on this one. A few tweaks and this could be a classic party game |
| Aug 29 01:54:00 | 1h 27m | Mutate | Nice job completing your first LD48. Thought the bullets / gravity were a little slow. Also, after completing a few levels I think the "You have 0 mutations" popped up a bunch of times. |
| Aug 29 02:01:00 | 7m 00s | Save The Memepool | Cool concept you have here, collecting books after an apocalypse. I thought reading the info text was a little tedious since the text window was so small. Funny that TV made you lose "health". Would like to see some gameplay benefit to collecting stuff rather then just healing health. Game ran very smooth though, pixel art was cool. Nice work! |
| Aug 29 02:06:00 | 5m 00s | Reckless Abandon | Great game. Plays solid, art+music are great, original concept. Took me a second to figure out you could attack and throw body parts, but once I did I was hooked. Still trying to beat those high scores though ;) |
| Aug 29 02:10:00 | 4m 00s | Robo[R]Evolution | Really solid tower defense game. Graphics, sound were very well done. Thought the intro text went on a little long, but liked the style and presentation. Great work on this! |
| Aug 29 02:26:00 | 16m 00s | Evolve 'em all | Always impressed with smooth running HTML5 games. I like the graphic design of the game and the art, but thought the bullets were a little small, which made it tough to dodge. Would like to have some sound effects for the bullets, explosions, etc. Overall, nice job though with all the trials you went through to complete ;) |
| Aug 29 02:43:00 | 17m 00s | Inu No Ongaeshi | Wow, definitely the most original game I've played so far. I like how you combined pictures with text, and the story was well written. Actually reminded me a bit of The Wind-Up Bird Chronicle by Murakami for some reason (stray animals and strange women). Would have liked to have a little bit more control of the dialog/story, but overall was a nice experience. Well done! |
| Aug 29 02:48:00 | 5m 00s | Ancient Ruins | Pretty solid shooter. I liked the growing plant monster the best, cool pixel art style. Would have liked to have more indication I was shooting the boss and if I got damaged. Had to glance over to the health numbers to tell. Also, couldn't really tell what the various powerups did. Nice work on this one though, since its XNA you should polish it up and release it on XBox! |
| Aug 29 23:41:00 | 20h 53m | 'The Neon Pink Philosophy' | Nice work. At first I thought the voice-over cutscenes went on a little long but grew to like them ;) Gameplay is pretty fun, sometimes felt the bullet collision was a little inaccurate, but overall lots of fun. Great work - |
| Aug 30 01:28:00 | 1h 47m | Lepidopter Attack | I love entries that incorporate the actual theory of selection over time. Although it was tough to determine how the moths improved. Damage resistance, speed, etc? Neat concept here - maybe add some challenge to the player (must kill in time limit, moths dmg player, ?) and you could be on to something :) |
| Aug 30 01:32:00 | 4m 00s | Embryotic | Had a laugh with the KFC buckets. The collision seemed a bit off, and when you clicked a nutrient it was on the back of the mouse, which felt awkward to drag. The chick gradually growing looked cool though! |
| Aug 30 01:37:00 | 5m 00s | Angry Fish | Pretty fun with a good bit of challenge once the fish get numerous. I did find one bug: swam to the bottom and died. when I tried to restart, I was automatically dead. |
| Aug 30 01:41:00 | 4m 00s | Blocks eating blocks and evolving into more blocks | I like the concept - procedural world, evolving over time. however, I wasn't able to play for more than a few seconds since my life bar kept running out. Tried a few different worlds but every time I died before I could collect more than 2 or 3 other blocks. |
| Aug 30 01:47:00 | 6m 00s | Improv | Wow, this game is drugged out ;) Definitely had an original style, reminded me a concept album art for a 70 psychadelic band. The platforming gameplay didn't work very well though, and couldn't tell what the objective is. But great work finishing, visual style is great. |
| Aug 30 02:03:00 | 16m 00s | A Conglomerate of Pixels | This game is great. Good idea and well executed. Gets addictive. Well done. |
| Aug 30 02:11:00 | 8m 00s | No Tap Enis | The visual style and controls scheme were certainly interesting. |
| Aug 30 02:15:00 | 4m 00s | Grow | Loved the graphical style and fluid animation. Seeing those bird feed was pretty scary actually. Would love to see this turn into a full game, it has potential. |
| Aug 30 16:11:00 | 13h 56m | Bioboy | Very solid puzzle game. Lots of polish and clever puzzles. I did think some were pretty challenging, and the powerups weren't obvious at first. Nice work! |
| Aug 30 16:16:00 | 5m 00s | EvoGoop | Had some trouble figuring this one out. couldn't tell if Z or X were working to eat / attack. Tried to evolve but couldn't tell what were the requirements for each evolution (points, yellow bar, etc?) |
| Aug 30 16:23:00 | 7m 00s | The World Tree | I like what you did with sound and particle effects in this game. Has a very unique look. I also liked how it wasn't a standard platform jumper but the player could sort of float around. Nice work on this - |
| Aug 30 16:28:00 | 5m 00s | Colorlies | Very relaxing and colorful experience. Not so much of a game with an objective, but neat to see how the colors evolve. Great music as well. |
| Aug 30 16:31:00 | 3m 00s | The Evolution Of The BlobFish | Fun to swim around with the fish, though the controls felt a little strange at first (steer with both mouse and keyboard). Also couldn't tell at first if I was hurting/eating the other fish or getting hurt myself. Nice soundtrack. |