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Feedback comments for LD23
Vilborg's games and stats for all events →
| Timestamp | Since previous | Game | Vilborg's comment |
|---|---|---|---|
| Apr 24 01:14:00 | Superpixel | The meat of the game seems to resemble another platformer with saws I can think of, but no matter. The levels are well-designed, the controls are excellent, the aesthetics are nice. The song is a bit repetitive, but there's a mute button, so no harm done. The theme seems a little stretched. Overall, an excellent game. | |
| Apr 24 02:23:00 | 1h 09m | BEEFWAR | Some of the sections don't have many cuts gorthem, and I think some of them didn't have any. Nevertheless, a solid and original game. |
| Apr 24 03:18:00 | 55m 00s | Cows and Stuff | My ears, they burn. |
| Apr 24 03:29:00 | 11m 00s | Massive Attract | Odd, it worked in Firefox for me, but not in Chrome. <br/>My first time was 28. |
| Apr 26 15:28:00 | 59h 59m | Tiny World of Bees | Nice graphics; perhaps the gameplay would be more engaging if you added some obstacles or enemies to make it more tactical or challenging? |
| Apr 26 15:36:00 | 8m 00s | Tiny Galaxy | Very original idea! |
| Apr 27 01:55:00 | 10h 19m | Ra Ra | This is almost as out-of-the-box as the Nazis-vs-beef game. Brilliant and fun. |
| Apr 27 02:19:00 | 24m 00s | Bottled Worlds | There are a bunch of things you did right, so the only problem I have to report right now is that sometimes attacking near a wall causes me to warp into the terrain. <br/>Nice choice of soundtrack. |
| Apr 27 02:54:00 | 35m 00s | An Imperative Journey | I was very confused as to what exactly I was doing, but I managed to fetch all the items. The bit where all of a sudden SPIDERS was strange; I was wondering of it was going to turn into some sort of shooting, but apparently not. |
| Apr 27 03:00:00 | 6m 00s | The Tiny Gryphalope | Very nice game. My computer wasn't good enough to run it without lag so I don't think I can rate it properly. |
| Apr 27 03:07:00 | 7m 00s | Ant Slayer | I can't run your game. If you go into Project Properties and change the Hi-Def profile to the Reach profile, it will be more accessible to those of us with older computers. I'd love to play another game made in XNA, but the graphics option seems to prevent that. |
| Apr 27 03:12:00 | 5m 00s | Small World | Everything but the player seems to have been rendered a solid medium gray. I'm on Windows XP if that helps. |
| Apr 27 06:39:00 | 3h 27m | Planetship | Had a BSoD, but I'm not sure of it was this. The game is really neat and original. The gameplay felt a little empty, just scanning, occasionally mining, until a green planet pops up. Perhaps with some more polish or content it could be a more robust game. |
| Apr 28 20:47:00 | 38h 08m | TINY LIZARD SWELL WORLD | Yeah, I can't find the lizard. |
| Apr 28 21:08:00 | 21m 00s | Epic Scale Warfare | I think you're giving an anti-war message, but the actual delivery seems to be poorly executed. There's not much for the player to do, so the player just meddles around and then the house id destroyed. I couldn't say war is good or that it isn't terribly destructive, but your game just didn't get anything across to me. <br/> <br/>Regarding the browser debate, I understand that you don't like the variety of development modes that LD comes to expose us to. I for one really like the ease and power XNA gives me, so I develop mostly in C#/.NET/XNA so I can leave the low-level stuff to someone else. Perhaps I will learn Flash or something else later. But for now, please do not critique my choice of language; I'll make that choice myself. |
| Apr 28 21:20:00 | 12m 00s | Nature Wisp | Some sort of checkpoint would be nice. |
| Apr 28 21:40:00 | 20m 00s | Gods Inc. | Very nice! Could probably turn into something very cool. |
| Apr 28 21:50:00 | 10m 00s | Bunny Cube | Wait... I facilitated domestic abuse and helped a dog commit suicide? This game is darker than I thought. <br/> <br/>Hop sound. My ears. |
| Apr 28 22:08:00 | 18m 00s | 3rd Planet | Even though I have XNA, I was forced to install XNA components. Can you also provide the exe/Content folder found in the project files (in Debug or x86 or bin or somewhere) next time? <br/> <br/>Also, I could not run the game due to the graphics profile used. You can fix this by going into the project properties and changing the graphics profile from HiDef to Reach. |
| Apr 28 22:19:00 | 11m 00s | Hopeless | I can run it; your game is using the HiDef graphics profile instead of the Reach one, so older computers can't run it. You can change this in the project properties. |
| Apr 29 22:32:00 | 24h 13m | The Two of Us | Interesting, but really, really unfinished. <br/> <br/>I'm giving you 5 stars for humor because in retrospect, the game closing on me every time I died was pretty hilarious. |
| Apr 29 22:41:00 | 9m 00s | Tiny Worlds | The controls were a bit weird - using horizontal/vertical directions for a planet that is more angle/velocity makes it hard to get motion right. Other than that, a fantastic game. |
| Apr 29 22:46:00 | 5m 00s | MacroPong | I'm pretty sure I can hit the ball by following the computer paddle. Other than the tiny size and superintelligent AI, a pretty nice spin on Pong. |
| Apr 29 22:51:00 | 5m 00s | 6 Degrees of Sabotage | Even though my browser has Flash Player installed and updated, the game is missing in leiu of a "Get Flash Player" button. Guess I can't play it. |
| Apr 29 23:05:00 | 14m 00s | Petri-Dish Survival | The consequences of death were too harsh. I smiled when I figured out how to win level 3, but level 4 didn't seem like it was actually a level. The player sprite looked like it was programmer art and contrasted with the rest of the game. |
| Apr 29 23:20:00 | 15m 00s | Hive | On one hand, the rotation seemed amateur. On the other hand, the background graphic was very well done. I guess your graphics were pretty good, then. :) |
| Apr 29 23:23:00 | 3m 00s | Les Petites Bombes | Can you provide the simple exe/Content next time? For those of us with XNA, we can run the application without the installer. <br/> <br/>Also, you used the HiDef graphics profile. Us with older computers can't run it unless you change it (in project properties) to the Reach profile. |
| Apr 29 23:27:00 | 4m 00s | Core Buster | Game crashes on launch for me. Doesn't work in Chrome or Windows. |
| May 1 06:25:00 | 30h 58m | My Little Dungeon | On Windows XP, game closed immediately after opening. |
| May 1 06:42:00 | 17m 00s | Tinysasters | Awesome game! I don't have any specific criticism. |
| May 3 16:55:00 | 58h 13m | Cruel space | Lagged too much to give you gameplay ratings. Good graphics, though! |
| May 4 05:17:00 | 12h 22m | Space Rescue! | Had a few spots where the ship sped up for no reason and couldn't reset the ship. Otherwise a great game. |
| May 4 05:31:00 | 14m 00s | Anthill | For users that have the XNA Framework already installed, you can build the project, then copy the exe and the Content Folder from Projects\Projectname\Projectname\Projectname\bin\x86\Debug. You will have to distribute the installer for those without XNA, but those with it can run the exe/Content fine. Not to shamelessly plug my own game, but if you want to see how to distribute the installer/no installer packages, take a look at how I did my game: http://www.ludumdare.com/compo/ludum-dare-23/?action=preview&uid=4884 |
| May 4 05:45:00 | 14m 00s | ANtopia | I was certainly not expecting that! |
| May 6 22:01:00 | 64h 16m | The borders of Tiny World | I'm pretty sure I have updated Java, and jar doesn't run. |
| May 6 22:07:00 | 6m 00s | Planet ZOOB | Very nicely done on the audio component. |
| May 6 22:12:00 | 5m 00s | SpermWorld | Some of the particles were just too far apart to collect. |
| May 6 22:23:00 | 11m 00s | Super Shotgun Showdown | There were a lot of collision problems, so I would get stuck on walls a lot more than I should. That got really annoying. The low-health sound was also aggravating, such that when I finally died, I welcomed death. Maybe that's what you were going for. |
| May 8 02:39:00 | 28h 16m | Tiny Territories | Neat game; definitely needs to be fleshed out more next time around. |
| May 8 02:43:00 | 4m 00s | Zombie Fish | I tried to open the Web option on the web - alas, 'twas not to be. Then the download wanted unrestricted access to my computer. Sorry, I think you can manage something a little less scary next time. |
| May 8 02:48:00 | 5m 00s | Bacteria | Pressed Play and game just sat there. Dunno what the problem is. |
| May 8 03:18:00 | 30m 00s | Kumiho | It took me as much time to beat the game, except for the final boss, as it took me to beat the final boss. Nice game. |
| May 8 05:12:00 | 1h 54m | Subatomica | I think there were some advanced techniques I didn't master, and I don't know where the antimatter was, but I got gold on one of the last levels. Pretty neat idea! |