Foon → Ludum Dare Explorer → LD23 → Feedback comment stats → bburbank
Feedback comments for LD23
bburbank's games and stats for all events →
| Timestamp | Since previous | Game | bburbank's comment |
|---|---|---|---|
| Apr 23 13:00:00 | Angle Isle | Love the way this looks! Also, is fun. | |
| Apr 23 13:05:00 | 5m 00s | Predicament | Nice atmosphere, liked the ending bits! |
| Apr 23 17:49:00 | 4h 44m | Pogo Planet | Really like when you jump through the planet. This would make a neat game, you should power through and make more of it! |
| Apr 23 20:03:00 | 2h 14m | Super Fun Crushy Time! | Hey it's sort of like a Katamari Dungeon Crawler and that's awesome. Mouse was WAY too sensitive, otherwise great job! |
| Apr 23 20:06:00 | 3m 00s | Tiny Garden | Feels a lot like an old PC game, great! |
| Apr 23 20:08:00 | 2m 00s | Bugs Planet | Cool sim! |
| Apr 23 20:11:00 | 3m 00s | Box | glorious, fantastic mood. Love the palette. |
| Apr 23 20:13:00 | 2m 00s | so small | OH GOD your house is very frightening. Lots of screens here. |
| Apr 23 20:17:00 | 4m 00s | TinyInspiration | Oh my. Neat adventure system, especially nice to see item combining and an inventory. |
| Apr 24 03:22:00 | 7h 05m | Cube World | well built, decent puzzles! Would love to see a deep-space background thrown behind. |
| Apr 24 03:24:00 | 2m 00s | Tiny Planet | EXPLODING |
| Apr 24 16:04:00 | 12h 40m | Nano Strike | I made some things ram into some planets! |
| Apr 24 16:07:00 | 3m 00s | SS Tiny World | Yeah, same as others, doesn't seem to work for me (jar won't launch on my mac). |
| Apr 24 16:09:00 | 2m 00s | Pale Blue Dot | HAIL SAGAN |
| Apr 24 16:12:00 | 3m 00s | Spitoon | cool mechanic! |
| Apr 24 16:24:00 | 12m 00s | Millinaut | Great job, guys! Mechanic is really entertaining, and I love the palette. |
| Apr 24 17:18:00 | 54m 00s | Godzilla Rampage | OH MAN that's super fun. A game that literally made me say, outloud, to witnesses, "holy crap I love Ludum Dare." |
| Apr 24 17:20:00 | 2m 00s | Michael is Myopic | Neat! Really liked when it zoomed out the first time. |
| Apr 24 17:23:00 | 3m 00s | Rat Conquest | GROWWWWWWWW. Liked the pixel texturing quite a bit. |
| Apr 24 18:47:00 | 1h 24m | A Super Mario Summary | cheeky and great. Great job capturing the essence of the original! |
| Apr 24 19:53:00 | 1h 06m | 6 Degrees of Sabotage | oh man completely fantastic. |
| Apr 24 20:18:00 | 25m 00s | Lost Oxide | AMAZING LIGHTING. Also, nice large map. Congrats! |
| Apr 24 20:20:00 | 2m 00s | Corgi Recon Force | Oh man somebody else made a game starring a corgi! CORGI FISTBUMP FOR LIFE. |
| Apr 24 20:24:00 | 4m 00s | Professor Squeaks: The Circuitous Escape! | Oh man I am terrible at circuit design. Got through the first one but can't seem to complete the second. Still, cool idea, could be grown into a pretty cool teaching tool for simple electrical engineering. |
| Apr 24 21:55:00 | 1h 31m | Overpopulous | Absolutely love the sprite work, and the SUN. Pretty awesome experience, great job! |
| Apr 24 22:10:00 | 15m 00s | Circus Flea | I love games where you are one pixel! Had fun doing stunts in this, had a nice challenge progression. |
| Apr 24 22:12:00 | 2m 00s | Professor McSteen, and his shrinking machine | Agree that it seemed rather tough, but I felt like it was because I was missing something. |
| Apr 24 22:16:00 | 4m 00s | Pieces | really like the little dude, but man I kept fighting that camera. Really liked the feel of the controls other than that! |
| Apr 24 22:18:00 | 2m 00s | Astrosurf | Mac version crashes on boot :( <br/> <br/>Thread 0 Crashed: <br/>0 dyld 0x8fe28cba ImageLoaderMachOClassic::initializeLazyStubs(ImageLoader::LinkContext const&) + 270 <br/>1 dyld 0x8fe29612 ImageLoaderMachOClassic::doBind(ImageLoader::LinkContext const&, bool) + 52 <br/>2 dyld 0x8fe21f68 ImageLoader::recursiveBind(ImageLoader::LinkContext const&, bool) + 134 <br/>3 dyld 0x8fe2306d ImageLoader::link(ImageLoader::LinkContext const&, bool, bool, ImageLoader::RPathChain const&) + 213 <br/>4 dyld 0x8fe19a92 dyld::link(ImageLoader*, bool, ImageLoader::RPathChain const&) + 127 <br/>5 dyld 0x8fe1be91 dyld::_main(macho_header const*, unsigned long, int, char const**, char const**, char const**) + 1974 <br/>6 dyld 0x8fe152ef dyldbootstrap::start(macho_header const*, int, char const**, long, macho_header const*) + 637 <br/>7 dyld 0x8fe15063 _dyld_start + 51 |
| Apr 24 22:24:00 | 6m 00s | The Last Square | WHOAH it's MMO-y. Supre impressed with that, but I always felt like I had no idea what I was doing. |
| Apr 24 22:28:00 | 4m 00s | I want to turn the heater on | I really wanted to use those swords on that nose-guy. Super interesting "4d" concept. |
| Apr 25 02:16:00 | 3h 48m | The Two of Us | Excellent design here, in particular I was constantly faced with Risk / Reward decisions. Amazing run animation for the hero / dark knight. Played it until I beat it, which was quite satisfying. |
| Apr 25 02:21:00 | 5m 00s | The Elves end the Shoemaker | Fantastic! Really wanted the shoemaker to come out at the end and say "OH. MY SHOE." |
| Apr 25 02:44:00 | 23m 00s | itty 8bitty | Great music! Also a puzzler that really makes my head hurt. |
| Apr 25 02:55:00 | 11m 00s | River Runner | I really love how this looks. I'm hypnotized by it, and don't ever want to stop. |
| Apr 25 04:48:00 | 1h 53m | Tinysasters | very pretty! I felt compulsion loops hooking into my brain. Really liked the disaster effects! |
| Apr 25 15:47:00 | 10h 59m | Copulous | RAMPAGE is the RIGHTPAGE. Very fun. |
| May 3 18:13:00 | 194h 26m | Hamster Damn | I find something very striking about how this looks. would love to see it expanded. |