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| Timestamp | Since previous | Game | robbiehunt's comment |
|---|---|---|---|
| Apr 23 12:07:00 | Circus Flea | Haha, wow with 1000+ entries you really can never tell what's going to come out! Another game that takes the flea circus idea and mashes it with Tony Hawk - I love it! <br/> <br/>Really excellent presentation, dude. The whole thing really is fantastically executed but the graphics especially contributed to the whole vibe. <br/> <br/>Good job! | |
| Apr 23 12:19:00 | 12m 00s | Flea Circus | Dude, just about everything in this game works consistently and as expected. I know, that sounds lame but you yourself said this was more of a technical achievement. I feel like my game bugs out if you so much as look at it funny. So good job there. <br/> <br/>I finished the whole thing so nothing immediately turned me off about this game... <br/> <br/>It really needed more though! More levels, more story, more mechanics. |
| Apr 23 12:26:00 | 7m 00s | Flea Game | Dude. After playing a couple rounds I couldn't quite figure out what was so familiar and then it hit me : Mister Mosquito. I only ever played the demo of that game but I played the hell out of it. <br/> <br/>Absolutely get the same vibe from this game, just you know, 2D. And it works well. And just to throw this out there: This would be a great mobile game if you could figure how to do it on a touchscreen. <br/> <br/>I. love. this concept. Well executed, and extra points for random unexpected nostalgia. |
| Apr 23 12:50:00 | 24m 00s | shiprage | Slick. Good Feel. I'd call it simple, but not in a derogatory way - Less is more sometimes. As it is, it's super fun, but I definitely want to play the version that has all the elements you mentioned you'd add. <br/> <br/>It was pretty apparent that there was an energy or ammo system but without a HUD element to point it out, I felt like I was messing up somehow. <br/> <br/>Again: well executed and feels real good. Definitely worth expanding on outside of the compo! |
| Apr 23 13:14:00 | 24m 00s | Dwindling Worlds | I dig this. It's a great experience with wonderful visuals and great use of voice over. <br/> <br/>My only concern is the theme, I don't get the Tiny World vibe. But maybe I need to play through more and pay closer attention to the voices? |
| Apr 23 13:31:00 | 17m 00s | Shipwrecked | Rodent's of unusual size? I don't think they exist. <br/> <br/>There's something about this game I like and I'm sorry I can't put my finger on it. I spent a lot longer on this game than I thought I would, honestly. I really think that being isolated on an island is as close to Tiny World as a human can get while still being on this planet - and that same thought crossed my mind while I was brainstorming my own game. Glad someone went with that idea! <br/> <br/>It's got charm and it's difficult, but ultimately the lack of clues and cues meant I had to move on. <br/> <br/>Is there a menu I'm not seeing that shows how and where to build things? Perhaps a list of what can be built and what sort of materials are needed would help. <br/> <br/>But then again, as a shipwrecked sim... maybe that fits. I don't know how many trees I'd need to cut down to build shelter but I guess I'd know if I had enough? <br/> <br/>Also 'Fog of Peace' I like. |
| Apr 23 13:46:00 | 15m 00s | Short Life in a Box | For what I played, it was nice. Good sound, good animation, good atmosphere. Exploring secrets in a box is a good interpretation of the theme. <br/> <br/>Yeah, the controls were difficult, but I somehow attributed that to what life was like in the box. <br/> <br/>Not bad, but definitely needed to be taken farther though. |
| Apr 23 14:12:00 | 26m 00s | Pow! Pow! Pow! | Definitely gorgeous game. But the cuteness sort of masks how difficult this. <br/> <br/>But I think that's okay. Hard games are good as long as their not torture for the user. I liked it. |
| Apr 23 14:25:00 | 13m 00s | Dusty's Adventure | So, I was playing with my girlfriend looking over my shoulder and we both screamed when the spider's leg pokes out of the button (oh, uh, spoiler alert?) Great job! <br/> <br/>Wonderful looking game, great sound, really liked it! |
| Apr 23 14:29:00 | 4m 00s | Enter The Mechanism | I liked it. Glad to see Stencyl got some use in the compo, I've been thinking of using it. <br/> <br/>I love games where you can see the whole level, I'd play a bigger longer expanded version of this game. |
| Apr 23 14:34:00 | 5m 00s | Slime Mold | You know, actually, the gameplay's not that bad. As a mood/experience type of game this is kinda cool. The graphics and the sound and the germs... it's like an OCD sim. |
| Apr 23 15:13:00 | 39m 00s | Hero of Rain | Really great visuals, and idea and sound and ... yeah dude, great job! |
| Apr 23 15:29:00 | 16m 00s | Gale Axile | Note: If anyone get's an odd security warning, I downloaded the game and ran it and it is fine! <br/> <br/>You know what? I like this. The atmosphere, music sound and graphics, is good. <br/> <br/>I think the tutorial could have gone in a little more depth and perhaps the manual could have been fleshed out more. <br/> <br/>I've commented on other games saying that 'hard is okay' and 'sometimes figuring out for yourself is good' but I dunno... I feel like I wanted a little more hand-holding in the beginning. <br/> <br/>But great overall! |
| Apr 23 15:47:00 | 18m 00s | Survivor | Love it! It's like you got your Gameboy in my PC. <br/> <br/>And I think isolation is a great interpretation of 'Tiny World'. <br/> <br/>This was also my first LD - good feeling knowing you finished your first one, eh? |
| Apr 23 16:29:00 | 42m 00s | Curse Of Grimwood | Great graphics and atmosphere! Definitely takes getting used to but after that it's alright! <br/> <br/>Couldn't ever get mouse movement to work though, I feel like that would have been a good experience! |
| Apr 23 16:43:00 | 14m 00s | Disregard All Humans | It's like Rampage lite. With Tyranitar. I love it, dude! <br/> <br/>Best part for me is the graphics, the weak point for the game might the lack of variety - but the game is short enough that it doesn't get boring. |
| Apr 23 17:26:00 | 43m 00s | ANT SURF HERO: THE SURFENING | this isn't my usual sort of game... but I played it a while anyway and that says a bit about the game. <br/> <br/>The graphics fit and it's a unique concept. Good job, dude. |
| Apr 23 17:32:00 | 6m 00s | Astro Break | Good game, man! <br/> <br/>If anything it could benefit from music, but over all it's got great sprite work, the sounds are awesome, and the gameplay is very fun. good job! |
| Apr 23 17:45:00 | 13m 00s | Cloud Realm | I love the epic feel of this hole game. Truly greatly done. <br/> <br/>I've never liked gliding mechanics in games, even in Super Mario World, so that part naturally turned me off a bit. But the rest of it is so wonderful - great job dude! <br/> <br/>One small concern is that it only kinda fits the theme. Maybe the story explains how it fits the theme better though. I skipped the intro. |
| Apr 23 18:16:00 | 31m 00s | Lilac.27 | I love this! Very simple and very effectively executed. Love the title screen! Good art direction. Positive female lead. Good job! <br/> <br/> <br/>PS <br/>My first thought was "I want to learn to make this." Really think this would make a solid unity tutorial. But maybe that's because I'm jealous a |
| Apr 23 18:39:00 | 23m 00s | Tiny Civilization | Good game! Like others, I don't quite know what I'm doing, but I still enjoy myself! Definitely at home amongst classic games! Amazing amount of depth for a 48 hour game! <br/> <br/>And it's a world as big as my browser window - seems pretty tiny to me! |
| Apr 23 20:35:00 | 1h 56m | Moon Base | That! Was really neat! Great mechanic and art style - truly a great job, dude! <br/> <br/>If anything I'd say the gravity pull should work a little faster, but I'm just impatient or just bad at the game :P <br/> <br/>Honestly amongst the best I've played with regards a good use of the theme AND good gameplay AND good graphics! |
| Apr 23 20:59:00 | 24m 00s | Untitled, So Far | I think I like it. It's very interesting in a trippy sort of way. <br/> <br/>If you polished this up in the way of graphics, I'd play through quite a bit more. But as it is, for a 48 hour game, this is good. |
| Apr 23 21:05:00 | 6m 00s | Le Petit | Okay, the graphics and the sound and the cuteness all work really well together so major props there. BUT: <br/> <br/>Really really punishing from the get go - BUT there are a lot of people who like that kind of thing - I'm just not one of them. <br/> <br/>Overall though, I think you did a great job, even if I'm not a fan of the punishing platformer genre. |
| Apr 23 21:44:00 | 39m 00s | Tiny World Cardgame | Awesome! I like that this is a real card game - this didnt need to be coded at all! I'm hosting a game jam for physical games and i hope we get some as good as this! <br/> <br/>Sound and gameplay are solid. Tutorial was perfect. Graphics were mostly great... <br/> <br/>I feel like I needed a visual link between Builders and costing Chrystal to play, for example. <br/> <br/>But that is such a small thing, really. You designed a fun card game and virtually implemented it in 48 hours - and you did a great job! <br/> <br/>This is a favourite of mine, so far. |
| Apr 23 22:11:00 | 27m 00s | Tinysasters | Searched for "mouse only" and found this. REALLY glad I did. I want to play this regularly! <br/> <br/>Slap a tutorial on this and upload to Kongregate or something!!! |
| Apr 23 22:28:00 | 17m 00s | CAPSULE [web] | Graphics and audio = fantastic but... <br/> <br/>I dunno dude. I see what you were going for, and I like the aesthetics. <br/> <br/>I just feel like it needs something... more? But still, good job! |
| Apr 23 22:56:00 | 28m 00s | The Small World of Professor Strange | Needs more programmer IDEs, haha. Brilliant idea, and a great addition! Ever text adventure needs it! |
| Apr 24 03:25:00 | 4h 29m | Rockland | Not a bad game - only thing I would change, really is maybe speeding up the intro. <br/> <br/>Good job! |
| Apr 24 03:30:00 | 5m 00s | boing SMASH | I like it! There's a lot of room to grow this out, as others have pointed out but as it is it's good too :) <br/> <br/>Would have liked music for sure! |
| Apr 24 03:39:00 | 9m 00s | Drop of Life | I did some undergraduate research in Cellular Automata... this is amazing! <br/> <br/>I really truly enjoyed this and played for quite sometime, because it was fun! Needs sounds, and a couple of bug fixes. This is the kind of game that really needs to be shared with more people! <br/> <br/>Lots of nerds out there would get a big kick out of this. I know I did. |
| Apr 24 03:49:00 | 10m 00s | Lord Deadrock's Adventures | Nice little game - what really strikes me is the pixel art. Really great, dude! Definitely needs music and sounds! <br/> <br/>Flesh it out! I'd play this, and I bet lots of other would, outside of the context of the compo. |
| Apr 24 03:58:00 | 9m 00s | Flight of the Ladybug | Would seriously make a good kids game for an android tablet! Obviously the game's been done, but this is a fun implementation, and well executed!! <br/> <br/>Good graphics, I didn't hear any sound but perhaps they were faint? I keep my volume down past 50%. <br/> <br/>Good job! |
| Apr 24 04:04:00 | 6m 00s | Bugs | If anyone is not trying this game because of the size of that zip - try the web version, it downloads in a snap! <br/> <br/>You're up front about the lack of functionality so I'll speak to what's in the game. <br/> <br/>The bugs 'feel' like bugs, in fact, I'm kind of glad your game is short because I was starting to feel creeped out! <br/> <br/>If you do expand on this - don't lose that part of it because it's really valuable, I think, to really feel like you're playing with bugs! |
| Apr 25 22:37:00 | 42h 33m | The Pioneer | I really like the game play ... but those graphics! They're amazing! Seriously great work! |
| Apr 26 01:39:00 | 3h 02m | Face The Truth | This was good! Honestly, I didn't think much of it at first but then suddenly I was 15 minutes in... I don't know how that happened! <br/> <br/>Clearly you've got something with this game! Good work!! Also, I laughed at the dialog so good job there too! |
| Apr 27 02:21:00 | 24h 42m | Super Tiny Adventure | Nice. Wish it was finished (or perhaps I simply suck at the game ... not sure what to do after the guy resurrects because it says quest not available..) <br/> <br/>The trading parts in Link's Awakening is one of my favourite things in video games ever - really loved seeing a whole game based on that concept! |
| Apr 27 02:51:00 | 30m 00s | Destroy the Alien Planet | Okay, look, Unity just has a way of making games look good. <br/> <br/>But this -actually- looks good!! Effort went into planning the layout of the tutorial, and deciding on that camera. <br/> <br/>Slap a cooler looking main character (or not, whatever) and add in some mouse targetting and some more variety of gameplay - you've got a solid platformer that anyone would be glad to play over and over. <br/> <br/>No joke, the visuals and experience alone will get people to play this game. Keep on keepin' on, you're did a good job! |
| Apr 27 03:00:00 | 9m 00s | Immunity | Another commenter already pointed this out: but this really is like biological reimagining of Tron - I dig it! <br/> <br/>As others have said - it seems to skew a little on the hard side, or may just have instructions that are slightly unclear on a few things. <br/> <br/>But you really do have something here! The graphics as they are are great, as is the sound - if you could tweak that gameplay a little you'd have a real title! No joke - imagine this game with touch-controls on iOS or Android? <br/> <br/>Bank. <br/> <br/>Hell - consult your friend that knows biology - if this game was semi-accurate you'd have biology nerds all over the world downloading the game JUST to show their other biology nerd friends. <br/> <br/> <br/>Good job on the theme - and also, thanks for making a Unity game that isn't a million pixels by a trillion pixels. |
| Apr 27 03:05:00 | 5m 00s | Kumiho | Very wonderful art! Would love to see a tutorial on how to accomplish this game - or similar - in Unity. |
| Apr 27 03:06:00 | 1m 00s | Tiny Worlds | I like the game - I'm just bad at it, haha. Really great job and it's especially cool having seen your progress in the chatroom. <br/> <br/>Good job, dude! |
| Apr 27 03:56:00 | 50m 00s | Flatlands | Really liked how snappy this game was! The animations were smooth, and all the controls were responsive. Gameplaywise, thoughb, this game would benefit from a tutorial! Didn't quite know what I was doing at first, but still wanted to play - that's a WONDERFUL sign! <br/> <br/>This same game with some prettier graphics and a more thoughtful interface would be something I'd play regularly! No joke! <br/> <br/>Good job man! |
| Apr 27 04:00:00 | 4m 00s | Tiny Droplet | Other people are saying this is your first LD so - yay! I'm also in the "first LD" club! <br/> <br/>Loved this game, dude! The animation was great, loved the way health was handled and found the damage animation to be quite cool. <br/> <br/>A soundtrack would be been awesome! <br/> <br/>Good job! Keep doing what you're doing, it's working! |
| Apr 27 04:11:00 | 11m 00s | Tiny Quest | Good presentation - LOVE the gameboy look man, seriously great job there. Sound was good too! <br/> <br/>The only bad thing I can say is that I wish the jumping were smoother. But really, it's not unplayable as is! Good job! |
| Apr 27 04:18:00 | 7m 00s | Naos | I've had a long day, family is getting ready for bed, I've got the lights out. This game was getting to me. No joke - something about it was unsettling. Almost like watching David Lynch's Rabbits. <br/> <br/>AWESOME! I'd love to see more things like this, and expanded upon. Video games inspired by David Lynch, haha. <br/> <br/>Good job, again, really impressive experience made in 48 hours! |
| Apr 28 00:21:00 | 20h 03m | Tiny Galaxy | It was fun except for the permadeath and the sound! Good idea to finally add it though. |
| Apr 28 02:12:00 | 1h 51m | ONLY US | Excellent graphics, wonderful sound, mostly wonderful mechanics! Great atmosphere to the game! <br/> <br/>Only problems really are, how frustrating and difficult attacking the bugs is, and the load time between areas. <br/> <br/>But really, great job guys! |
| Apr 28 02:36:00 | 24m 00s | Atom Planet | Overall this was a good game, thought I didn't accomplish much :/ <br/> <br/>A few small hints would be awesome... although I don't think Alchemy had any hints so... whatevs. <br/> <br/>Good job, dude! |
| Apr 28 21:38:00 | 19h 02m | [Darkness Creeping] | Never played a game made in Blender before - nice job! <br/> <br/>I enjoyed the idea and the atmosphere of the game - but it was a tad bit too difficult. There's a lot here for just 48 hours of work though, I think it's a project worth expanding on! |
| Apr 28 21:46:00 | 8m 00s | Tiny Adventures In SPACE | Why did it take so long for me to rate this game? I swear I played it like 5 times, you linked it so much in IRC :P <br/> <br/>Good ending, and the gameplay works. Just needs more challenge and perhaps more variety of gameplay. <br/> <br/>What's here is a solid foundation, build up some more! |
| May 1 01:04:00 | 51h 18m | Inside My Radio | Dude this game is super super awesome! wonderful job! <br/> <br/>But I suck so bad at this game!! haha. I'd love to play the slow dance version though :P |
| May 1 01:17:00 | 13m 00s | Backyard Pirates | Man... I loved this! Would love more! The game play that's here is wonderful! A little more gameplay variety, and some sound... I'd play this for a while! <br/> <br/>Perhaps multiplayer?? Yeah, that would be a dream game. |
| May 1 01:28:00 | 11m 00s | sailboatboatboat | Dude, I really enjoyed myself playing this game! Really unique idea, I think. <br/> <br/>Gameplay was fun, graphics and sound worked together to create a nice retro vibe. <br/> <br/>Well done! |
| May 1 01:48:00 | 20m 00s | The Deserted | Man this was fun - good graphical decisions made here... really could have benefited from sound - but it was cool. I found myself coming up with all sorts of theories in my head to answer the following questions: "Why do all the Zombies look like me? Why did I appear in the middle of the island? Why does the gun never run out of ammo? This light source isn't gonna run out, right? Is there a way off this island? Where are all the zombies coming from?" <br/> <br/>It's cool that you could make me care enough to formulate theories as I played - even though I knew my theories would never be confirmed! |
| May 1 01:58:00 | 10m 00s | Minikin | Broke myself away from the game to give you a review. Gotta be quick so i can get back to it: <br/> <br/>Great graphics, wish I could move and swing my sword. <br/> <br/>"Your time is at hand, slime!!" Seriously escaped my mouth. <br/> <br/>Good job, dude! Keep on doing what you're doing! <br/> <br/>One thing though, It seems as though I'm only going to upgrade my sword through this game - if that's wrong, great. But if not, consider adding some other items to spice up the gameplay a little. <br/> <br/>Back to playing! And thanks! |
| May 1 02:11:00 | 13m 00s | Little Knight's Tiny World | Whoa dude. That was great! Graphics, and sound were good and the gameplay worked as expected. Unfortunately I'm really bad at these types of trajectory games, but it was still a great concept. <br/> <br/>Hey, it's great that you got to spend time with your family too. I made sure to make some time to spend with mine that weekend as well! <br/> <br/>And if you forked a previous game to make it... WHO CARES! The source was available before hand, and you used it to submit early. I say: Well done! |
| May 1 02:16:00 | 5m 00s | Genesis | Cool dude! Enjoyable game, didn't quite get a few things at first, but it was engaging enough for me to keep experimenting. |
| May 1 02:36:00 | 20m 00s | The Tiny World of Fiorella | Fun Fun Fun game!! Loved everything about it! I hope for more games like this! |