Foon → Ludum Dare Explorer → LD23 → Feedback comment stats → Kitch
Feedback comments for LD23
Kitch's games and stats for all events →
| Timestamp | Since previous | Game | Kitch's comment |
|---|---|---|---|
| Apr 23 14:46:00 | Dr. Nano - tiny surgeon | Looks great! Loved the particle effects. It was really hard for me (couldn't get past the first boss), but I think that's because I was getting a poor frame rate (my current computer's fault, not yours), and I really suck at these sort of games (my fault, not yours). I'll replay it on my better computer later. | |
| Apr 23 14:53:00 | 7m 00s | Tiny World! | The graphics work great for the game. Solid controls/collision for a platformer. |
| Apr 23 14:58:00 | 5m 00s | caveman defending his cave from aliens while monoliths drop down from the sky | Cavemen with missile launchers. I'm content. |
| Apr 24 17:57:00 | 26h 59m | Jetpack Pixel | Good job. Simple, yet fun. As mentioned above, the day night transitions were a nice touch. |
| Apr 24 18:20:00 | 23m 00s | Delirium | Just as I really started to like it.. it ended :( <br/>Some sound would really have gone a long way. |
| Apr 24 19:57:00 | 1h 37m | Tiny War | Really good idea. Maybe needs a little slower pace, as I felt the AI was a lot quicker than I. |
| Apr 24 20:12:00 | 15m 00s | Get Tiny! | Like osmos, but a little trickier. Music was pretty neat. Needs more levels :) |
| Apr 25 03:19:00 | 7h 07m | This Town (ABEFTTOU) | Just for reference... XNA games do not need to be packaged. You can zip up the files in your bin/release folder after a build. This is more convenient for people that already have it installed. |
| Apr 25 03:37:00 | 18m 00s | ZUNZANDA | Narration, intro, music, all awesome. Only complaint really is that the slower pace really makes "falling off the damn side" punishing. <br/> <br/>Great work! |
| Apr 25 03:43:00 | 6m 00s | Pro Stew Chugger | Really liked the audio and music. It fit in great. <br/>A tad higher fire rate would have been nice. Also.. doors seemed to suck me in and spit me out... like really fast. Other than that.. good job! |
| Apr 25 03:55:00 | 12m 00s | Ant Command | Audio and graphics were great. And the game was fun... for a while. A little bit of variety and this would be a great mobile game. |
| Apr 25 03:58:00 | 3m 00s | Adopt-A-World | Yeah... the download link appears to be broken... May I suggest dropbox? |
| Apr 25 04:05:00 | 7m 00s | Deity | Well done! Game looked and sounded great! Very well polished. |
| Apr 25 04:16:00 | 11m 00s | Bill in BSODia | Good job. Controls were a bit touchy at first, but found that to be a good thing at the end. Like the BSOD intro and theme. |
| Apr 25 04:30:00 | 14m 00s | terminus | Nice work. I'm really happy that all my friends still like me after all those unfortunate axe accidents. |
| Apr 25 04:38:00 | 8m 00s | Tiny Card World | Not really a card guy, and it took me a while to figure it out, but it was really fun once I got into it. Good work! |
| Apr 25 04:40:00 | 2m 00s | Narrow | Simple, but pretty fun. A little audio would go a long way |
| Apr 25 04:58:00 | 18m 00s | Microbial | Really good job. It was fun, and the graphics and audio really worked. |
| Apr 25 05:06:00 | 8m 00s | Spinworld | I used to rock me some missile command back in the day. <br/>Graphics and audio were good, and I liked the planet rotation, and the multiple turrent per mouse button mechanics. But the game was a little on the hard side. The enemy missile speed is ok, the friendly missle speed and fire rate is ok, the small explosion radius is ok, but when you put those three together with limited ammo, its kinda punishing. |
| Apr 25 18:21:00 | 13h 15m | Recluse | Took a little while to figure out what was going on... but glad you didn't tell me, as that would have completely ruined it. <br/>I really miss the sound though.. it really would have added so much to the mechanic... |
| Apr 27 01:12:00 | 30h 51m | Tiny World | Little loud, graphically, but a nice little concept. Some collision issues, but pretty fun. |
| Apr 27 01:17:00 | 5m 00s | Something Movable | Needs moar douglas adams references. <br/>Pretty fun little game. Took a while to adjust to the physics of the game... and quite suprised to see that levels seem to change on me. But overall, a good time. Good job! |
| Apr 27 01:27:00 | 10m 00s | TinyIsland | Neat little game. <br/>Using Xact next time for your music files will significantly save on your download size. As xna folks in Ludum Dare, we have to extend every convenience we can :) |
| Apr 27 02:52:00 | 1h 25m | Pixel Wars | I thought I was the blue pixels at first. When I realized select and move... and I was Red... game cam quite enjoyable. Liked the burrowing, and the auto-shoot. <br/>Some simple audio would have made a big difference. |
| Apr 27 02:54:00 | 2m 00s | Robots Are Red, Violets Are Blue | Once I figured it out.. really thought it was interesting. Love the idea of a giant robot delivering flowers... shortly before it crushes your house. |
| Apr 27 04:03:00 | 1h 09m | Fire Around | Nice take on the orbital shooter. Some more variety would have been nice, but great mix of play sound and graphics. |
| Apr 27 04:16:00 | 13m 00s | Minisk, You Will | Cool little game. Graphics worked really well. |
| Apr 27 04:31:00 | 15m 00s | My Little Planetoid | Game play was just a lot of "wait for the next thing"... but it was wrapped in a great presentation. |