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Kassoon

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TimestampSince previousGameKassoon's comment
Apr 23 18:27:00 These Planets Ain't Big Enough For The Both Of Us! Pretty cool idea. Would have been neat if the planets had gravity and you just jumped to get around.
Apr 23 18:31:00 4m 00s Unworld exe doesn't appear to work for me on vista, it just sits on an empty command prompt
Apr 23 18:53:00 22m 00s Tiny War Hah! Pretty fun. I wish I had a little more horizontal speed, and also the regenerating health made it a bit too easy. I liked the looping world and how you used gravity. Good entry!
Apr 26 04:20:00 57h 27m Tiny the Adventurer Ha, I love your Pitfall style graphics! The game was pretty tough, though only because of the limited movement space and large hitbox. I think with a smaller hitbox and a little more wiggle room it'd be very manageable. Plus when you make it to a new room and die you should start at that room rather than the very beginning. Beyond that though I thought the traps were neat, and I liked that you could see them coming if you paid attention.
Apr 26 04:28:00 8m 00s Pale Blue Dot I never realize Solar 2 would have been improved with a Carl Sagan voiceover. Until now.
Apr 26 04:33:00 5m 00s Tiny Civ Cool idea! I think it would be less confusing if you emphasised the civ part of it. Make it so players can't reach each other right away and need to tech up, otherwise you tend to just gun for each other. I like it though, more games need to combo genres.
Apr 26 04:48:00 15m 00s terminus Wow, neat! Quite a bit of AI and interaction for 48 hours. I got two of the endings, though I was tapping d when the second one came up and missed it. I liked playing with everything, and finding secrets felt really naturally. Nice job!
Apr 26 04:53:00 5m 00s Interplanetary Rescue Pretty neat! I love gravitational mechanics when they're used outside of puzzle games. Bullets would sometimes freeze in place, and I probably would have stuck with it longer if there was a feeling of progression beyond score. Game's got potential!
Apr 26 05:46:00 53m 00s T in Y World Interesting! Some of the puzzles were a bit obtuse due to the way the rules have to function in ascii, but it's a neat idea
Apr 26 05:59:00 13m 00s Affinity World Interesting idea, a bit like a choose your own adventure book, but with the disadvantage that you can't rewind when you reach the "you die" page.
Apr 26 06:21:00 22m 00s Professor McSteen, and his shrinking machine Brutal! I made some progress, but felt like I was cheating the whole time. Needs a bit more tolerance for trial and error, as currently it's a bit "You didn't get this immediately, start over!"
Apr 26 06:29:00 8m 00s The Small World of Professor Strange Gorgeous! A really clever and original way to build a game with a webpage, makes me want to try it! The panic button view got a laugh out of me.
Apr 27 00:54:00 18h 25m Tiny Defense Pretty neat! It's tricky to line up shots with the keyboard, I think I would've preferred it if he followed the mouse cursor.
Apr 27 01:01:00 7m 00s Space Dozer Wow, cool idea. I love how the motion works. At first I just held down right and spacebar and made a dizzying (and pretty) colour show until I finally died. Then I tried playing it properly and it was pretty fun and intense but I still couldn't beat the first level. Then on my third go I realized you could press down to descend and it became sort of trivial.
Apr 27 01:05:00 4m 00s A Perfect Purpose I like the look of it, and it's impressive that you put in a radar. A bug I ran into is if you move a crate into a collector the crate will disappear but it'll continue to play the "beam active" sound continuously.
Apr 27 01:14:00 9m 00s Tiny Wor ds Wow, great idea! It got a bit too hard and I got a bit too impatient towards the end, but I really liked it. It probably didn't help that I tried to read the tweets as I went.
Apr 27 01:22:00 8m 00s Grow! After hearing bleeps and bloops on all the other entries (mine included) the sax was refreshing. Could have done with a bit more variation, but I liked using the mouse to move, very responsive.
Apr 27 01:46:00 24m 00s Estrape I liked that you had to sort of follow the rope around the planet's rotation. Controls kind of threw me for a loop, but I got the hang of it.
Apr 27 01:52:00 6m 00s Big Space Tiny Man "SUN" made me laugh, and I thought it was cool when I came upon the other side my ship. Didn't realize that it was unwinnable, so I ended up backtracking all the way back to the beginning to see if that would get the trigger to fire properly. I also got audio error 1 in the little console window a bunch. Good art and cool idea, shame you couldn't finish it!
Apr 27 20:18:00 18h 26m Intergalactic Curling League Woo! I love curling. Only thing I wish for was more feedback and smaller adjustments (almost micro adjustments, like real curling) for more skillful shots.
Apr 27 20:28:00 10m 00s Blob Blob TROUBLE! Cool! I beat it. The puzzles seemed fairly intuitive to me. Felt a little "grindy" with breaking the blocks, but I liked that the maze gave you a shortcut out after you won. All in all pretty good.
Apr 28 01:19:00 4h 51m Ok...Now this is akward! Haha, wow, I had this same sort of idea but thought it would be too weird and beautiful for ludum dare, but here it is! Awesome job.
Apr 28 05:02:00 3h 43m The Two of Us It's getting stuck on loading for me at around 90%, right after it loads foreword2.png