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30dogs

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TimestampSince previousGame30dogs's comment
Apr 25 00:02:00 Cube World Thanks for the kind words about my game, FireFlash! <br/> <br/>Obviously yours is much more complete than mine and I loved it. It was a very different experience from AYIM because your game mostly focuses on controlling the secondary objects. Made for some pretty challenging stages. Nice job all of you!
Apr 25 00:08:00 6m 00s Alienbomb Defender I like the idea. You should keep trying some more level designs and try to make it more challenging. Also, I noticed it is possible to crash all of your friendly ships on the planet and still win.
Apr 25 03:13:00 3h 05m Ra Ra Genius! I'll have to remember to give it a real try with a friend!
Apr 25 03:19:00 6m 00s Lililput Great idea! Excellent polish. I did have distinguishing the letters U/V/Y occasionally due to the font, but I still enjoyed the game.
Apr 25 04:09:00 50m 00s Haxe Planets Simple concept, I understood immediately what was going on. However it was pretty difficult for a few reasons you probably already know of. I think right off the bat a huge improvement would be if you could control the height of your jump slightly with your click duration. Good stuff though, the screen-wrapping was a good choice!
Apr 25 04:14:00 5m 00s Flight of the Ladybug A nice crisp remake of the classic worm/helicopter game everyone loves! Would have been nice to see a little something added to the gameplay like others have said, but the controls are perfect and the graphics are charming.
Apr 25 05:19:00 1h 05m Breathe Woww way cool. I definitely could have spent more time playing this. I'd love to learn how to program something like this--thanks for posting the software.
Apr 25 06:24:00 1h 05m Redbeard the Borrower Really fun and creative. Great use of the theme. This game really stood out! <br/>Lots of good suggestions for the camera already, but I think for the stealth element to work you really need to be able to free look around easily. I see the challenge of making the controls work for the usable objects though.
Apr 26 01:30:00 19h 06m Destroy the Alien Planet Short but sweet. I wish there were some baddies to shoot! The environment is good and I think the core looked really cool. I didn't like that you cling to the walls when trying to jump up a ledge (unless I missed something), but hey I know that Unity platformers are way harder to make than one might think.
Apr 26 01:31:00 1m 00s Run, Unicorn, Run! Aw man I wish I could try this out, the screenshot alone looks very promising :)
Apr 26 01:44:00 13m 00s Ant Command Nice job. I love the perspective and lighting you chose for the scene. I too wasn't very sure why my ants died when the did, but that first playthrough was great even just for the atmosphere.
Apr 26 01:55:00 11m 00s Light the Lighthouse Like everyone has said-- superb graphics and music. It was reallly tough even with the floating at the beginning. I tried probably 20 times and eventually got near the bottom of the screen. I'd love to try it again perhaps with lower gravity or maybe a greater light radius (or both). But even still an awesome entry!
Apr 26 02:13:00 18m 00s Stranded ^Oh I broke alll of the pots. Even as I was doing it I just knew it was pointless as the game gives no promises of rewards. And yet I left no pot intact. <br/>This game was awesome! Felt like a Zelda meets Commander Keen. Best 48-hr adventure game I've played. I have too many compliments so I'll just leave it at KUDOS!
Apr 26 02:25:00 12m 00s Lodestar Captivated me for several tries, but I couldn't grasp the rhythm aspect. I got to the third track, but I'm not sure how the 'groove' was tied to the gameplay. Also, the only way I could figure out how to restart after falling was to refresh the page, not sure if that was intended. Cool game.
Apr 26 02:43:00 18m 00s The Tourist I was about to turn in my 5th item when I suddenly died. Started a new game to see that indeed there was a countdown timer. Your description really adds a lot to the meaning of the game. I think it might be more fulfilling if it was perhaps easier to find items but you could provide less time to play. Very interesting concept.
Apr 26 15:49:00 13h 06m All That Are Lost Will Be Found The sound and lighting changes you made in the post-compo build were really good. Even without those the mood was still awesomely creepy and scary. Pretty difficult but I made it to the end and felt sweet relief. Maybe add just a tiny bit of light on the walls when you are wall-climbing like you do with the floor. <br/>Great entry! When all of the red eyes appear that's just awesome.
May 3 18:41:00 170h 52m MakHappy Awesome writing! I loved all the great one-liners. Once I got into it I really enjoyed it. The clues were not too obvious and not too difficult. <br/> <br/>The only thing I didn't like was the controls scheme. When 'W' didn't make me jump, naturally I tried Space, which takes you to the world selection. This was sort of confusing. Also pick-up/drop could be the same button. <br/> <br/>Overall, great game--fun to play.
May 3 18:51:00 10m 00s To What a Mountain? By far the most LOL-inducing ludum dare game. Very well done. Bahahaha his haaands!!!
May 3 23:57:00 5h 06m gravity Hah this is awesome! By time I realized the cubes also weigh down your world (didn't read the description) it was ALMOST too late! Perfect. The generative music was very good too. Great use of physics.
May 4 00:11:00 14m 00s Fooling Yourself in Moderation A little bit confusing at first, and then a bit too easy. I think with some more constraints on the player it could be really fun. I liked the color palette and the ambiance. The blocks looked really cool too. The fuzzy black edges sort of give an illusion of refractive glass blocks. Keep working on it!
May 14 00:25:00 240h 14m Dont Touch the Button Brutally fast but luckily that's my kind of game! A shorter delay before starting a new game would make it more enjoyable. Great job.
May 14 00:39:00 14m 00s Untitled, So Far Wow I loved this. I got to the house with the ghosts, but I want to do some more reviews so I'll have to finish the rest later. Very immersive and intriguing. The mechanic of the 'cognitive static' was way cool. Awesome job.
May 14 00:49:00 10m 00s Zephyr Very fun and, I think, appropriately challenging. Awesome audio and atmosphere.