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zazery

Feedback comments for LD22

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TimestampSince previousGamezazery's comment
Dec 22 00:03:00 Ennui I really liked the concept. That said, it was a struggle to play and sometimes it wasn't clear why I died. My guess is being stuck in a wall that just appeared.
Dec 22 00:30:00 27m 00s Leave me alone On the third level I managed to pull off a narrow escape and make the enemies fall off. That felt good.
Dec 22 00:42:00 12m 00s Ydunn I wish you had time for more content. I especially liked the music.
Jan 6 21:46:00 381h 04m Glow The part where you see the red square in the distance is quite powerful. Jumping was a bit frustrating.
Jan 6 21:54:00 8m 00s Carrie Reminds me of Passage by Jason Rohrer. The mood is well done and the graphics are great.
Jan 6 22:05:00 11m 00s I Want To Be Alone I really enjoyed the puzzles and the mood created from the audio and graphics.
Jan 6 22:14:00 9m 00s Balloon I used AyCe's fix and played through the game. Fixing the collision and adding some animation to those fans would certainly help. I didn't notice any use for the ! blocks.
Jan 6 22:23:00 9m 00s Never Alone At first I had trouble getting the game to work (Windows 7 64 bit) but starting it via the console helped. I liked how the old man accompanied you on your journey but it doesn't go with the theme.
Jan 6 22:28:00 5m 00s In search of a Cave The level design reminds me of Link's Awakening where it reveals a screen to show you where to go but you must take the long way around.
Jan 8 20:57:00 46h 29m YANA The cellular automata mechanic is really neat. I never fully figured out how to use it properly. I had the same technical problem as Robmaister.
Jan 8 21:35:00 38m 00s Bunker I like how you introduced the K action in the game. I found the maze parts a bit boring but it does create an good mood.
Jan 8 21:46:00 11m 00s Space Station 1: No Program Really cool concept and intro sequence.
Jan 9 07:26:00 9h 40m Enslaving Davement What a crazy storyline. At first I thought by staying still or hiding in small areas I could recover but I quickly realized the only way was to take the pills.
Jan 9 19:56:00 12h 30m One Of A Kind I thought it was absolutely amazing. Clever puzzles and take on the theme. I was about to close the game but then I came across the first puzzle where you have another self and then I played until the end. The ending was quite special, no pun intended. It reminds me of the shift you make at the end of Portal 2 although not as dramatic. <br/> <br/>As you said in your postmortem, better puzzle design would have been nice but it's pretty good for 48 hours.
Jan 9 20:51:00 55m 00s Alone The first thing you receive should be bullets. In my first attempt a zombie came and killed me. In my second attempt I got a gun and one zombie came for a minute. I heard zombie noises though but didn't see any zombies. Visually you could make the area the player must stay in more obvious like others have suggested.
Jan 9 21:00:00 9m 00s WEIRDLY ALONE. I liked how you panned the audio as the player moves around the screen. Movement was quite annoying even after learning about dashing.
Jan 9 21:17:00 17m 00s You Only Help Yourself I stopped when things changed and didn't realize you could hold down to do something special until I read the comments. It seems like the whole game unfolds then, which is pretty cool. But the controls were quite frustrating so I had to give up on the more complicated block puzzles.
Jan 9 21:24:00 7m 00s The Lonely Arena Really liked the audio.
Jan 9 21:39:00 15m 00s Dwarven Isolation Interesting concept but a bit difficult to play. The dwarves are too unpredictable and most of the time clicking to place traps didn't work when I had the money.
Jan 9 21:59:00 20m 00s 5 DAYS Amazing! I felt really immersed in the environment and it felt like I was alone.