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zairon

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TimestampSince previousGamezairon's comment
Dec 31 03:04:00 Lone Wolf I liked the game a lot. I wish that it was more replayable though.
Dec 31 03:18:00 14m 00s Solved with Head Too bad you didn't get a chance to elaborate on this game. I liked breaking stuff, but it needed more sound effects for the breaking. I had trouble seeing how this had much to do with the theme though. Also, I think keeping track of highest score would have made this much more fun.
Dec 31 03:27:00 9m 00s T - O - G - E - T - H - E - R ______ A - L - O - N - E Really cool game and I loved the premise. The ending was great. Nice song too. But for something like this, it needs to be a little flashier, maybe some neat geometry-based fireworks as you pass checkpoints in the song?
Dec 31 03:44:00 17m 00s The Place I actually laughed out loud at the end, which made playing through worth it. However, I hope that there wasn't a masterwork of music that played because I had lost all hearing when I chewed off my ears from the awful music that played during the game.
Dec 31 04:34:00 50m 00s One Of A Kind Really fun game, had a good time playing this with spectators pitching in hints.
Dec 31 04:41:00 7m 00s The Darkness You Wander Alone The ultra-low-fi-ness of it was interesting, but I didn't really get it. Just a little too hard to use the sword of swords, and the music was really grating.
Dec 31 05:12:00 31m 00s Enola It was interesting and I wanted to finish the story, but I am not sure how much game there is here. The exploration is very limited, but that could have been offset by a little more on the story.
Jan 4 19:52:00 110h 40m The End I couldn't get it to run. I installed .NET/XNA but no dice.
Jan 4 19:54:00 2m 00s Neural Entanglements I clicked on the dropbox link for Windows but there is nothing there.
Jan 4 20:00:00 6m 00s Friend-Bot I couldn't really fire a bolt laterally. I tried pressing left and right and pressing space and just pressing space but nothing happened. I could fire down when crouching though I didn't find a reason to.
Jan 4 20:06:00 6m 00s Loneliness I thought the controls were really weird. Having your character slow down as you get closer to the mouse made for some really weird movements when I try to get away from the mobs clustered in the top left. Other comments I agree with too...the game is pretty unplayable right now.
Jan 5 01:24:00 5h 18m Planet Earth Is Blue I liked the game a lot although the difficulty using the controls (using keyboard) made the game too hard for me. It was a bit too hard to tell when you were being hit, so I was doing great and then I would get overwhelmed. Maybe a shield around the ship that flashes when you take damage rather than the ship having hps? Still, one of the better games I have rated.
Jan 5 01:31:00 7m 00s Jump Alone I don't mind the platforms disappearing when you enter subspace, but it is unfair moving the background once you do jump. If you kept the playfield static while jumping, then I think I would have a chance to hit my jump target. I guess that the platforms disappearing is an interesting mechanic, but I don't see many ways to make it work without being just too hard (at least for someone bad at platformers like me).
Jan 5 01:37:00 6m 00s Lost Kitties I don't really get the play mechanic? I found myself at dead ends a lot waiting for the timer, just trying random paths until I found the kittens. It would be more interesting if opening some bins revealed other paths the kittens could have traveled on, or if the bins added time. But is the intent for it to work this way? Or is there a pattern to be able to search all the bins?
Jan 9 17:59:00 112h 22m Bouncy Balls I thought it was kind of well executed although the physics were buggy. On more than one occasion I shot the ball through one of the blocks, and often it would fire well below the trajectory I gave for a shot. My only real problem though is that I am not good at these physics games and so don't really like them, sorry!
Jan 9 18:05:00 6m 00s The Misadventures Of Homeless Dave Well, I don't really like QWOP type games but they make me laugh. So it was a balance of thinking this game is funny and not liking playing it. The funny won out.
Jan 9 21:28:00 3h 23m BatKeep Yeah, I agree with the moving the crate being way too slow. I thought the bats weren't that hard to avoid, but they could be a bit frustrating.