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RobProductions

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TimestampSince previousGameRobProductions's comment
Dec 19 23:21:00 Little Lucy Just the simplicity of it is pretty nice! :) <br/> <br/>The animations for Lucy could be a little more... animated. Instead of just her feet moving and that sort of stuff. <br/> <br/>Oh and it works fine on my computer(Mac), just to let you know!
Dec 20 00:21:00 1h 00m Containment Could have a little smoother character movement. It felt like he was jumping way to high and not being to control while in midair felt strange. <br/> <br/>But otherwise, except for maybe the character, good art style and textures/graphics!
Dec 20 22:20:00 21h 59m Quiet, Please! Pretty nice, but could've been a little longer. The character movement was fantastic and smooth!
Dec 20 22:53:00 33m 00s Down A Well Nice, but could have a better ending... The sounds could be a little more humorous, it might've been funnier when you messed up.
Dec 20 23:28:00 35m 00s Lonely Island Same with everyone else says. That bug makes it seem like the game wasn't finished. Which I'm guessing it's not? <br/> <br/>But still the art style looked okay, maybe the character animation and movement could use some improvement.
Dec 23 16:16:00 64h 48m Alone with Mines Good job, just the audio is a little annoying and the sprite only faces one direction. It could've used maybe an animation or something to make it feel more lively and smooth. <br/> <br/>Otherwise overall great idea and nice game, but doesn't really innovate the theme.
Dec 23 16:34:00 18m 00s Flod Embarks Good game! The music and sound design was good, and the sprites had a nice feel to them. I especially liked the main character's walking animations! <br/> <br/>The ship is a little hard to control, but otherwise I liked the user interface and mood. Nice job!
Dec 23 16:40:00 6m 00s Solus Good job, but too hard! The game should restart faster after you die. <br/> <br/>And it felt like I had limited movement on the ship, as if I wasn't in full control. It felt like the ship had to rotate or something to get better aim. <br/> <br/>But otherwise great graphics and mood, the vignette especially helps!
Dec 24 16:22:00 23h 42m Present Continious I agree, I think the character movement and controls could be improved, but otherwise you had a nice idea going. Also the lighting could've been improved and the crowd could've had textures or brighter colors. The ambient light is currently grey (Unity's default) which looks horrible with little lighting, so I think it should've been changed to black or had stronger lighting. <br/> <br/>The game was a little laggy (you could've reduced the clipping distance or added fog) but most of the time ran okay. And also there could've been more animations to liven the game up a little. <br/> <br/>Anyways those are just my perfectionist comments. :P Nice job overall!
Dec 27 01:30:00 57h 08m HUG MONSTER I like the graphics and animations, but the character movement seems a little... uncontrollable. Also, it doesn't really innovate the theme. But good overall! (maybe it also could've used some sound)
Dec 27 01:42:00 12m 00s TransDimensional Moon Rift A little strange, and the GUI could've been improved, like maybe having some of the other buttons disappear when you're in the menu, or at least making it so you can't attack while you're clicking buttons in the menu. <br/> <br/>Otherwise the art is pretty good, the humor draws people in, and the gameplay is easy to get used to (although its a little hard).
Dec 27 01:54:00 12m 00s Last breath I have to admit it's pretty good! The art style is good, and the gameplay is smooth, and the shadow is a constant enemy, making the game fast paced and exciting. The beginning audio could've been improved (it sounds a little default) but otherwise great!
Dec 31 20:43:00 114h 49m Sandwich Quest The game was VERY laggy on Mac Pro, for some reason. (Running using Java 7 and OSX 10.6) <br/> <br/>But, fighting the lag back with sheer willpower, its a good idea and concept. :) <br/> <br/>I couldn't really tell when I was being watched, so I had a hard time eating my sandwich in peace! :P <br/> <br/>Also it probably could've used music or some type of sound.
Dec 31 20:53:00 10m 00s Mountain Great concept! <br/> <br/>But it was a little laggy. Maybe you should add some fog or shorten the clipping distance to make it more playable on slower computers. <br/> <br/>And there should be lock cursor or something like that to make sure you don't mouse off of the screen. And maybe the character movement could've been smoother, but that's just me being picky! <br/> <br/>Nice grey art style and good idea!
Jan 5 22:30:00 121h 37m This Charming Man Wasn't laggy for me... The mechanics are a little hard, and I think it should've had lock cursor, to keep the mouse in the play area. Good idea though, and I like the simplicity of the stars!
Jan 6 00:09:00 1h 39m Afrocity Atrocity Great! Those psychedelic buildings give me sea sickness! :P <br/> <br/>The acceleration was a little extreme, it felt like his own feet could have better control in real life. And I don't get what the random black and white parts were all about? <br/> <br/>But otherwise great music and style, liked that it was in 3D, like mine!
Jan 7 00:51:00 24h 42m Shadow Born Great job! <br/> <br/>I think jump should be "W" instead and have "S" release the grappling hook think. <br/> <br/>Otherwise nice stealth concept, but can get a little frustrating!
Jan 7 16:53:00 16h 02m Shadow Glow Good idea, but the sprites definitely could've been fixed. Also, I think "W" would work better for jumping instead of space.
Jan 7 17:03:00 10m 00s Alone In The Universe Not bad, but the whole game could've been more lively. The background should move or something, and there should be more glow effects or animations. <br/> <br/>Also, it could've been a little smoother, but puzzles were a little challenging, even if there was little reward after them. Maybe there should be upgrades or something? I don't know, I'm getting ahead of myself! :P
Jan 9 22:33:00 53h 30m Book Of Hyperion Nice job! Although I think there should have been more towns and more things to do in the towns, which could have opened up more chances for humor!
Jan 9 22:59:00 26m 00s You Are Alone simonlater: By "good engine" you mean "Unity's Engine." <br/> <br/>Something better to do to get the effect you were trying to go for would be to: <br/>1. Change the ambient light closer to black <br/>2. Have a light source on the character, such as a flashlight (or preferably a lamp) <br/>3. Keep the black fog effect <br/>4. Add textures to the walls <br/>5. (Probably the most important) LOCK the cursor instead of HIDING the cursor. The game is really difficult to play when your mouse moves OFF the screen. <br/> <br/>Look Here: http://www.ludumdare.com/compo/2012/01/02/how-to-fail-at-making-a-unity-game/ <br/> <br/>If you don't know how to do something, look it up, and practice often.
Jan 9 23:09:00 10m 00s Bouncy Balls zairon: Same here! <br/> <br/>Also it could've used sound effects maybe when the ball hit something!
Jan 9 23:13:00 4m 00s Do NOT Hug Me! Funny, but could've used a lot more content and more lively sprites (and better audio).