magnesiumninja 2011-12-19 05:07
Had trouble playing the game, due to huge amounts of lag
Foon → Ludum Dare Explorer → LD22 → This Charming Man
By eddiecameron
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 70 | 3.36 | ||
| Graphics | 363 | 2.54 | ||
| Overall | 413 | 2.57 | ||
| Theme | 433 | 2.43 | ||
| Mood | 438 | 2.00 | ||
| Fun | 527 | 1.92 | ||
| Audio | 594 | 1.00 | ||
| Humor | 609 | 1.20 | ||
| Community | 649 | 1.67 | ||
| Coolness | 685 |
Had trouble playing the game, due to huge amounts of lag
An interesting idea, but the game is pretty laggy on my machine(windows xp). Also it seems like there should be some sort of feedback when you might be close to turning friends into enemies, it kind of seems random when it happens.
Nice, I like the concept! I must admit I have difficulty with 3d navigation. Maybe a 2D version would be easier to play with?
Yes, it is rather laggy unfortunately, I had no time to optimise it. They should blink before they change though...
I'm finishing up a post-compo build in the next few days, with a tutorial, sound, and hopefully better code
The game is too laggy to be enjoyable, I'm afraid. Also, the navigation in 3D space was difficult and I think the concept could've worked just as well in 2D. The abstract graphics were plain and made it hard to judge depth properly, but they worked. The game idea is fairly innovative, and I'd like to see what you could come up with if you worked a little harder on it.
It is difficult to play and get the mecanics but it's very charming and quite innovating!
Wasn't laggy for me... The mechanics are a little hard, and I think it should've had lock cursor, to keep the mouse in the play area. Good idea though, and I like the simplicity of the stars!