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Feedback comments for LD21
PaulSB's games and stats for all events →
| Timestamp | Since previous | Game | PaulSB's comment |
|---|---|---|---|
| Aug 22 22:45:00 | Runner! .. and his problems.. 1.1 | Looks and sounds very nice! Bit more elaboration on gameplay would be good. I wasn't sure about having the character towards the right of the screen when the danger appears from that edge. | |
| Aug 22 22:52:00 | 7m 00s | escape | Liked the music. Otherwise there's not all that much to it, I guess! |
| Aug 22 23:02:00 | 10m 00s | Attack Of The Chasers | Was indeed quite difficult - but a really tight little game, good work! |
| Aug 24 12:51:00 | 37h 49m | Horrible Escape | Short and simple but pretty fun while it lasted - despite the basic graphics managed to have some character to it. |
| Aug 24 12:56:00 | 5m 00s | Infection Run | I get a crash about 3 seconds in. |
| Aug 24 13:06:00 | 10m 00s | Escape Paradise | I quite liked this! A bit thin on gameplay but it was surprisingly pleasing to wander around the island looking for supplies :) |
| Aug 26 12:37:00 | 47h 31m | Escape From Zoo | Mostly agree with the other comments - could do with more gameplay going on. |
| Aug 26 12:42:00 | 5m 00s | Escape from the Sea of HeartBreak | Interesting idea (and very melodramatic title!) - I found I got stuck quite quickly and never really got a handle on what "pull" was going to do at any given time. |
| Aug 26 12:52:00 | 10m 00s | Escape the game! | Great use of the theme! The games themselves were very basic but not bad (although took me a minute to figure out what I was doing in 4). |
| Aug 26 12:59:00 | 7m 00s | Prisoner | He is very slow, which I was sorta willing to accept until I had to beat a clock! No chance. |
| Aug 29 14:13:00 | 73h 14m | Ambrose leaves | Well that was all a bit surreal. Some nice work on the graphics, although the flickering was a bit unsightly and the dark areas didn't really scream "obstacle" until I was looking for it. |
| Aug 29 20:50:00 | 6h 37m | Escape from Planet 21 | I found this extremely difficult but I absolutely love the retro sci-fi thing, the wires are a lovely touch. |
| Aug 31 21:20:00 | 48h 30m | Towering Inferno | It did feel like each level was either easy or impossible. But nice idea! |
| Aug 31 22:01:00 | 41m 00s | Ruin Runner | Yeah I just got the unclose-able black window (Windows XP). |
| Sep 1 13:03:00 | 15h 02m | Flashlight Runner | Nice mechanic, does make for a tense take on what would otherwise be a predictable game. Not sure it really says "escape" to me. |
| Sep 1 22:06:00 | 9h 03m | Escape from Limbo | Hmm, well I crashed in the inn trying to get a rest. No rest in Hell I suppose! |
| Sep 1 22:33:00 | 27m 00s | Captain Starfire's Great Escape! | Quite rough and buggy, but there's the core of a fun game in there. Theme is a bit of an afterthought but I very much liked the chat log/instruction screen! |
| Sep 2 12:45:00 | 14h 12m | Still Dreaming | Well, this is a little bit beautiful, isn't it! Great visual and audio work. However I was totally stumped on that first puzzle until I chanced the solution, wasn't really obvious. But yeah, great entry! |
| Sep 2 12:56:00 | 11m 00s | Escape Run | Once I worked out I could move around it became more playable xD Could use work on control and general polish. |
| Sep 3 17:53:00 | 28h 57m | NO ESCAPE | The functional audio supports the simple gameplay effectively but it's not pleasant. Game looks pretty neat. |
| Sep 3 18:22:00 | 29m 00s | Escape Lines | This is the best game featuring Burnley I have ever played! xD Liked it, but yes I turned the music off pretty quickly, sorry :) Congrats on a good effort! |
| Sep 5 12:38:00 | 42h 16m | Three Doors | You're a madman! Good use of theme... I guess...? |
| Sep 5 12:51:00 | 13m 00s | Metal Sphere Solid | Fantastic little game. Looks gorgeous, controls as well as I'd expect a ball to control, nice little bit of level design, cute ending. Great job! |
| Sep 8 13:06:00 | 72h 15m | Untitled | Nice idea. Not sure the thinking behind using WASD and the number keys - got a little bit cramped up there! But it's a nice simple concept executed quite well. |