Foon → Ludum Dare Explorer → LD20 → Feedback comment stats → Daniel X. Moore
Feedback comments for LD20
Daniel X. Moore's games and stats for all events →
| Timestamp | Since previous | Game | Daniel X. Moore's comment |
|---|---|---|---|
| May 2 07:33:00 | Eunaborb | Maybe I missed something but I can't seem to figure out the controls... | |
| May 2 07:50:00 | 17m 00s | Throwbots | I played up until the part where it bricked me in Cask of Amontillado style. A button to go back to the last spawn point would help. Overall quite good though! |
| May 2 17:18:00 | 9h 28m | The Heart is Safe | The gameplay feels nice and polished. Great graphics and audio! |
| May 2 17:46:00 | 28m 00s | Block Push Championship | Great level design and an interesting core gameplay mechanic. When typing this I'm expecting my cursor to pull the letters. |
| May 2 17:58:00 | 12m 00s | Grave Robbers | Great twist on the Tower Defense genre. I can see quite a lot of room for more innovation. Having a "click to activate" might make some of the gameplay more intuitive for more casual gamers. And some sort of visual indicator for when the traps are charged. Also a special that floods an area with magma! Great job for such a limited time! |
| May 2 18:24:00 | 26m 00s | Dangerous II | Wins in humor per hour spent (both playing and development). |
| May 2 18:36:00 | 12m 00s | The Legend of Zelda on Budget Cuts | The keyboard input could use improvement, but I made it through to the end. |
| May 3 00:08:00 | 5h 32m | Urguff | Neat graphics, reminds me of Toejam and Earl. |
| May 3 22:29:00 | 22h 21m | ZombieRunner...Ware | I would have liked to see some sort of victory ending screen after a few minutes to provide closure, but overall not bad given the constraints. |
| May 4 04:40:00 | 6h 11m | My little selling shop on Earth | Nice artwork! |
| May 4 04:45:00 | 5m 00s | Ghast | I like the sprites. Having the music restart is a bit jarring, it may be better if it just played continuously. <br/> <br/>It's a bit short, but congrats on getting something that works. |
| May 4 17:35:00 | 12h 50m | Monophobia | Nice graphics! |
| May 4 17:45:00 | 10m 00s | Legend of Parasite | I had almost given up, but then figured it out. A brief story or description may help people get into it better. |
| May 4 18:05:00 | 20m 00s | Talisman | Fun and cool idea. One minor issue I had is that sometimes when you run into a monster it hits you several times and greatly reduces your health. |
| May 4 18:49:00 | 44m 00s | Officer Alfred | Great work! I like the graphical style and overall feel, though the air controls can be a bit unforgiving when trying to land on tiny shrapnel pieces. |
| May 4 18:57:00 | 8m 00s | Dangerous Dan | This scathing critique against modern consumerism is a message kids need to hear. |
| May 4 19:15:00 | 18m 00s | Furious Fighting Felines | I was doing great running past all the enemies, but then I got trapped in a cave and they punched me. |
| May 5 19:00:00 | 23h 45m | Appy 1000mg | Legendary! |
| May 6 18:50:00 | 23h 50m | Dwarvenly | HTML5 4 Lyfe! |
| May 9 06:01:00 | 59h 11m | Attack of The Heavenly Bats | Pretty sweet, though the lag from the thousands of elements on screen can get intense. Also, that getting stuck bug is killer.. |
| May 9 06:14:00 | 13m 00s | The Last Survivor | A nice exploration of this interesting mechanic. Great work on level design! |
| May 9 06:24:00 | 10m 00s | Waterfall Rescue | Pretty cool and fun once you get the hang of it, though level 4 was an extreme vertigo simulator. |
| May 9 06:34:00 | 10m 00s | Torch | I couldn't quite manage to make it all the way to the end with the time I have, but its quite fun. Spelunky tricked me into thinking I could walk horizontally through spikes. Some of the jump feel is a little cramped, but it works pretty well overall. |
| May 9 20:24:00 | 13h 50m | Bonifaco's Bazaar | Fun game, though I could never figure out how to make the mithril sword. |
| May 10 17:45:00 | 21h 21m | Wizards of the Brew | Pretty fun, but there seemed to be a bug with the dragon: I just pelted him from a distance and he did nothing... |
| May 10 17:58:00 | 13m 00s | the Child | I really wanted to give this one a try, but because it uses Unity I couldn't run on Linux :(. I'm looking forward to when they finally get a Linux player. |
| May 10 18:02:00 | 4m 00s | Wild Forest | The scenery is LUSH, though the gameplay is rather simple. |
| May 10 18:09:00 | 7m 00s | The Legend of Old Man | One bug, it doesn't accept the word "tedious". Though overall a cool mashup of platforming and madlibs. |
| May 10 23:48:00 | 5h 39m | Thank You Hobo | Pretty neat! I think that having the forced weapon switches made me play too cautious (so as to avoid blowing myself up when a hobo teleported a rocket launcher into my hand) which hindered some of my fun. Additionally some of the collisions were not favorable to the player. <br/> <br/>It took me back to my days of playing Oregon Trail and hunting zombies for food. |