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| Timestamp | Since previous | Game | mathias's comment |
|---|---|---|---|
| Topsy Turvy | Really really hard. | ||
| Ezo | Very good audio, otherwise I don't really get it, sorry. Is there game in there or is it just a multiple choise experience? | ||
| Soundscape | Great idea, but too hard for me to actually have the patience to finish it. Maybe it would've been more playable if you'd use stereo sound. And maybe defining turning a bit better, I had no idea how much every press turned the player. | ||
| Forest | Was it actually a game? Seemed more like wondering around in a (pick your own city) museum of modern arts. | ||
| 5 Colors: Pandora | Nice complete game with a good idea supporting it. The controls were a bit too "fiddly" for my taste though. I didn't have the patience to continue after I would've had to start backtracking the levels. (Thanks for the youtube footage so I could actually see it played through!) | ||
| This is Infinity | The brain damage inducing flashing gfx make this unplayable for me. And like others have said, audio should be really done by yourself. | ||
| Apocalypse Adventure | Really hard. Awkward controls, I never know what I should click and when. Nice amount of content done in such a short time. | ||
| Cat Planet | Not very innovative gameplay wise, but very fun and funny, love the cats. Bonus points for great music tracks too! Way too hard for me to actually finish it. | ||
| Penguinagain | That was cool. Altough I don't think you're very nice teasing the penguins by placing the food just above their heads. :) | ||
| the light at the end of the tunnel | Was interesting until I got stuck inside ground. | ||
| Deep Field | Quite cool game for such a simple thing, I hope you continue this. Reminds me a bit of Strange Adventures in Infinite Space. | ||
| Explorium | Graphics were nice, fun to look at. I could've used some more things to do. And a minor point, in readme.txt you say that you got the ambience sound from some website when technically we are supposed to make all sound ourselves. (not that I care, just thought I'd let you know) | ||
| MindPloration | Nice use of the theme. I explored different pathways and eventually got to "my son" and the dead end text, I guess that was it? I felt that I didn't have much choises to do gameplay wise. | ||
| EchoExplorer | Loved it. The small bits of dialogue gave it life. | ||
| Zelnick | I wished that it would've moved on a bit faster, interesting otherwise. | ||
| Redwalk | Nice start, I wish there was a game in there. | ||
| Jimmy's Adventure | Nice graphics. A few pixel perfect jumps required could've been fixed. Otherwise, just needs more content and gameplay elements. | ||
| I Never Missed Anyone Until They Were All Gone | Didn't really figure out what to do, maybe there wasn't anything since its unfinished. Nice idea for an art style, keep working on it! | ||
| Drowning | Quite an interesting and a bit scary even, but was there a game in there? | ||
| Hole Jump | Reminds me of the recent aaaaAAaaaAAAaaA game. Could've used a bit more something to do. | ||
| Do you see it? I saw it | Had the potential to be a fun game, but the technical implementation leaves it a bit weak. I was constantly getting stuck everywhere and eventually ended in a room in the house from where I couldn't get out. Funny sound effects and lots of bugs to find. | ||
| Scouting only! | (It's the most fun part of Civilization for me too btw., I usually stop playing after that.) I had difficulty understanding what each of the tiles represented and the controls were really hard. I could complete it easiest just by running from wall to wall. |