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Feedback comments for LD15
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| Timestamp | Since previous | Game | farman-farout's comment |
|---|---|---|---|
| 2XUE | A cool idea, and though I only played for a short while, by myself, I can see it would be pretty cool playing with someone else. Very original. :D | ||
| Heart of Gold | Nice concept, but it's too easy to die, and it's not that clear what things are until you collide with them and find-out you're dead, again. | ||
| Candle | Wow, really addictive. A little repetitive I guess, but the mechanic could work well in a more complete platformer too. | ||
| Cave Bounce | Really nice, although as others have mentioned the missiles make it a bit hectic. | ||
| DiggR | Got through the game, awesome. :D But never really had a clue what bombs are for. | ||
| Tentacle | I liked how the tentacle worked, but as others have said, there's not much feedback, and it was hard to tell sometimes why some bats would burn near-instantly, but others refused to for ages. <br/>Also, it crashed at some point in level 3. :( | ||
| Caverns of Light | I really wanted to like this game, and I do, but fiddliness makes it less fun - placing reflectors in mid-air is very tricky, especially as the game lets you put multiple in the same place - I quickly kept running out while trying to place them one square up from the ground. If you could make this easier, you're on to a winner. :) | ||
| Mr Monocle And His Marvelous Madcap Underground Race | Brilliant! And utterly insane. I agree with gadlor - I demand more of Mr Monocle's Marvellous Madcap Adventures! <br/>It's a simple game when it comes down to it, but brilliantly presented. Nice one! | ||
| NICE CAVE! | Liked it a lot, and somehow it wasn't hard to know where I was meant to be going even though everywhere looks the same. :D | ||
| In the Shadows | Using Vista, and it just crashes after closing the 'pick a resolution' menu. :( <br/> <br/>EDIT: Tried the updated version, still crashes. | ||
| Miner Distraction | Beautiful, though sound would be nice, as well as maybe some interaction. | ||
| Cave Dangerous | Wow, that was over fast - though if the level is as hand-drawn as it looks, I guess it's not that surprising. Still, it's very promising, and could be awesome if you ever expand it. :D | ||
| cavern.laser.bat | Ouch, the controls! They wouldn't be so bad if you didn't inexplicably explode if you bump into a wall. Nice graphics, nice sound, nice idea - but I just couldn't play it. | ||
| Cavern Chase | Blimey, you'd need to play this for a long time to get to 100,000 - I wouldn't have the patience. A fun, solid game, though it could use a little variation maybe. | ||
| Rex's Cavernous Survival Horror Game Thing | The random drops were a little too random - waited for ammo to drop for ages, with none. <br/>This game is a little disappointing - you have nice destructible terrain, then it's not at all relevant to the game, which seems like it was thrown in because you ran out of time. :( | ||
| Down Down Down way Down | XD "You die... You attack the Doom slime! Hit for 2! Doom slime! dies!" <br/>Pretty fun, but there's a good reason why the Roguelike-making contest is a whole week, not a weekend. :P | ||
| YACF (Yet Another Cave Flyer) | Only played it 1-player, but quite pretty considering how simple the graphics are. <br/>Managed about 60 seconds. :D | ||
| Wagon Race | The levels were short enough that the cart never got fast enough for it to be difficult. A nice idea though. | ||
| Caverns of Adventure | Hehe, I like how some rooms are carpeted - presumably intended to be water and lava. |