[Web] A Lot of Dead Space by Linver 2017-12-05T06:09:22Z
@jeremy-wolf, oh! You really got a bug D: Thank you for your feedback, now I fixed it.
GAME UPDATE 05.12.2017(after 2 hours of Jam ending): Fix some bugs that can break quests and the game.
Foon → Ludum Dare Explorer → Users → WermoongRey
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | 👥 | Guns'n'Carrots (Web build) | jam | 59 | 4.04 | 3.85 | 4.30 | 3.52 | 4.71 | 4.12 | 3.19 | 3.72 |
| 2018 | 41 | Combine 2 Incompatible Genres | 👥 | [Web] Stealth Dance! | jam | 70 | 4.08 | 3.91 | 4.06 | 4.29 | 4.56 | 4.19 | 4.27 | 3.91 |
| 2017 | 40 | The more you have, the worse it is | 👥 | [Web] A Lot of Dead Space | jam | 94 | 3.97 | 3.85 | 4.26 | 4.07 | 4.30 | 4.09 | 4.12 |
@jeremy-wolf, oh! You really got a bug D: Thank you for your feedback, now I fixed it.
GAME UPDATE 05.12.2017(after 2 hours of Jam ending): Fix some bugs that can break quests and the game.
@joel-davis , thank you very much! :D We wanted to go with three producers for Retention, Monetization and something else, and the setting should be something like office. But the words "It's just freaking Hell" sounded so often, so we decided to go as casual with the interface on this one as possible and make awesome devilish Manager who soon was promoted to Boss due to his coolness. If this game had a little longer gameplay and more non-linear quests we would surely want to add stats.
@CSdoesCS, wow, thanks! The typo is corrected. Also, from the artist: ILikeYouTooSmall.jpg
@PowerSpark, we think we caught that little bug, thank you. :)
This looks and feels really really great. I only wish the globe could adjust spin speed based on mouse speed because scrolling all the way to Australia from UK takes forever. Is there a way to fast forward this transition in game already? Also, not sure if this is a bug, but after 3 runs I suddenly cannot apply upgrades and add nodes to flight plans without deleting the plan first. Great game, definitely keeping it! :)
This one made me kill more than two hours :D Really cathing gameplay, although I missed some tips about trains and control points correlation in the beginning. I wasn't quite sure is that point useful or dangerous so I tried to build paths around it at first. Perhaps it would help to make control points appearance more roundish in shape? Anyway I'm feeling like spending another few hours here, thank you!
This is beautifil. Based on the picture alone I would assume different music, but current fits really well =) I struggled with finding the clues so I had to read cheats, but now when I figured it out I wish I had more levels to play.
This game somehow reminds me about Bard's Tale and LOTRO minstrel class=) I like how you can actually get different battle track each time. A suggestion for polishing is - could be even more gripping if samples had less pause between them or form a common melody based on come kind of background rhythm.
Enjoyed the game very much, although didn't figure out targeting system if it has one =)