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WeAthFolD

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202047Stuck in a loop👥Animal_Valley_V2080jam3623.823.463.553.594.073.444.37

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by WeAthFolD

LD47 — Stuck in a loop

Never Gonna Lose Again by harusame 2020-10-11T14:15:38Z

The game's completion is by far the highest in all games I've played. The 3d-with-pixel graphics is really unique and beautiful, combat is fun, even addicting. Rewinding mechanic is visually stunning. There is even a close-up camera before the boss battle, that add to the feeling of final battle.

Mechanic wise, I think dying once player was being hit is a bit too harsh. Depth can't be properly identified for 2d pixel characters, so it's hard to tell when a enemy will collide with me. The final boss' mechanic is too simple, the time-rewind penalty too strong, which is a bit of let down.

Overall this is a really solid entry! Great job!

Animal_Valley_V2080 by WeAthFolD 2020-10-10T03:47:39Z

@larryseinfeld Glad you like the game! Thx for the comment >3

Animal_Valley_V2080 by WeAthFolD 2020-10-11T13:22:45Z

@skeffles Thank you! The intro to overworld do need some enhancements.

(By)Cycle by tenshi42 2020-10-09T13:52:25Z

My right hand is really tired after playing this. Perhaps trying some reaction-based control rather than always mashing the key is better? :P The ragdoll effect when you are being hit by a car is fun BTW

The Innermost Inside by Majadroid 2020-10-09T14:32:14Z

The gameplay is so satisfying for unknown reason! The SFX amplifies the feelings very well. I like the typewriter intro :-) great job!

Yandere Emulator by DOME 2020-10-09T14:07:02Z

Nice joke on yandere simulator lol! Also reminded me of DDLC somehow. A bit more polishment will make the game better though.

Mystery Loop by Aduro 2020-10-11T13:43:45Z

Great visual style and music! However finding which wall to shoot to break out the loop is somehow counterintuitive, that it becomes a trial-and-error thing rather than puzzlesolving. The enemy AI is too simple, but that's understandable for a LD entry.