Isekai Hussle by Shess 2024-05-03T19:35:33Z
i don't play 4x games and this seems somewhat like 4x strategy... this is lost on me. i like graphics, visuals, splashscreen, very good response time & loading time. i like something someother guy said like using currency to buy more souls... truck-kun joke and a related very welldone visual timer felt missplaced like imo it's by someone else on the team and his input got cut down ahaha idk. so like idk... on a second thought this is a very good game is i just don't play 4x and can't rate it cuz i don't know if it's good 4x strategy ...but seems and feels close... i am going to be honest i've tried playing a few 4x games & for some reason they felt slow i don't remeber much is just i remember liking graphics and UI a lot and then whole experince being underwhelming each time... ai graphics is like you need to opt out from rating graphics? it's what written on the site we are using in it's rules... but this is tricky imo... and besides i am not sure everyone on here doing games in 72h thinks doing some prompts & picking the right results to give a game an interesting finish is something that well nvm idk... very good game idk why it's not rated higher... honestly probably because I don't see a game about isekai\real life death played stright to be able to just be there in reality ...those ideas usually die? never seen games like this except demo erotic novels that's get to a point people play them only in japan? i don't know anything about it
i whanted this game to be more dynamic like rts game... it's real time so it feels like i want some contrasting absolutely diferent options to save the worlds. like general progression and concept is amazing is just saving the world is dull for me... there's countless options to change it ...in short for some reason i wantsaving a world by placing souls there to be a whole another thought-through game withing a game ...because at the moment i like progression, i like giving gifts to a soul and droping it into a world, i like seeing several worlds and feeling myself in a role of multidimensional benevolent? god, i like saving worlds BUT i don't like having 4 simple stats & simple +stats gifts... but even like it is... with the ammount of gifts & souls & worlds in the game currently I whould have really enjoyed it, i think, only for 1 moment like when you equip a soul and hover it over the world it needs to indicate in some way if it's going to make an impact or no ...and some kind of a bonus\story for saving a world ...like saving a world needs to change something if it's like permament? maybe just simple overarching story connecting this worlds... story having like 8 steps and in someway this is revelead to the player... like demon lord\schemer dying and being a premium soul with one use and a story about hes\her downfall idk feels very polished I like it above everything else except somekind of punch\grip, something that makes me spend time improving myself at... but maybe it's just me ...or intersting story elements\gimmick\mechanic ...it has SOME