Foon → Ludum Dare Explorer → Users → _tiJy
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | A Week of Chicken | compo | 3.37 | 3.37 | 2.68 | 3.25 | 4.06 | 3.62 | 3.00 | 2.78 |
Simple and fun! Love the art. Neat game!
Love the look of this game! Got a little lost... the camera was a bit funky to control. Cool entry!
Awesome entry! The game was very enjoyable and was a good platforming challenge.
I liked the idea of how the essence obstructs the view as you collect more, tying into the theme very nicely. The pixel art and the entire look of the game was great and created a sense mystery, though I was having a hard time distinguishing walls from the background, though that was easily fixed by changing the palette.
Overall, this was a great game for the time spent into it and was a delightful adventure.
Fun game! This is something different and I like that. It was fun (and difficult) managing the diseases! I really enjoyed trying to people before realising they already died! I got a lot of enjoyment out of your neat game!
I like this game alot! A simple game with good graphics, the player is a bit hard to discern from the rest of the game. I agree with the fact that the double tapping can get annoying. The music is nice and adds to the mood of the game.
Finally, this is a neat game and gave me some enjoyment while playing it!
Cool game! A bit lacking but nonetheless a simple and to the point game. Though making the speed of the player increase did make the player hard to control.
Cool little game! The game played well and the gravity mechanic was smart, though it would have been nice if you built more on that idea. A nitpick I have is that when I select a planet and scroll, it would be hard to tell whether I was at max gravity so an indicator like flashing or changing colour would have made it easier.
Good job on submitting it!
A great looking game! The idea of how rather than losing life, you gain skulls and that makes the fog appear quicker, fitting the theme quite nicely. The art is amazing even though their was 48 hrs. The sword swing felt a little unresponsive but everything else was awesome!