FoonLudum Dare ExplorerUsers → tecfreak

tecfreak

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuCmCo
201121EscapeThe Great Escape!compo4422.082.151.542.691.922.001.112.006

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Comments by tecfreak

LD21 — Escape

Escape Artist by johnfn 2011-08-23T09:29:00

A really innovative game! Awesome!

Prelude of the Chambered by Notch 2011-08-22T08:42:00

Inspires me to make a raycaster for my next project!

Brine by morganquirk 2011-08-22T10:02:00

Really very good!

Aaah! Run! by norgas 2011-08-22T08:52:00

The dragon is really cool! Nice game!

"It's A Bunny Story, Actually..." by Zed 2011-08-22T09:31:00

Awesome! Graphics are really nice!

The Great Escape! by tecfreak 2011-08-23T08:42:00

@Jacic, @johnfn:
Please re-download, I've made a fix for that bug.

The Great Escape! by tecfreak 2011-08-24T16:32:00

@johnfn: This was the first time I made a top down shooter type game, Getting the whole shooting, mouse-aiming mechanic took a lot of time, and the fact that I started coding after 24 hours adds didn't help.
The bullets are too fast compared to the player but they can still can be avoided by strafing (but of course, its rare!).
Infact the game's aim is to escape quickly, if you wait too long, then you're a dead cat!

@Jacic: I forgot to reply to the other part of your comment. The enemies can shoot only when they're on the screen (actually from 20 to 620 pixels), otherwise, they start chasing you and since the player is slightly faster than the enemies, you may not see them behind you.

The Great Escape! by tecfreak 2011-08-29T16:20:00

@Shigor: I didn't realize that music should also created by me. I've removed that. There shouldn't be any crashing, since when I last updated it, I played through the game about 5 times and didn't encounter a single crash. Please re-download and check.

The Great Escape! by tecfreak 2011-09-11T09:05:00

No, the bullets are quite fast plus I didn't get to implementing a mag and reload system, so the bullets come out quite a lot and tend to look like curved. However, if you look at individual bullets, they have linear paths. The motion is independent of angle. You can check out the code.

Escape Velocity by CaseyR 2011-08-23T16:52:00

You should put up an executable too. Not everyone would prefer compiling it manually.