Down the Dwarvern Hole by TheseusInABottle 2021-04-26T02:58:21Z
Put me in an excellent mood as soon as I heard the music.
Foon → Ludum Dare Explorer → Users → Rewdas
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 48 | Deeper and deeper | Stare | compo | 880 | 2.44 | 2.39 | 2.34 | 2.77 | 2.65 | 2.89 | 1.89 | 3.26 |
Put me in an excellent mood as soon as I heard the music.
Had to go back several times just to see what 100 % Beauty was. Music was slowly driving me insane. Fun time.
Had to go back several times just to see what 100 % Beauty was. Music was slowly driving me insane. Fun time.
Several Eureka moments per minute. One of the best puzzle games I've played for that feeling.
Very fun, if a little difficult to control. I noticed that the asteroids push you out of the way if they would spawn on you - very good decision.
Couldn't stop til I'd beat it. Excellent use of the theme, interesting puzzle mechanics, and just the right difficulty after a brain-melting 48 hours.
Would have been excellent with some of that Undertale-style beeps-and-boops "voice acting" to lend a sense of comedic timing to the dialogue. Very atmospheric. Consider blacking out tiles beyond the walls - see Celeste.
Weird and charming. Music's great. Very relaxing experience.
Struggled to understand what the graphics signified at first, but once I had it, this was a fun little puzzler. I'm not a fan of the door puzzle with all the teleporters - it requires a lot of random guessing for the player to understand the initial conditions of the puzzle, so it feels like busy work and memorization before I get to actually solve the puzzle.
@corbeng @delicioussalad @khaotom Yeah, I mismanaged my time pretty severely. Weapon animations should have been one of the first things I did, but I put them off to the end, and then I needed 4 hours to fix an unexpected Unity Build Error when I was testing the WebGL build.