FoonLudum Dare ExplorerUsers → Rewdas

Rewdas

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202148Deeper and deeperStarecompo8802.442.392.342.772.652.891.893.26

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Rewdas

LD48 — Deeper and deeper

Down the Dwarvern Hole by TheseusInABottle 2021-04-26T02:58:21Z

Put me in an excellent mood as soon as I heard the music.

Beautiful blob by Hestrateja 2021-04-26T02:11:35Z

Had to go back several times just to see what 100 % Beauty was. Music was slowly driving me insane. Fun time.

Beautiful blob by Hestrateja 2021-04-26T02:11:46Z

Had to go back several times just to see what 100 % Beauty was. Music was slowly driving me insane. Fun time.

Sleepwalker by Duncan 3 2021-04-26T03:12:11Z

Several Eureka moments per minute. One of the best puzzle games I've played for that feeling.

So Deep in Space by KeyLime 2021-04-26T03:33:33Z

Very fun, if a little difficult to control. I noticed that the asteroids push you out of the way if they would spawn on you - very good decision.

Into the Abyss by oeschmid 2021-04-26T02:39:10Z

Couldn't stop til I'd beat it. Excellent use of the theme, interesting puzzle mechanics, and just the right difficulty after a brain-melting 48 hours.

Depths of the Deep by Panacea 2021-04-26T02:15:51Z

Would have been excellent with some of that Undertale-style beeps-and-boops "voice acting" to lend a sense of comedic timing to the dialogue. Very atmospheric. Consider blacking out tiles beyond the walls - see Celeste.

Surface by lb01 2021-04-26T03:41:01Z

Gorgeous game, great audio, smooth controls, excellent work.

Mind Dive by LitmusZest 2021-04-26T03:03:13Z

Weird and charming. Music's great. Very relaxing experience.

ld48: no-eyes by sesemcc 2021-04-26T02:51:27Z

Struggled to understand what the graphics signified at first, but once I had it, this was a fun little puzzler. I'm not a fan of the door puzzle with all the teleporters - it requires a lot of random guessing for the player to understand the initial conditions of the puzzle, so it feels like busy work and memorization before I get to actually solve the puzzle.

Stare by Rewdas 2021-04-26T03:14:53Z

@corbeng @delicioussalad @khaotom Yeah, I mismanaged my time pretty severely. Weapon animations should have been one of the first things I did, but I put them off to the end, and then I needed 4 hours to fix an unexpected Unity Build Error when I was testing the WebGL build.