FoonLudum Dare ExplorerUsers → Raunaq. S

Raunaq. S

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
201739Running out of Power👥Botken: Assault and Batteryjam1993.703.673.063.234.412.793.41

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Raunaq. S

LD39 — Running out of Power

POWERCUT, Inc. by zoglu 2017-08-01T12:51:46Z

This is a game to be proud of. The first time I switched off the employee's computer, and he came back to his computer and complained, I was sold. Incrementally funny situations like the queues at bathrooms keep you wondering what's next. Incredibly well suited to the theme and legitimately challenging in places, but sadly too easy in some, I'm gonna boot up turbo mode, but if you can read this comment, go play the game.

<3 to the team for a job well done.

Long Live The Pig by CTTFOW 2017-08-09T16:02:21Z

Genuinely laughed at the Campaign promises I could make, great job with the humor and the atmosphere. One thing I would have really enjoyed is to have icons to denote the effects of actions as opposed to text, it's a little thing that would make the experience a lot more intuitive. Great job, I'll continue to lie and cheat my way to a win in the meantime.

Cosmo Beat by Super Shark 2017-08-02T15:55:40Z

Blown away! I would have loved to see some more enemy variations early on, because I felt the pace picked up too slowly for my later attempts, and I would have loved to see some sort of objective to direct my gameplay, or even a score, but other than that I absolutely can't fault it. This is seriously good work and the audio is amazing as well.

<3 <3 <3 to the team, I had a great time

Cat Herder - THE CATPOCALYPSE by Meanderthal 2017-08-07T04:58:23Z

Great job on this! Especially the meowing, that was pretty funny. Plus your cats are super adorbs, so well done for that. The movement and cat control works very well and I have a feeling that you've forced a herd mentality that ensures they stick together when they're close enough (which is a great idea to ensure consistent experiences for players). Even if you haven't, kudos, because managing the cats feels pretty great.

When I went into the game, I had the expectation of it being level based, with slowly more and more disobedient cats to raise the difficulty, instead of it being one big level with 100 cats.

Another thing that I would have really appreciated would be a view of the cats in the house, instead of the house being opaque, since that would give me some great feedback on my progress and also help me better gauge the flow of cats into and out of the house.

Overall, had a good time!