This was a pretty decent platformer, especially in just a few days. The character and art are enjoyable, and the levels offer a good mix of completable vs. mastery. The wall jump feels pretty rough, but I'll be honest I'm not sure how it could be done better without a lot more coding/dev time. I wish level progression was a bit better balanced. Some later levels felt too easy, while some earlier ones felt too difficult to get 3 stars. Also the wall jump could have been introduced earlier to add more level variance. It felt odd to have a tutorial screen pop up after like, 10 levels with nothing between. Great work!