FoonLudum Dare ExplorerUsers → Poisonbirb420

Poisonbirb420

Games

YearLDThemeGameDivisionRankOvFuInThGrHuMo
202353Delivery👥Crazy Trafficjam10683.022.882.472.923.613.003.02

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Humor vs Overall

Mood vs Overall

Comments by Poisonbirb420

LD53 — Delivery

AstroFreight by Remus 2023-05-07T12:00:22Z

That's a good game. I am quite annoyed by how the controls work, since they kind of drag itself when turning to any direction, and there was one time where I got almost stuck in a nebula but it's simplicity makes it up for it. Good job.

You Got Served by ChuChuGeralt 2023-05-15T18:41:36Z

The idea is pretty original. A game where you have to guess who to "deliver" in a limit of time is something that I haven't seen executed (not in that way at least), and I'm giving kudos to that. And pretty clear about it's gameplay too. However, there was some things that I've noticed in the game:

IMPORTANT ERRORS:

>There were times where I was close to an NPC and it didn't highlited there. Maybe the raycast wasn't functioning properly?

>When I tried to get to the high-score, I returned to the level with the current time limit. Maybe you had an intention to implement it, but it would have been appreciated if you disabled the button if you couldn't publish with it.

MINOR DETAILS (nitpicks?):

>I kind of missed some animation states here. More specifically, when the target receives the document. The joke in the description made me thing that there would be a more "bloody" delivery, ngl.

>I thought the music was good too, but a bit nerve-wracking if repeated too much with the constant voice telling the wrong part and all (could be influenced by the fact that there is a time limit thou. I'm not fond of those).

>Missed a camera rotation to look around. Would have made the ordeal a bit more easier to manage.

>Maybe, just maayyybe it would have better to show at least one clue at the beginning to have something more concrete to look for. It hasn't been a major problem since the time limit it's quite fair considering the penalties, but having to lose 5 seconds all of the sudden just to get a tiny einsy clue that is repeated to all the level... ouch. Or better yet; don't give a penalty at the first time. Maybe increase the penalty by any clue you gain to the person and reset for the new one? There is a lot of ways to take in... yet again, this wasn't a big issue. I'm just giving food for thought at this point.

Overall, this game has a good idea behind it. Most of it was pointed there are things that should have been done with more time, and I understand if they weren't implemented. So good job there!

Volcano Buggy by Liven 2023-05-15T16:36:48Z

Pretty fun game! The speed feels nice and it's funny to bump into fireballs now. Also I can run wild in there. That's a plus.

Deliverance by EpicGameFan 2023-05-15T17:27:06Z

Hi there! This game looks pretty well made. I must say, I am really, but REALLY bad at platformers. It might be my own bad, but I feel like the drag jump mechanic it's pretty hard to manage. Yet again, could be because of my back of ability... seriously, the times that I missed the keys J and K are numerous. And I died like 23 times only on the tutorial parts, so take this with a grain of salt.

But hey! Graphics are excellent, animations are REALLY smooth and the music? Top notch. You did a great job here, congratulations!

GobEx by WeirdBitGames 2023-05-15T16:55:25Z

I'll say, this game is pretty fun and cute game! I kind off didn't understand what to do at first, because I've seen that the goblin was getting sadder by the time and I almost thought that it was a bug... but that was because I didn't see the tutorial first. But once I got the gist of it, I've lasted more time.

Well done!