Qwt by gentoogames 2017-08-04T12:14:26Z
@royoyo We definitely didn't do a good job of context clues- the Blue Gun will charge your turrets, and the Red Gun will damage enemies.
Foon → Ludum Dare Explorer → Users → MoistGames
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 40 | The more you have, the worse it is | Odaya | jam | 2.75 | 2.12 | 2.14 | 2.00 | 3.66 | 3.28 | 3.42 |
@royoyo We definitely didn't do a good job of context clues- the Blue Gun will charge your turrets, and the Red Gun will damage enemies.
@randomphantom The enemies drop 'battery chiclets' when they die, and those chiclets restore your power once they touch you.
Unfortunately, I was having issues coding the collision boxes with the sword strikes and so the actual "hit box" for enemies is the players own hit box. If you want to make the gameplay feel more authentic, you could try just using range (bug fix immenent!)
As for the boss- when you stand in the sun spots, your power is restored per second. If you stand inside the light while fighting the spider boss, then you will continually regenerate power. Thanks for playing and commenting!
In the LD build of our game, I have it purposely designed such that walking backward drains only 1/10th the power, bu also moves at 1/3rd the speed!
I am glad you appreciate the weight of the damage that is visible in this build. I am going to post a write up after the judging period of this LD to talk about some of the decisions we made, why we made them, and how we feel they impacted the user experience. In this case, I deliberated on the damage and making it feel like the right "weight" for quite a while, despite there being so few enemies implemented.
Thanks for commenting!
Very excellent work! This is a totally different play experience than what we went for, but definitely awesome!
This game is damn incredible!!!!
This is a cute as heck game. I love the really positive message!
This is incredibly fun! Great job and great concept! A+!
This. Is. Incredible. Wow. I failed to get even halfway, 3 times, before I implemented the God Mode. That was amazing- the god mode is definitely how this game is meant to be played! This is incredible! I love it!
You dropped into my Twitch chat, spammed your link, and then bailed.
This is an incredibly immature way to get views on your work.
Good luck.