Very nice. A solid roguelike foundation that was easy to play and understand. As soon as understand how enemy movement works and that there is no limitation on how much you explore and therefore how much experience you can gain, the difficulty curve kinda plateaus after a while. I'd love to see some new and interesting mechanics implemented in this.
LD16 — Exploration (6)
LoneStranger's Explore by LoneStranger
Clicking the compass was sure something to marvel at.
Dungeon Explorer by arzi
It seemed overall a bit linear for the theme of exploration, however i really liked the graphics and overall it was pretty fun as well as challenging.
Dream Explorer by scellers
Graphics were very nice, although it could use some animation, even really simple ones.
5 Colors: Pandora by Jordan Magnuson
When i played this game it was really buggy and got stuck, it was completely different than the walkthrough. But at least the walkthrough was nice.
Space Explorer by jplur
Couldn't get the upgrades to work, if they did then the lifespan of the game for me would be a lot longer.
Boboil goes Exploring by AtkinsSJ
Very nice. A solid roguelike foundation that was easy to play and understand. As soon as understand how enemy movement works and that there is no limitation on how much you explore and therefore how much experience you can gain, the difficulty curve kinda plateaus after a while. I'd love to see some new and interesting mechanics implemented in this.