Ludzilla by highlyinteractive 2015-08-26T01:39:00
Very fun. Loved the audio as the timer went down
Foon → Ludum Dare Explorer → Users → jmschrack
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 42 | Running out of space | 👥 | Ziggurat Drop | jam | 327 | 3.63 | 3.45 | 3.38 | 3.38 | 3.95 | 3.42 | 3.00 | ||
| 2017 | 38 | A Small World | 👥 | Escape the Room: Small World | jam | ||||||||||
| 2015 | 33 | You are the Monster | Dead Code | jam | 796 | 2.91 | 2.45 | 2.64 | 3.14 | 3.95 | 2.60 | 3.50 | 41 |
Very fun. Loved the audio as the timer went down
[From MGD:Jonathan] I like the old school vibe you got going on, but combat needs a bit fine tuning. I couldn't get past the first guy a few times before I realized that you lose a chunk of stamina every time you click the mouse button, regardless of whether you attack or not. Also the enemies seem to have unlimited stamina. Polish that up and this would be a fairly solid game.
My only complaint, is that possessing people feels a bit too fickle. Otherwise, everything is exceedingly good!
[From MGD:Devitt Upkins] Neat mechanic. I would have liked to have seen more physics and enemies to fight you
Controls are very floaty. However, i thought the mood was great. I like your interpretation of "You are the monster."
@nihilaleph [From MGD:Jonathan] I retried it. It's sped up a bit which is an improvement, but still feels a bit stiff. I would recommend playing around with horizontal movement speed, specifically the character breaking. If i let off of an arrow key and hold down the space bar to attack, there is a 3 second period before the attack happens. If you want to continue this conversation some more without having to comment back and forth, my email is ([email protected])
Controls felt a little wonky when starting out but quickly adjusted to it. Wish there were different animals for you to eat so you could grow bigger maybe a whale or something. But still a good game to play in the timeframe that was given.
Felt weird since the villagers could push me around. But I loved the audio for the villagers
[From MGD:Jonathan Schrack] There comes a time when it's 7:57pm and you have to just pray that all your colliders are in place ;)
Bonus points to anyone who can figure out how to trigger the glitch that makes you a Smooth Criminal ( http://bit.ly/1KjaO4K ) for the rest of the level. :D
Clever idea, trying to prevent two units from killing each other. There seems to be a bug with speed, the game would start slowing down and then speed back up.