Foon → Ludum Dare Explorer → Users → #hashtag
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | The Floor is Lava! | jam | 748 | 2.97 | 2.79 | 2.66 | 3.27 | 2.87 | 2.92 | 2.81 | 63 |
#hashtag leaves an average of 10.0 feedback comments each event.
LD33 — You are the Monster (10)
A Long Night by guoboism 2015-09-14T02:05:00
I really enjoyed the game! Graphics were nice -- I liked how the text tied in with the scene in the introduction. Good job!
Money Monster Millionaire by Potato & Taco 2015-09-14T02:01:00
Good game, simple and interesting! Only thing I can think of is a bit more variation in the scenarios but you can only do so much in a couple of days.
Dude, Stop by Patomkin 2015-09-14T01:57:00
Good interpretation of the theme, I enjoyed it!
No Credit, No Problem! by Razoric 2015-09-14T01:50:00
Excellent game. The gameplay, art and sound were all done very well.
Power Went Out At The Dinner Party by fepark 2015-09-14T01:47:00
Pretty funny game. I enjoyed the audio throughout.
Monster of Lalahland by Blanky 2015-09-14T01:43:00
Was a bit confusing at first, but overall enjoyable. The graphics and audio were well done!
Munk by MrTroy 2015-09-14T01:38:00
I enjoyed the graphics and sound. Overall, it's a fun little game with some interesting mechanics.
Monster Truck Logistics by PTSnoop 2015-09-14T01:33:00
Fun game overall! I enjoy the minimalist style. Hard to control though -- or maybe I just suck.
Beats of Nightmare by Insality 2015-08-25T02:33:00
The music is enjoyable, and the gameplay is pretty fun. I think the angle of the camera made it a little hard to see how to evade some obstacles, which made the otherwise pleasant challenge of the speed and controls a bit frustrating.
Those Dirty Colonists by mactinite 2015-08-25T02:29:00
Like many others have said, maybe a bit too ambitious. The idea itself, and the approach to the theme, are good, I think. The art and music are nice, and do what they need to do. But I think it suffered from a lack of clarity. The UI layout made it hard to figure out what buildings were available, what they cost, and why I sometimes couldn't build them.