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ethteck

Games

YearLDThemeGameDivisionRankOvFuInThGrCo
201533You are the MonsterEnvelopjam6523.063.202.382.812.9428

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Comments by ethteck

LD33 — You are the Monster

Eat Sheep by ehtd 2015-08-29T04:53:00

Really fun! I hope you can develop more levels in the future. I had one bug where upon restarting, my first move would sometimes get reversed - like I'd move and then both me and the sheep would go back to our starting positions. It didn't cause any major bugs, but it was a little frustrating.

Earth Was a Bad Choice by zatyka 2015-08-26T03:41:00

Polished, fun, and well balanced. Overall just a great game.

CRT TV by cardboard 2015-08-29T03:59:00

I think this game would be a lot easier with shadows so you have a sense of where you are, depth-wise, when you're in the air. I also found it pretty easy to jump onto things I wasn't supposed to reach (the edge of the map). A good concept though!

Black Licorice II - Return of the Salt by swinestudios 2015-08-29T04:05:00

Maybe I don't understand how to play, but I feel completely powerless - the towers all respawn. Am I supposed to just charge for the base?

Either way, this is a cool idea and I'll give you points for that.

Utterly not by uthamon 2015-08-29T03:53:00

Got to the first powerup, doubled back, jumped up to the second level, and fell through, accidentally activating the checkpoint right after. That's where my patience ends at the moment. :P

Anyway, well made. Infuriatingly specific jumps, though. Decent sound and graphics, and seems to be pretty polished. Nice!

Aside q: How did you store the map? Is it one giant matrix of tiles?

Kill Click by Mubox 2015-08-29T03:38:00

Good try, but I was thrown into a blurry screen with numbers in the thousands already just popping up for seemingly no reason. I really wasn't sure what to do, and that's a shame, because I tend to enjoy games like this.

Envelop by ethteck 2015-08-26T03:42:00

@Envrymion, you'll get a much larger game window in the web link (http://www.naethure.com/ld33). Thanks for playing!

Envelop by ethteck 2015-08-29T03:33:00

@wg_phancock - great suggestion. After both your and @Enrymion's comments, it looks as though the main gripe was the window size, so I removed the embedded version. :)

Thanks for playing and your followup, and I'm glad you enjoy the game!

Envelop by ethteck 2015-08-29T04:55:00

As for the comments about the difficulty, we understand it's pretty hard to jump in and survive for a while. If you give it some time, you'll develop a strategy, but I can see why one would lose interest before then.

To address @PowerSpark's comment, agar.io was really one of the last "absorption" games we had in mind when making this. We were really thinking of Spore, Osmos, Bubble Tanks (though that doesn't deal with absorption), and some older flash games.

Your opinion is completely valid, but I just wanted to give my take on it: it seems you're wanting to apply your strategy in agar.io to Envelop, but this game, while sharing some basic principles with that one, has different rules and with them, a different optimal strategy.

Just as a hint to anyone wanting to play who happens to read this: It's true that significantly smaller ghosts will always outrun you. The goal is to find a ghost that's somewhat smaller but mostly still the same size as you. Those ghosts can be caught up to (as they are slow like you) and absorbed. And shooting is extremely helpful, but shoot sparingly! :)

Dude, Stop by Patomkin 2015-08-26T03:29:00

Funny and fitting!