Foon → Ludum Dare Explorer → Users → djidanebe
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 56 | Tiny Creatures | 👥 | Gloomies | jam | 533 | 3.56 | 3.65 | 3.48 | 3.96 | 3.46 | 2.82 | 3.37 |
Cool game. very beautiful graphics and animations. Maybe ennemies are a little to "aggressive". They runs on you (even during the reading phase) and always knows where you are. So the game is more like "kill them all" and after "look after the leaf in an empty dungeons". I ask myself if it would not be funnier to decrease the aggro zone of the mobs.
As one your team said : we made a very similar game. That's funny ^^ The animation and sound effects make the little creatures really cute. I'm not sure to understand how to spawn new creatures. It's writted "LMB to spawn blackie during the day" in the description, but I have more the feeling that it's automatic after a few night, correct ?
@creativ4eg I try it again after seeing you're reply. That works very well, indeed ! Sorry, I was previously clicking anywhere. Didn't understand I had to do it on the blackei. I suppose I read to quick ^^'
I'm not pretty sure about the "theme", but cool little game. First game is a good tutorial. Hitbox are not very intuitive. It's was funny to avoid fire ball ^^
Beautiful game with simple to understand mecanics and great variety of interactions. Love it. I would have liked to be the client's date ^^
Okey, if thicks becomes so big... maybe they can run the world. When I see the title of the game, I was not expecting to have to use a elephant gun x) Specific amo for specific ennemy is a good idea.
The "walking" aspect of the game is well. Animation of the ant is realy cool. I'm pretty sure that she can hear the music and moves on it ^^ Control are a bit difficult due to camera, but I suspect the fact that I use a mouse and not a controller.
The "battle" aspect confused me. There is no rigid hitbox, and game sometimes crash when I try to hit something.
A great reflexion game. Graphics are stunning and the theme is super well respected. The only think that lakes to the game are a better explaination for the conditions of winning a level (specialy for lvl 2) and some "quality of live" to help player to understand some result. Great done !
Very ambitious for a solo game jam, but you still succed to have a playable game in so few time. Well done !
Funny game. Easy to understand, uneasy to master = the best. I'm asking myself why the "white charging bar" is always display. Just displaying it while player press the space bar would be more immersive, no ?
I was stopping here wy "test game Jam session" and then I see "cheddar". Ho, and a joke in the title. Okey... One more. Don't regret it. Maybe the most funny to play I test today. The atmosphere is really stunning. Vision of the mouse, sounds and gamedesign are well worked.
Game is beautifull, music is paradoxically energetic and soothing in the same time, and controle are easy to understand. Even if the game is difficult, it all makes you want to play again. I think we can therefore call it a success. I decided to play till I, at least, succed to put one think in the house. And finaly, I made a score of "2". It's not a lot, but I'm still proud of it x)