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Dubby: A dung beetle adventure game

By PelaKostna, worestchesty, basic-eagles, Atym, OLEGATOR0270 and spayde

View on ldjam.com

CategoryRankScoreCount
Overall8963.1522
Fun9822.7222
Innovation10102.4723
Theme4303.8123
Graphics5043.7222
Humor8792.2720
Mood9562.8921

Comments

daniellochner 2024-10-08 10:47

Loved the art style! Got a bit stuck on this platform and couldn't move unfortunately, but other than that, a fun game to play! Thanks for submitting to the jam! :smile:

Screenshot 2024-10-08 124608.png

neoleg 2024-10-08 10:48

cute graphics. felt like a game journalist with those jumps, i think that it needs a some indication to where you will land after jump

slava-besckaravainii 2024-10-08 11:00

I really enjoyed the game. The mechanics seem quite simple, but constantly calculating the distance is very engaging. Good job!

void4 2024-10-08 11:08

Nice game, there's a lot more content than I would have expected. The main issue I had is that the jump charging bar doesn't really give a good indication of how far you are going to jump (it seems like you can charge well beyond the end of the bar?). Also I feel like the charge times in general could do with being lower given that most of the jumps need a nearly full charge so you spend a lot of time just waiting for the jump to charge up.

basic-eagles 2024-10-08 11:25

Glitches about tile blocks hitboxes and load bar speed are known issues. Bar speed charging depends on fps (so I idk how to fix it for html builds), but anyways thanks for the feedback!

taralunga-victor 2024-10-08 12:03

The game is fun but very challenging.

nubels 2024-10-09 11:47

Congratulations on your first game! It's really impressive what you were able to achieve as a team. I like the presentation but the controls are quite clunky which makes the game very difficult. I got stuck in a gap and I couldn't get out. This could be fixed with checkpoints and the ability to restart.

djidanebe 2024-10-09 12:59

Funny game. Easy to understand, uneasy to master = the best. I'm asking myself why the "white charging bar" is always display. Just displaying it while player press the space bar would be more immersive, no ?

nikitastarostin 2024-10-09 19:03

I really liked the game! cool movement sounds, but I would like to see some music too! I also lacked pointers for character movement and jump direction in the form of an arrow when Space Bar is pressed. Otherwise, for 3 days it's a very good job. Well done! The idea is also good. My rating is 9/10

karamelika22 2024-10-09 20:40

It's a nice game, I liked the mechanics of jumping and controlling the bug. It was quite fun to play)

linky439 2024-10-11 19:35

Interesting mechanic! My main gripe with the game is how you can charge beyond the bar that is shown, I almost got stuck at the second platform as I couldn't jump on top of it before noticing you could charge longer than the bar. I would also increase the character's walking speed a little as you sometimes have to travel some longer straight platform.

Other than that, a nice effort for sure, congrats!