Foon → Ludum Dare Explorer → Users → Cognizant Game Studios
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Quick Draw Deer Hunt | jam | 10 | ||||||||||
| 2014 | 29 | Beneath the Surface | Nith the Surface | jam | 744 | 2.17 | 2.00 | 1.80 | 2.48 | 2.20 | 1.95 | 1.93 | 2.20 | 37 | |
| 2013 | 27 | 10 Seconds | Solution | jam | 606 | 1.91 | 1.59 | 1.91 | 2.82 | 2.05 | 2.56 | 36 | |||
| 2013 | 26 | Minimalism | Minimal Win *Proof of Concept* | jam | 539 | 2.21 | 1.85 | 2.11 | 3.21 | 3.29 | 1.88 | 1.93 | 2.40 | 50 |
If you are using shaders, you should add a blur shader and anti-aliasing :) would make the outlines look better (I think)
@Msquirel for the problem with Linux and Mac you have to compile the jar on a Java 6, Mac users you can update to J 7
Thanks I used the LIBGdx Box2D wrapper and Box2DLights :)
The game is supposed to be a little plat-former where you are supposed to find your way through randomly generated levels (quick last minute idea), the jumping... I have got to fix that, and for mechanics really, no :P oh well. Got another little project to work on.
@Alex In the zip you should have a App bundle that you can run other than that you can just run the jar
OSX you have to use Java 6 I believe, I'll try it on my MacBook, and Zim, I said that's a feature to be added... The most recent version has a lot more, this wasn't a competitive entry.. this was just a little something because I wanted to contribute to the Ludum Dare, my first idea failed, so this was maybe 3 hours of work... js
also... a little tip for you zim the game doesn't have an end yet... once you get to the wall thats it. And Idk why, the exe wont run, (I used jarsplice to create it, runs fine on my machine) AMD FX8350 ATI HD5770 32Gb RAM...
@kurrik I have a lot of compiled code there thats not implemented - and now is, and also the libraries.... I didn't clean that up. and @Teejay5 what binary were you using ?
@1WeekEndStudio, you need to use Java 7 that exception occurs when you are using Java 1.6 or lower
@JonathanG, Yeah I only had 2 hours after to submit the game, but I am continuing development on it, and posting all of it on GameJolt
Enemies a little OP, or up the resources
Only a little problem I did some experimenting... I set the price to 10,000,000.00 ... Made profit of $99,999,000.12...
Thanks for the comments guys, Ill take that into consideration ! :)
@nikkesen The game is supposed to be almost unbeatable.. but you are right the controls should be something else.
Thanks Meep, yeah I am continuing development, its being posted on Gamejolt :)
@Ossi, since I was in a rush, I just programmed it to be if(boxX == playerX && boxY == playerY){
win();
}
@bendmorris Yup thats the bug I was talking about, something with libgdx, it happens both when you go through the gate and when you die, also the character always facing left is how I programmed it.
@gikdew Sorry but I hate dealing with Java web applets..
@manabreak hmm thats odd, everything is packed into that jar file so it should the class path should be there ^.^ try a re-download possibly?
Crashes with bombs!! Other than that, GG!
258MB JEEEZ lol took enough time
Haha
NOTE: FireFox doesn't work!