Foon → Ludum Dare Explorer → Users → Clothos
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | 👥 | Last Bloom | jam | 299 | 3.50 | 3.36 | 2.77 | 3.04 | 4.13 | 2.33 | 3.40 |
I got through to the end. Is the moral that everyone leaves and you end up alone? Now I'm depressed. Poor triangle guy.
I really liked the concept, story and feel that you achieved. That said, I felt like I really didn't do anything. Even something simple like getting my tools before going to work and then using the tools to escape at the end would have added some immersion. Great story and presentation, just a little lacking in the "game" department.
Great idea, expertly executed. Nice art, good music, all around really fun. I had a smile on my face the whole time! This one hit nails it.
The bubbles moved so quick it seemed like I was better off just leaving the harpoon in place and trying to time my shots. The up and down movement was too fast to get good control of. It also seemed like there were so few red ants that I was very easy to win. On the other hand I liked the art style and the overall look. The concept itself was very cool. I feel like by just tweaking the values, (speed of bubbles, harpoon control, spawning rate of red ants) this game could go from being ok, to being really great. With some reworking and additional levels or a campaign, I would say this is something you could market!
Love the character, its a shame that he is so tiny and you spend the whole time with your eyes focused on the cracks in the rock rather than the little dwarf. The rest of the graphics could use some polish. Compared to the character and the attack the environment seemed kinda bland. Gameplay was simple and easy to pick up, but it was honestly too simple, it quickly became repetitive. Good start, but it needs more.