Combining tower defense style mechanics with having to balance the guns on a see-saw is really interesting and unique! But I would really like it if I could see the bullets shoot out from the guns as it's quite hard to understand what is happening during the wave. Besides that, the art and sound are really charming, great work!
The risk and reward of getting a new highscore at the risk of falling into the void is a really fun and interesting dynamic that fits the theme. Nice work!
The graphics and audio really sell the feel of the game and the main mechanic is really fun and innovative. But the level is really hard to play through to the end, maybe you could have a difficulty setting and reveal a queue of the next few actions depending on the difficulty?
LD49 — Unstable (5)
UNSUSTAINABLE: a god job by froissant 2021-10-07T09:29:09Z ♥ 5
This is definitely one of the best games I've played in this jam, the art and music is great and the mini games are amazing!
The Platform by Darylsteak 2021-10-06T08:24:30Z ♥ 0
Combining tower defense style mechanics with having to balance the guns on a see-saw is really interesting and unique! But I would really like it if I could see the bullets shoot out from the guns as it's quite hard to understand what is happening during the wave. Besides that, the art and sound are really charming, great work!
Helico Pter by 3LSTMsInATrenchcoat 2021-10-06T07:09:30Z ♥ 1
The art and sound are really charming. The controls are extremely hard but equally satisfying to get used to. Really fun game!
Void Jumper by Platyp 2021-10-06T06:56:22Z ♥ 1
The risk and reward of getting a new highscore at the risk of falling into the void is a really fun and interesting dynamic that fits the theme. Nice work!
CONTROLL by kartiz0l 2021-10-06T06:42:29Z ♥ 1
The graphics and audio really sell the feel of the game and the main mechanic is really fun and innovative. But the level is really hard to play through to the end, maybe you could have a difficulty setting and reveal a queue of the next few actions depending on the difficulty?