Get Off, Cat! by josefnpat 2015-12-15T02:38:00
Awesome game! It's simple but I enjoyed it a lot. The hand movements are perfect and I love the subtleties in the animations.
And it's good to see another LOVE2D developer in the compo :)
Foon → Ludum Dare Explorer → Users → ac7
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Robot Explorer | compo | 372 | 3.37 | 3.79 | 3.00 | 4.00 | 3.11 | 3.89 | 3.68 | 3.44 | 36 |
Awesome game! It's simple but I enjoyed it a lot. The hand movements are perfect and I love the subtleties in the animations.
And it's good to see another LOVE2D developer in the compo :)
Very innovative! This is the best way I've seen the themes combined. You struck a very nice balance with the difficulty.
Graphics were amazing, but the game was really difficult. I agree with one of the other commenters; the game would have been more fun if the time between dying and restarting a level was shorter.
Very cool concept and especially nice graphics, but the game is pretty much unplayable. Some of the time there's no available correct nucleobase, and the GameOver screen seems arbitrary as well.
Good concept and well-polished given the time constraints. The music was awesome!
I really like this concept! The game is pretty fun to play, but I kept getting stuck at the area where the blocks are moving.
By the way, heavy objects fall with the same acceleration as light objects :)
Technical note: the embedded game does not accept my keyboard input (Ubuntu + Chrome). I had to click on the Web link to play.
Interesting concept, and nice graphics. Like you said in the description, more of a toy than a game. I got it working with no problems on MacOS.
I found the game difficult until I realized it was possible to stack up a dozen bees at a time. It might be a good idea to add a limit on the number of bees. The energy management system plus the bee collection system leads to some interesting games. Overall an innovative concept, and it was nice to see someone using the "growing" theme :)
Good game mechanic and reasonably challenging, given the short time the target MutiVeg is shown. A little difficult to play since the keys have to be pressed over and over instead of being held down, and the simultaneous button press is really just bending the rules. Not bad.
It's awesome to see a game with this control system! I've thought about doing something similar for a long time, but with submarines instead of spaceships. Thanks for sharing!
Similar problem here. Unable to play. No JS console errors either. Maybe post the Greenfoot file or something?
I like this game a lot and I'm not sure why.
Got the following error when I attempted to run on Linux x64 with OpenJDK 2.6.3. I entered the command `java -jar Aloft.jar`.
Failed to load asset.
Invalid format
Failed to load asset.
Exception in thread "main" java.lang.IllegalStateException: Line not open
at org.classpath.icedtea.pulseaudio.PulseAudioClip.setFramePosition(PulseAudioClip.java:460)
at com.synthsmitty.aloft.Aloft.update(Aloft.java:102)
at com.synthsmitty.gamelib.Game.run(Game.java:82)
at com.synthsmitty.aloft.Aloft.main(Aloft.java:130)
I liked this game. Simple, but fun.