rucksack 2026-04-20 22:52
Nice puzzle game, with a very simple but catchy mechanic. I got a score of 28, until I got stuck surrounded by red pieces.
Foon → Ludum Dare Explorer → LD59 → Signal Chaser
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 292 | 3.77 | 24 | |
| Fun | 220 | 3.69 | 23 | |
| Innovation | 369 | 3.47 | 23 | |
| Theme | 359 | 3.86 | 24 | |
| Graphics | 620 | 3.27 | 24 | |
| Audio | 490 | 3.00 | 22 | |
| Humor | 588 | 2.28 | 18 | |
| Mood | 639 | 3.25 | 20 |
Nice puzzle game, with a very simple but catchy mechanic. I got a score of 28, until I got stuck surrounded by red pieces.
Nice game, the feeling is nice ! I understood a bit late that i could swap tiles far away from each other but i had fun. Well played
SignalChaser.png
Fun challenge, took me a couple tries to get into the swing of things, but one it clicked I got all the way to 41 before getting stumped by a big clump of reds.
SignalChaser 2026-04-21 8_35_27 PM.png Very fun. The point where I died, the target was surrounded by the red tiles not sure if you can route a signal through the red tiles and was a little frustrating but overall very fun :)
I got to 26 and felt I also got stuck by reds... I imagine there was some solution? It was fun to keep seeing new surprises. I'll try again to see what I can find. Wow 216.
Thank you all for the feedback!
@jynxaudio @jamesgames1000 @runningopenloop
We might have not made a good job indicating that you can modify the red tiles, the signal is just jammen when routed through them, we tried to place end and disruptors far enough from each other so each level should be beatable (with a few edge cases that we couldn't fix without completely redoing parts of the level generation). Usually disconnecting the adjacent cables from the disruptor is enough.
Nice little puzzle game! I like the mechanics a lot!! Great game, like it!
At first I didn't think much was there. Then I kept playing. And kept playing. It really sucked me in. Nice one! Got to 70.
good game! I have highscore "1", idk how is it possible to get 216 here lol
Fun puzzle game, the mechanics is interesting, I enjoyed a lot!
Fun and entertaining, a solid choice.
The puzzle itself was fun and satisfying, few points of feedback:
1. The timer felt quite punishing, sometimes when you had to connect 2 points far away it became quite stressful. 2. I would have made the progression of adding new mechanics a bit faster, it became a bit repetitive. 3. I would have liked the signal to turn a different color along the path that you've already connected to make it easier to see if you've made a mistake somewhere where it's not connected yet.
Beside that the graphics and all look great, seeing the entire path at the end is a cool detail! Nice entry.
Very nice solid mechanic and good puzzle.
Nice satisfying little puzzle game. Pleasing to play. My high score is 74. You could introduce a time cost mechanic to moving pieces.
I love how tactile the puzzle is. Everything was snappy and easy to understand. I must have missed some indicator of the timer though, as I was always surprised when I failed. I think it might be a little too easy. You have free use of all tiles on the board at once. Maybe a few immobile tiles earlier, or a rule that the player could only swap with adjacent tiles.