skyystorm 2025-10-07 07:57
Smooth gameplay, simple and easy. I'm not sure how I would get less than 3 stars, but not bad.
Foon → Ludum Dare Explorer → LD58 → H.E.N.R.Y the Head Harvester
By arnazian
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 269 | 3.65 | 24 | |
| Fun | 43 | 4.06 | 24 | |
| Innovation | 225 | 3.55 | 22 | |
| Theme | 685 | 3.00 | 23 | |
| Graphics | 571 | 3.20 | 24 | |
| Audio | 1 | |||
| Humor | 327 | 3.16 | 23 | |
| Mood | 340 | 3.62 | 22 |
Smooth gameplay, simple and easy. I'm not sure how I would get less than 3 stars, but not bad.
I found the game to be a bit too violent, but that absolutely didn’t detract from how cool it is! I’m a huge fan of stealth in games, and it’s wonderful to see such thoughtful implementations! Thank you for the experience!
love how music and graphics contribute to the mood! My heart beats so fast when I play the game
The shaking fx makes this game is more stunning, and gameplay is easy to play and addicted.
It's a good game, simple and fun
This is unironically the best game I've played in this jam. The kill effect and slow motion are especially satisfying - I could watch them forever. The gameplay is simple but has surprising depth, making it both FUN and HILARIOUS. Major respect, awesome work!
It's a lot of fun!! Thanks for adding a mini game tutorial, it's useful for sure
Cool particles! And music effect! Henry.png
Very action packed and fast paced. I loved it! It feels really cool to slow down the time and sneaking through the enemies vision while being invisible. Gave me nostalgia by reminding me of Hotline Miami :) Great job, fantastic entry.
it's not bad and entertaining, and it would be cool to get different upgrades like in roguelikes, bosses, and all stuff
Love the animations, nicely done!
woahhhh amazing!!!! really good work.
Those guys with swirly attack were annoying! Sometimes felt that I could stand way off from the hit circle, but sometimes I had to be right inside them from behind to actually able to hit them. It was the only real issue I encountered - otherwise it was quite fun experience! Felt like updates indeed would fit right in, but it was good even without them!
The time slowing effects were very pretty, the ambiance was strong the gameplay itself felt a bit janky at times, but I think you could improve it immensely by giving the invisibility tool a set amount of use per level, in a puzzle game kind of way, with the player having to observe the way the guards move carefully to get multiple kills at once etc
simple and fun, i like it!