FoonLudum Dare ExplorerLD58 → H.E.N.R.Y the Head Harvester

H.E.N.R.Y the Head Harvester

By arnazian

View on ldjam.com

CategoryRankScoreCount
Overall2693.6524
Fun434.0624
Innovation2253.5522
Theme6853.0023
Graphics5713.2024
Audio1
Humor3273.1623
Mood3403.6222

Comments

skyystorm 2025-10-07 07:57

Smooth gameplay, simple and easy. I'm not sure how I would get less than 3 stars, but not bad.

mc-shopot 2025-10-07 10:02

I found the game to be a bit too violent, but that absolutely didn’t detract from how cool it is! I’m a huge fan of stealth in games, and it’s wonderful to see such thoughtful implementations! Thank you for the experience!

gujiufeng 2025-10-07 18:51

love how music and graphics contribute to the mood! My heart beats so fast when I play the game

kamizenki 2025-10-08 02:58

The shaking fx makes this game is more stunning, and gameplay is easy to play and addicted.

red-0-0 2025-10-08 06:46

It's a good game, simple and fun

8212games 2025-10-08 08:27

This is unironically the best game I've played in this jam. The kill effect and slow motion are especially satisfying - I could watch them forever. The gameplay is simple but has surprising depth, making it both FUN and HILARIOUS. Major respect, awesome work!

ira-baciu 2025-10-08 09:38

It's a lot of fun!! Thanks for adding a mini game tutorial, it's useful for sure

heat 2025-10-08 12:50

Cool particles! And music effect! Henry.png

robin-schmitz 2025-10-08 15:49

Very action packed and fast paced. I loved it! It feels really cool to slow down the time and sneaking through the enemies vision while being invisible. Gave me nostalgia by reminding me of Hotline Miami :) Great job, fantastic entry.

alexanrd 2025-10-08 15:50

it's not bad and entertaining, and it would be cool to get different upgrades like in roguelikes, bosses, and all stuff

void4 2025-10-08 17:18

Love the animations, nicely done!

eugenik 2025-10-09 15:07

woahhhh amazing!!!! really good work.

batisdark 2025-10-09 21:05

Those guys with swirly attack were annoying! Sometimes felt that I could stand way off from the hit circle, but sometimes I had to be right inside them from behind to actually able to hit them. It was the only real issue I encountered - otherwise it was quite fun experience! Felt like updates indeed would fit right in, but it was good even without them!

pandalk 2025-10-09 21:41

The time slowing effects were very pretty, the ambiance was strong the gameplay itself felt a bit janky at times, but I think you could improve it immensely by giving the invisibility tool a set amount of use per level, in a puzzle game kind of way, with the player having to observe the way the guards move carefully to get multiple kills at once etc

darianifakina 2025-10-23 14:54

simple and fun, i like it!