ansible 2025-04-08 16:38
Really fun and cute story campaign unlocking the new adventurers and spells as you go along. The clues on how to combine items to unlock new rooms works really well. Art is great as well as the story.
Foon → Ludum Dare Explorer → LD57 → The Case of the Dungeon Descent
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 165 | 3.90 | 23 | |
| Fun | 185 | 3.76 | 23 | |
| Innovation | 18 | 4.30 | 23 | |
| Theme | 526 | 3.52 | 22 | |
| Graphics | 151 | 4.23 | 23 | |
| Mood | 166 | 4.00 | 22 |
Really fun and cute story campaign unlocking the new adventurers and spells as you go along. The clues on how to combine items to unlock new rooms works really well. Art is great as well as the story.
pink pink PINK
This was such a cool game. Piecing together the story line scratched the same itch as some of my all time favorite puzzle games. The art style is very cool and the use of color to track different parties was clever. Genuinely loved it, no notes. Amazing job.
Interface thus the gameplay needs more design, it didn't invite me to click anything.
Very interesting idea, really interesting to explore
This game is so so charming ! i adore the art and UI , the concept is really cool, the music is very nice, your team did such a lovely work !
I liked this one so much! I would loved for it to have an ending scene just to close out the player experience but i enjoyed it very much!
Really original and I love the art ! Well done ! :)
Bravo for this narrative game! I had a really good time. The story is very gripping and the twists and turns work well. The 3 timeframes and the way you move between them is really neat. I just had to bruteforce my way forward at one point because I was stuck and didn't really understand how to get beyond the underground lake. And at the end, as I was trying to redo the story in chronological time between the different rooms whenever possible, I was spoiled (because the little image of the lich in the dialogue points to... You know who ;)). Despite these two comments, really well done, favourite game of this ludum among the different ones tested so far!
Really cool! I love the art. Great job!
A really nice way to tell the story! The three eras being colour-coded was really nice for cohesion.
Had a lot of fun playing this, trying to piece the story in chronological order in my mind. I really like the puzzle mechanic of finding the right combination of clues to scry the scenes, feels pretty original to me. The art in the game is also gorgeous, it's impressive that you were able to illustrate so many scenes and I appreciate the color conding! The story is engaging and has very satisfying reveals when everything starts being tied together.
Idea is cool and new, at least for me. But it is hard to keep track of what where when happens and I don't see how the story benefits from fracturing. It would be really cool if by discovering new words I could go back and fix something in previous scenes and open new ones in this way. It still could be a linear progression but in this case I as a player would be reworded for paying more attention to the story. In a way I see game now to progress I need just find all highlighted words and then brute force combinations of discovered words. Also visualizing a tree of possibilities would help a lot in this scenario (probably showing only already discovered options). Anyway good job!
Oh wow, this is SO clever and fantastic! I love the way you uncover new scenes, and how you can then view each of the scenes in order. The way the art shows each scene looks like a flipbook!
I've enjoyed your previous Ludum Dare games a lot, and this is absolutely not an exception. One of my favorites this jam for sure!
This is great! I loved uncovering the story piece by piece across the three time periods, and the combination of a little bit of art and the dialogue really brings it to life.