FoonLudum Dare ExplorerLD57 → Abyssal Mayhem

Abyssal Mayhem

By ranzor

View on ldjam.com

CategoryRankScoreCount
Overall3063.7123
Fun1803.7724
Innovation6432.9223
Theme1464.1324
Graphics4343.6524
Audio2913.5424
Humor3892.9223
Mood3723.6623

Comments

mahc 2025-04-07 22:53

Love it, satisfying to play

alvaroromeral 2025-04-07 22:56

The escape level dont load :stuck_out_tongue_winking_eye: .Jokes apart, the arstyle, the music and sound effect are great, I struggled trying to kill the creatures, always falling. Good job!

dannxy 2025-04-07 23:02

Hitting enemies is sooo juicy and satisfying! Also feels nice to escape out of certain situations by destroying the ground.

bakuzen 2025-04-08 00:01

Awesome work on this one, I love the mood and the satisfaction of destroying everything :D Bonus point for including frogs, frog/10

fredrik-andersson 2025-04-08 08:40

Very nice game! The spacing of the features were really well paced, it wasn't overwhelming but you constantly had something new to explore. Attack feature could use some more consistency, I wasn't sure what my hit area was or if i could take damage myself when attacking. But overall very polished!

leofiremage 2025-04-08 09:29

Good job. I especially like the afterimage like effect when you move. How did you implement that? The game feels very well polished with lots of enemy variations. I only saw 3 and I'm pretty sure there's lots more.

bleys 2025-04-08 17:08

Well done! Like the vibe you managed to instore. It can become frenetic when you smash your attack, with insane amount of coins spawning. As a profesional digger I recommand this game :)

khaotom 2025-04-08 17:25

Nice and juicy. Pacifist mode: Hanging out by the wall is totally safe and you can just endlessly dig, making murder unnecessary unless to satisfy your own bloodthirst. :imp:

texugo 2025-04-08 17:34

Fun game! Great job!

alopar 2025-04-08 18:57

Hey, that was fun! As they say, don't chop down the branch you're sitting on, it's not respected here 😆

kerdelos 2025-04-08 21:31

6012 \o/

I liked very much the pixel art and the juiciness of it, screenshakes, sounds effects and little animations. Destroying the floor with your attack is at the same time very satisfying and a bit frustrating because in combat I have a hard time killing enemies without falling through the floor. It's not always clear what you can buy from shops and I did not find the fireball.

Good job :)

piero-pbes-studio 2025-04-08 22:58

hey I love the coin explosions and how the monsters send you flying in all directions... ah ah it's so funny, the maxi frogs are very cool.... it's just that I didn't really understand the stakes, I went down like a madman pressing the button to activate my sword and there you go... the intention is cool in any case

jona-scheidig 2025-04-08 23:13

kill a few worms / get money / buy dynamite / CAUSE ABSOLUTE MAYHEM!

10/10, would dynamite again

is-a-hatbox 2025-04-09 18:49

Addicted to seeing the coins fall, very cool idea for the gameplay!

thatsommes 2025-04-09 19:38

Absolute Mayhem! I would have loved to see some kind of depth or score tracker in game.

And some prompts for what to click in the start of the game. Click 'E' to buy, etc

thatsommes 2025-04-09 19:39

Oh! and hold space to attack, instead of mashing space like a crazy person