FoonLudum Dare ExplorerLD56 → Tiny "Daemons"

Tiny "Daemons"

By davidsheadgames

View on ldjam.com

CategoryRankScoreCount
Overall9712.9835
Fun10292.5235
Innovation2173.7135
Theme9662.9035
Graphics9312.6235
Mood10262.5434

Comments

eerongal 2024-10-08 02:19

This is an interesting idea. A little weird to understand, and the UI is hard to actually play the game, but the idea is really novel. Nice work!

khaotom 2024-10-08 02:20

Cool prototype!

firuti 2024-10-08 10:53

impressive to put together in a game jam! tutorial still a bit tricky, perhaps give people more giblets to mess around at the start

andymetoo 2024-10-08 15:57

Very interesting. I have to hand it to you, at least it's a very original idea and something to expand on in the future. Seems like a lot of work went into this. I like the idea of being able to queue up actions.

rkhadder 2024-10-08 16:44

This idea is so unique. I love the psuedo development style of the game. The tutorial was difficult to get going but I appreciated that you included the "doomed" version so I can get an idea of what a real game could look like. One idea to make the main game less chaotic would be to allow me to preconfigure daemons and then deploy my preconfigured units in the middle of battle when I get enough giblets. Very fun concept - congrats on submitting to the jam and I hope you work on this :robot: :fire:

matt-swieboda 2024-10-08 19:09

lots of cool ideas here, i'm sure it was hard to get it all done, plus trying to get it balanced in 72 hours, props to you! I agree with firuti more giblets at the start, or suggesting us to try the "Become Giblets" button or naming it Collapse/Explode/Convert to Giblets, would have helped

lastuck 2024-10-09 15:40

Awesome idea to allow players to do their own kind of AI! I think you should really try to make a more developped game with it!

thiago-neumann 2024-10-09 17:19

Nice Prototype!

kernon 2024-10-09 19:10

I made a wizard that chases down my opponent and shoots fireballs. A++ would play again.

karamelika22 2024-10-09 20:26

I really liked this game, the idea is really interesting and I wanted to play more, consider you're making a game in the game)))Nice prototype

asfdfdfd 2024-10-10 15:46

Oh my, this is game is like Excel of Ludum Dare, ha-ha. Nice entry!

str8griz 2024-10-11 03:38

Pretty wild to build that much in a weekend. Would love to see this polished up. Its like that battles cat game but on steroids' of choices.

nikor 2024-10-13 21:26

Cool that you managed to build as much as you did :) I think with such a short time frame it makes sense to only add new features if all other features is covered in the tutorial. Or that is my plan for the next ludum dare :)

mode-0x13 2024-10-14 19:33

Impressive amount of content for a game jam submission. I would play a full high fidelity version of this and pay for it.

machwerx 2024-10-14 20:26

Very ambitious! I'm impressed with how far you came in a weekend. It's hard to make state machines and I think it's even harder to make a game out of making them.

tharinda-kodikara 2024-10-15 02:34

Well done on making cool game play mechanics!

zwartraider 2024-10-16 21:28

A very interesting system! Quite cool to experiment with it :thumbsup: