umu-dev 2024-04-15 20:18
The itch.io page is empty, might wanna look into that if that wasn't intentional.
Foon → Ludum Dare Explorer → LD55 → Skelly the Braven't
By franci, Mandii, mr-esport and stormsword
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 324 | 3.80 | 22 | |
| Fun | 402 | 3.65 | 22 | |
| Innovation | 255 | 3.75 | 22 | |
| Theme | 185 | 4.17 | 22 | |
| Graphics | 289 | 4.12 | 22 | |
| Humor | 424 | 3.31 | 21 | |
| Mood | 436 | 3.72 | 22 |
The itch.io page is empty, might wanna look into that if that wasn't intentional.
Damn @umu-dev You're too fast ! ><' We are just about finishing up everything ^^
Good luck! I'll check it out once its out :p
Great job. I liked it. It was really fun and not too hard to understand the rules :)
You win in 4:50! Nice little game. Love the graphics and the overall mood. Good job! Lets go!
Interesting idea and cute artstyle
I realy like the ui.
What a curious gameplay! Also kudos for the art, very cute! Very nice entry!
Awesome concept! Probably the best graphics I've seen so far (including UI) and unique idea.
Interesting idea, it was satisfying when the area got bigger and you could summon bigger guys. I think it got exponentially easier the further you got, would have loved to see the knights upgrading their attack forces. So more knights and different tiers of knights (have different defenses against pushbacks)
Awesome game! Feels really polished and brings me back to the times of flashgame sites like miniclip :D The core game mechanic is really creative and the little head bobble just makes it fun to walk around. The level progression is also very creative and satisfying. The fact that there is no hard cut but simply bigger skeletons that wont get hit by the circle is a good choice. Feels more fluent that way and the player gets to see and aim for what comes next. The background music compliments the graveyard look perfectly and sets the mood for a well hit theme. And of course best of all: Lets gooo!! :D
@hugimugi7 Glad you liked the portal levels. We spent some time on it to polish so you can really see the differences ^^ Yea we talked a bit about an Archer joining the Knight at one point, but decided to cut it early on to avoid **aiming** *(haha)* too high.
@smogen What an analysis ! Happy you enjoyed it, but to be fair : in developement I ended up muting the "Let's go"s when testing. *An hour of this gets in your brain* :sweat_smile: :grimacing:
This was really cute and fun! Minor bugs with rendering layers for the crypt, but otherwise a tight little package and good submission.
I really dig the artstyle! Simple yet effective!
Great game concept! I'd love to see it progress with various quests and new mobs. Special mention for the game artist
I really love the mood and the concept. Those skeletons <3
Everything in this game looks very good and polished. The floating buttons in the UI are a nice touch. I found the difficulty a bit low and the "Let's go!" a bit repetitive (would be funny if it was lower pitched for big skeletons, but also a bit too creepy). But apart from that it's one of the most solid entries of this jam!
The UI is really nice, as is the overall visual design. A simple and effective game. The music creates a peaceful atmosphere. A great offering! ^^
Screenshot 2024-04-27 103024.png
Exactly 5 minutes 😄 I also get a great amount of flash game nostalgia. Maybe with some upgrade economy for the summoning circle and a way to affect the spawn rate of the skeletons, this can be extended to be more than 5 minutes of fun 👍
:tada: 20 Ratings Reached :tada: Thank you to everyone that played and rated the game. Reading the comments and the feedbacks is a blast. Glad you like our silly Skelly entry ^^ And a special congrats to the ones that got to summon the King ! :trophy::clap:
That was a cute game. I got all the way to the skeleton king and then got sucked into a summoning circle and was like "No! I lost :(" but then I respawned and it was fine. Glad for that. My final time was 4:34. Not breaking any records probably. The animation and sound effect when you win is pretty funny too.