FoonLudum Dare ExplorerLD55 → Fellwand

Fellwand

By albatross

View on ldjam.com

CategoryRankScoreCount
Overall11462.8529
Fun10692.8729
Innovation9562.9429
Theme11182.7729
Graphics10262.7029
Audio6862.9229
Humor8792.5028
Mood10812.9028

Comments

albatross 2024-04-16 02:02

Looking into getting a macOS link

sargonius 2024-04-16 05:18

Edge-bouncing for jumping is quite original!

human 2024-04-16 05:18

I think UI go smaller on a 4K screen and its by default opening in full screen mode.Screenshot 2024-04-16 104402.png I tried to play the game. Jumping vertically I got the hang of it but horizontal movement I think its much slippery. I think its because of the camera that I feel scene is coming down instead of me going up.

kot9 2024-04-16 05:20

very cute

milano23 2024-04-16 05:32

Nice game. I made it to the boss and defeated him but didnt know where to go from there. I stayed around long for enough boss to come down adn fight me. I tried to jump up the path he came down but i could not wall jump all the way up. Cool idea with the controls. My fingers started to hurt trying to wall jump after while, maybe it would have been easier with a mouse or gamepad. Good art and sound as well.

benjaminw 2024-04-16 06:12

Nice! Can definitely see this going somewhere. The enemies are a challenge to beat and the music is nice.

avareii 2024-04-16 07:44

Very difficult to play on high resolution, and there appears to be no option for a windowed mode.

fellwand screenshot 1.png

Otherwise, seems promising, and the platforming is clever. Wouldn't mind giving it another shot in windowed mode.

Re. 'Windows complaining' - note that Windows uses 'number of downloads' as one of its heuristics to determine whether a downloaded file is likely to be malware. For a game jam like this, almost all software is going to be recently uploaded and will only have a handful of downloads each. As such, many games are likely to run afoul of this - just click 'More Info > Run Anyway'.

albatross 2024-04-16 07:45

Thanks for all the feedback!

Has anyone beaten the game? (I personally haven't lol). Though I think the way about it is using the portal wand to get in and out of the final boss's lair, and trying to get a one-shot with the anvil

x0tero 2024-04-16 08:59

movement is so chaotic, difficult to maneuver

zonoxx 2024-04-16 09:24

Very cool idea and implementation. Very difficult but not frustrating. Well done!

noah-lovelace 2024-04-16 18:30

movement took a while to get the hang of but eventually was satisfying to use. Really like the tips you give in the upper left, really helped in some scenarios lol. Music looping is a little off but very cool and thematic. Great work!

albatross 2024-04-16 23:26

I added windowed mode, and fixed the scaling issues (that I'm aware of). Thank you all for reporting those!

I'm not sure if the LDjam download has updated yet, in that case you can use the itch.io download, which is fully updated.

xry 2024-04-17 01:26

I actually love how crazy the movement can get in this game, going from platforming normally to realizing you can just bounce from the far left to the far right in order to climb was cool! I also really appreciated the tips that would occasionally appear on the top left! One thing I wish was clearer in the game was understanding when I've been hit and maybe having more chances to get out of the way, rather than the health bar dropping to 0 and the game closing before I've realized what happened

moonlightbomber 2024-04-17 02:14

There are two things that can be fixed. First is the resolution scaling, as others have noted. Second is the slippery platform physics. The setting doesn't take place in an icy field, anyway.

treehuggerbear 2024-04-17 15:49

Overall, a pretty fun platforming game! It got a little bit confusing sometimes when there were two enemies and me on the screen with all the same player models. When I did a few high-velocity bounces and then slowed down, I had to figure out which one I was. I like the music, but sometimes it would go completely silent for a while which was weird. I really like the controls and bouncing all around. I was having a hard time with the stepping stone part, then I realized that I could just climb up one wall without using any platforms, which is cool.

albatross 2024-04-17 18:51

Thanks everybody so much for the 20 ratings! This was my first game jam, and I've learned a lot and had a good time. I appreciate all of the good feedback :)

oliver-richmeier 2024-04-18 20:26

Really unique feeling movement, but I want it to be bigger! The combat spaces were so cramped, it was really fun but hard to keep enemies in view to dodge their attacks. The music is also really great, there's so many tracks and they're all quite different from each other, and decently mixed.

bastillas 2024-04-20 21:59

Interesting concept, I beat the game by getting to the top and just dropping anvils, so maybe you should not allow to kill enemies that you can`t see, good luck on the jam!

ohfiddlediddle 2024-04-30 07:40

Immediately the game reminded me of a magical fantasy version of Doodle Jump haha.

I love the concept of a vertical platforming/rouge-like, I think it could be an amazing game.

Similar to a lot of the other reviews, the UI scaling was problematic, the controls were cut-off for me on a 1920x1080 fullscreen.

I also think the movement was way too fast and loose for a game with such tight areas. Either slower more precise movement, or a larger play area, would have felt much better I think.

Overall great work though! Keep it up!