blanky-and-rocket 2023-05-06 01:55
scooter-dooder.jpg
Behold, my high score.
lol the speed made it very challenging!! I aimed best by crashing my scooter into their house first. Nicely crafted little map, loved the graphics and art style :v: :)
Foon → Ludum Dare Explorer → LD53 → Reckless Deliverer
By oleksunder
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 21 | |||
| Fun | 21 | |||
| Innovation | 21 | |||
| Theme | 21 | |||
| Humor | 18 | |||
| Mood | 20 |
scooter-dooder.jpg
Behold, my high score.
lol the speed made it very challenging!! I aimed best by crashing my scooter into their house first. Nicely crafted little map, loved the graphics and art style :v: :)
Like my C+ in College Physics, I am proud of my high score of 50 points.
I feel like every time I aimed I crashed into something. I had to hold a diagonal wa or wd to even kind of see the green targets. Cool idea and once I got the hang of it fun, but took running in a mailbox 4 times before i even got on the road.
I liked the fast-paced action. I found a simple way to cheat the speed mechanic by repeatedly moving in opposite directions to stay in place while I try to aim packages at the targets. A suggestion would be to make the "zones" more obvious, because I thought I was supposed to deliver to the mailboxes until I read the description here.
The style of the game is great, a good-looking 3D game!
The graphics are great and the throwing feels punchy and satisfying (and it's especially fun to chuck packages through someone's window way up high), but aiming is *very* difficult in combination with the speed, forced driving toward where you aim, and the rear wheel pivot while turning. I just couldn't surpass 60 points. I ended up finding it easier to drive sideways and just tap the launch package button. Never found the smoother aiming to help as it still turned the scooter. I think a few control adjustments would improve this a lot. But gosh the map was so pretty and cozy. I may just scoot around for a bit and admire it some more because you did a fantastic job putting it together.
The graphics are great. You picked a good pack :D I love driving around and launching packages lol
nice job!
@ponygirlluna Haha, thanks a lot! Yep aiming is hard by it self because I didn't have time to properly set up cameras. Great job everyone and thanks for playing my game!
@colin-misbach My sister said almost exact same thing about "delivery zones" :D
@oleksunder The game graphics, sound, and music are good. The controls were way too sensitive
High score of 70! Fun game just wish I was better at aiming lol.
Really nice graphics and art style, totally love the visuals. However, I have to agree with the others here. I think it is a little bit too difficult. Also, that mouse aiming changes the direction of the scooter. Would be easier if only WASD controls the scooter and you can freely aim. I also often stuck and trees etc. and have to wait for a reset. I would really like to see a version where you can drive at your own speed, maybe with some timer to put some pressure on the player. :smiley:
What a great idea!!! One of my favourite game of this Ludum Dare! The gameplay is very funny when you master it like I do. :smirk:
I made 150 points and it was really satisfying to deliver the packages! Thanks for the experience.
However, the controls are very difficult to handle.
But I love it! :heart:
@oscar-berry We got a winner here for the highest score! I believe that i got something around 120 points by myself, yeah I agree about controls it's a little bit weird, anyway I happy that you played my game and anjoyed it! :heart:
@mar-zockmeister Damn, so I made it a little bit difficult, for some reason I always want create a game that would be hard :D I dunno why. But here I tried to make just a fun to play game, yes, I agree about controls it's difficult when you get started. However big thanks for playing my game, I glad that you liked it!
Oh the game was really hard and I was tryharding to even score 10 points, but I liked a lot the mood, the graphics and of course the idea of it. The controls were a little bit clunky and the fact that it was restarting when you were colliding with everything it made the experience harder, but in general I had a good time playing it! THe graphics of course were gorgeous (same thing applies to the music). Good job!!!
so the tax is kinda stupid especially you can't go backwards when you hit something and you haven't figured out how to deliver the pack when you fix the things that would make your game really fun
Well this is a very solid jam theme for starters, and I had fun playing your game! Thanks, nice one!
I tried for about 10 minutes and couldn't get a single point. I feel the biggest issue with this game is it doesn't give the player a good way to get familiar with the controls or how to achieve the objective before throwing them into the deep end. I get the appeal of making a difficult game but that doesn't mean it has to be difficult to learn.
Overall though I liked what you were going for. I am definitely not skilled enough for this game but I can tell it would probably be pretty fun once you learn the controls.